Player Matchup

Merlin
Merlin
Flared9
Merlin
Level 154
God Stats
2W - 2L
1,777 SR
Queue Stats
23W - 19L
1,602 Elo+
Party 1
Achilles
Achilles
Laughing_Jack432
Achilles
Level 88
God Stats
2W - 1L
1,723 SR
Queue Stats
19W - 20L
1,449 Elo+
Party 1
Ares
Ares
ProllyTrippinRN
Ares
Level 140
God Stats
1W - 1L
1,713 SR
Queue Stats
29W - 29L
1,831 Elo+
Party 1
Xbalanque
Xbalanque
Shyyy42
Xbalanque
Level 143
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 14L
1,653 Elo+
Party 1
Mercury
Mercury
callmevence
Mercury
Level 49
God Stats
0W - 2L
1,846 SR
Queue Stats
29W - 24L
1,618 Elo+
Solo
Team Averages
Level 115
1,762 SR
1,631 Elo+

VS

Team Averages
Level 77
1,529 SR
1,541 Elo+
Eset
Eset
CuteMeganeGirl
Eset
Level 47
God Stats
2W - 1L
1,874 SR
Queue Stats
73W - 54L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jazz D4421
Tsukuyomi
Level 5
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 2L
1,475 Elo+
Solo
The Morrigan
The Morrigan
RektheNubi
The Morrigan
Level 156
God Stats
11W - 17L
1,591 SR
Queue Stats
348W - 330L
1,530 Elo+
Solo
Bellona
Bellona
XanderWasTaken
Bellona
Level 152
God Stats
3W - 0L
1,307 SR
Queue Stats
73W - 57L
1,606 Elo+
Party 2
Bacchus
Bacchus
jedigray3
Bacchus
Level 25
God Stats
23W - 16L
1,533 SR
Queue Stats
72W - 66L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flared9
Merlin
17
3 / 5 / 7
9,900
762
16,976
10,176
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 6 / 6
10,102
777
14,085
19,491
24,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 12
9,411
724
9,982
16,656
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Xbalanque
Shyyy42
Xbalanque
17
2 / 2 / 9
9,453
727
12,237
11,080
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
callmevence
Mercury
13
1 / 3 / 4
8,109
624
1,556
4,135
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
9,475
729
5,374
14,988
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Jazz D4421
Tsukuyomi
15
0 / 5 / 4
8,687
668
4,927
12,087
4,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
RektheNubi
The Morrigan
17
5 / 3 / 4
10,253
789
11,944
6,757
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 3 / 6
11,545
888
17,206
21,066
21,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
jedigray3
Bacchus
18
6 / 2 / 10
11,304
870
11,754
11,050
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
16
Kills
20
20
Deaths
16
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Merlin
Flared9
Merlin
3
5
7
1.3
W
Tsukuyomi
Jazz D4421
Tsukuyomi
0
5
4
0.4
L
9
6
6
2
L
1
4
12
1.75
W
The Morrigan
RektheNubi
The Morrigan
5
3
4
2.33
L
Xbalanque
Shyyy42
Xbalanque
2
2
9
3.25
W
9
3
6
4
L
Mercury
callmevence
Mercury
1
3
4
1
W
Bacchus
jedigray3
Bacchus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,836
Damage
51,205
61,538
Taken
65,948
53,954
Mitigated
52,103
8,584
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,374
1,125
641
1,978
14,988
14,439
335
6,002
8,594
14,967
0
L
Merlin
Flared9
Merlin
16,976
825
0
744
10,176
4,164
0
4,375
5,801
56,153
0
W
Tsukuyomi
Jazz D4421
Tsukuyomi
4,927
1,498
0
742
12,087
4,240
850
4,394
7,533
0
19,635
L
14,085
4,221
600
2,773
19,491
24,248
0
8,835
10,656
329
28,651
L
9,982
685
0
1,259
16,656
18,830
24
6,599
10,057
16,546
0
W
The Morrigan
RektheNubi
The Morrigan
11,944
1,614
223
429
6,757
3,627
486
1,772
4,913
36,835
3,298
L
Xbalanque
Shyyy42
Xbalanque
12,237
6,322
0
2,672
11,080
5,389
0
4,842
6,238
0
42,326
W
17,206
6,929
0
2,310
21,066
21,140
1,070
9,458
11,241
0
37,179
L
Mercury
callmevence
Mercury
1,556
541
0
536
4,135
1,323
0
2,183
1,952
0
5,857
W
Bacchus
jedigray3
Bacchus
11,754
612
0
1,131
11,050
8,657
912
4,499
6,395
32,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
51,264
201
Minions Killed
204
0
Camps Cleared
0
1,194,180
Distance Traveled
1,434,496
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,475
729
22
2
0
278,815
0
L
Merlin
9,900
762
92
7
0
263,288
1
W
Tsukuyomi
8,687
668
22
2
0
304,611
4
L
Achilles
10,102
777
23
2
0
271,705
0
L
Ares
9,411
724
6
0
0
269,430
0
W
The Morrigan
10,253
789
69
5
0
273,168
1
L
Xbalanque
9,453
727
71
5
0
248,878
0
W
Bellona
11,545
888
49
4
0
269,456
1
L
Mercury
8,109
624
9
1
0
140,879
2
W
Bacchus
11,304
870
42
3
0
308,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role