Player Matchup

Serqet
Serqet
 
Serqet
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BEbee96
Janus
Level 67
God Stats
2W - 2L
1,631 SR
Queue Stats
28W - 29L
1,577 Elo+
Party 3
Nike
Nike
FemboyGod
Nike
Level 20
God Stats
1W - 3L
1,751 SR
Queue Stats
368W - 346L
1,551 Elo+
Party 1
Atlas
Atlas
Tobla02
Atlas
Level 68
God Stats
123W - 85L
1,693 SR
Queue Stats
221W - 211L
1,551 Elo+
Party 1
Cupid
Cupid
obarjaweo
Cupid
Level 46
God Stats
10W - 7L
1,642 SR
Queue Stats
93W - 125L
1,500 Elo+
Solo
Team Averages
Level 42
1,644 SR
1,536 Elo+

VS

Team Averages
Level 96
1,448 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
HuZzArUs
Cliodhna
Level 147
God Stats
7W - 3L
1,614 SR
Queue Stats
97W - 94L
1,539 Elo+
Party 2
Ymir
Ymir
Sūryα
Ymir
Level 104
God Stats
18W - 11L
1,453 SR
Queue Stats
93W - 99L
1,384 Elo+
Party 2
Erlang Shen
Erlang Shen
camell55
Erlang Shen
Level 39
God Stats
2W - 1L
1,507 SR
Queue Stats
56W - 42L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
joserafael99
Hou Yi
Level 44
God Stats
1W - 2L
1,168 SR
Queue Stats
30W - 41L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 6 / 3
8,888
593
8,824
11,949
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
BEbee96
Janus
13
2 / 6 / 2
7,782
519
4,429
8,304
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
12
1 / 6 / 0
7,226
482
5,310
11,661
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Tobla02
Atlas
12
2 / 3 / 0
7,351
490
5,027
9,996
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
obarjaweo
Cupid
12
0 / 6 / 2
6,811
454
5,384
9,418
1,724
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 3 / 5
8,512
567
6,865
6,024
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
HuZzArUs
Cliodhna
17
13 / 4 / 5
9,937
662
11,446
10,706
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Sūryα
Ymir
11
1 / 1 / 6
7,146
476
3,266
11,552
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
camell55
Erlang Shen
15
4 / 2 / 4
8,469
565
8,289
11,221
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
5 / 1 / 5
8,711
581
6,583
9,289
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
27
27
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
6
3
1.08
W
Nu Wa
 
Nu Wa
4
3
5
2.17
L
Janus
BEbee96
Janus
2
6
2
0.5
L
Nike
1
6
0
0.17
W
Cliodhna
HuZzArUs
Cliodhna
13
4
5
3.88
W
Ymir
Sūryα
Ymir
1
1
6
4
L
Atlas
Tobla02
Atlas
2
3
0
0.67
W
Erlang Shen
camell55
Erlang Shen
4
2
4
3
W
Hou Yi
5
1
5
7.5
L
Cupid
obarjaweo
Cupid
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
36,449
51,328
Taken
48,792
17,043
Mitigated
23,677
11,033
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,824
2,816
0
3,065
11,949
3,428
0
2,926
8,843
0
33,335
W
Nu Wa
 
Nu Wa
6,865
1,234
0
500
6,024
1,556
194
1,488
4,380
53,555
0
L
Janus
BEbee96
Janus
4,429
137
0
1,119
8,304
1,839
126
1,840
6,330
54,778
0
L
Nike
5,310
1,804
0
2,708
11,661
6,010
0
588
11,023
0
42,220
W
Cliodhna
HuZzArUs
Cliodhna
11,446
812
0
3,678
10,706
4,132
367
2,170
8,397
0
67,671
W
Ymir
Sūryα
Ymir
3,266
67
0
2,510
11,552
7,888
132
3,615
7,777
20,188
0
L
Atlas
Tobla02
Atlas
5,027
2,316
1,270
1,906
9,996
4,042
0
2,169
7,767
28,206
0
W
Erlang Shen
camell55
Erlang Shen
8,289
5,226
0
4,395
11,221
7,225
1,352
91
10,583
0
40,177
W
Hou Yi
6,583
3,221
0
3,054
9,289
2,876
825
2,092
6,903
0
62,568
L
Cupid
obarjaweo
Cupid
5,384
2,555
95
870
9,418
1,724
0
2,132
7,234
0
36,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
42,775
345
Minions Killed
455
0
Camps Cleared
0
1,382,134
Distance Traveled
1,496,214
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,888
593
54
4
0
290,818
2
W
Nu Wa
8,512
567
104
7
0
291,430
4
L
Janus
7,782
519
103
7
0
281,400
4
L
Nike
7,226
482
85
6
0
262,672
2
W
Cliodhna
9,937
662
106
7
0
343,951
1
W
Ymir
7,146
476
39
3
0
299,009
3
L
Atlas
7,351
490
38
3
0
310,325
2
W
Erlang Shen
8,469
565
80
5
0
288,806
0
W
Hou Yi
8,711
581
126
8
0
273,018
6
L
Cupid
6,811
454
65
4
0
236,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role