Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LittleDookey
Charybdis
Level 63
God Stats
1W - 5L
1,253 SR
Queue Stats
160W - 189L
1,024 Elo+
Party 1
Pele
Pele
Mekaw
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 1
Bellona
Bellona
weap0ntv
Bellona
Level 58
God Stats
5W - 7L
1,735 SR
Queue Stats
31W - 47L
1,024 Elo+
Party 1
Team Averages
Level 66
1,497 SR
1,284 Elo+

VS

Team Averages
Level 90
1,623 SR
1,466 Elo+
Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Oryan15
Rama
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 180L
1,450 Elo+
Solo
Set
Set
RadicalWasabi
Set
Level 66
God Stats
8W - 4L
1,837 SR
Queue Stats
218W - 216L
1,465 Elo+
Solo
Cthulhu
Cthulhu
VortiCo
Cthulhu
Level 125
God Stats
6W - 3L
1,703 SR
Queue Stats
549W - 632L
1,417 Elo+
Solo
Sol
Sol
αvαlon
Sol
Level 125
God Stats
72W - 62L
1,577 SR
Queue Stats
313W - 391L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 0
5,863
586
3,990
2,178
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
7
0 / 2 / 1
4,518
452
2,038
7,016
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
LittleDookey
Charybdis
8
0 / 3 / 0
4,591
459
2,328
5,548
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
Mekaw
Pele
8
0 / 2 / 1
4,965
497
1,886
6,693
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
weap0ntv
Bellona
8
0 / 1 / 0
4,603
460
1,522
4,832
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 0
6,621
662
3,587
4,180
1,373
Rama
Oryan15
Rama
10
5 / 0 / 0
5,995
600
5,272
5,467
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 0
5,536
554
1,583
5,446
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
VortiCo
Cthulhu
8
1 / 1 / 3
5,034
503
3,935
5,416
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
0 / 0 / 3
6,088
609
1,543
6,144
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
L
Ymir
 
Ymir
0
2
1
0.25
W
Thor
 
Thor
2
0
0
2
L
Charybdis
LittleDookey
Charybdis
0
3
0
0
L
Pele
Mekaw
Pele
0
2
1
0.25
W
Rama
Oryan15
Rama
5
0
0
5
W
1
1
0
1
W
Cthulhu
VortiCo
Cthulhu
1
1
3
2.5
L
Bellona
weap0ntv
Bellona
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,764
Damage
15,920
26,267
Taken
26,653
10,206
Mitigated
9,436
8,099
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,990
320
0
535
2,178
659
572
616
1,533
33,340
0
L
Ymir
 
Ymir
2,038
343
176
880
7,016
3,134
0
2,654
4,132
10,398
0
W
Thor
 
Thor
3,587
1,046
0
610
4,180
1,373
62
96
3,929
0
34,252
L
Charybdis
LittleDookey
Charybdis
2,328
1,450
0
1,305
5,548
1,158
38
1,302
4,130
0
21,573
L
Pele
Mekaw
Pele
1,886
678
0
3,029
6,693
1,682
0
499
6,162
0
25,836
W
Rama
Oryan15
Rama
5,272
3,929
0
2,511
5,467
1,363
0
829
4,638
0
30,631
W
1,583
553
0
2,635
5,446
1,640
0
718
4,642
0
24,924
W
Cthulhu
VortiCo
Cthulhu
3,935
394
0
1,168
5,416
3,376
0
1,573
3,781
17,714
0
L
Bellona
weap0ntv
Bellona
1,522
514
0
2,174
4,832
3,573
0
0
4,832
1,716
13,303
W
1,543
466
0
2,816
6,144
1,684
0
2,528
3,384
34,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
29,274
229
Minions Killed
313
0
Camps Cleared
0
946,101
Distance Traveled
974,911
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,863
586
79
8
0
193,146
1
L
Ymir
4,518
452
13
1
0
185,774
6
W
Thor
6,621
662
80
8
0
204,707
1
L
Charybdis
4,591
459
45
5
0
177,434
0
L
Pele
4,965
497
57
6
0
189,169
0
W
Rama
5,995
600
65
7
0
169,140
2
W
Set
5,536
554
59
6
0
218,306
0
W
Cthulhu
5,034
503
22
2
0
180,540
1
L
Bellona
4,603
460
35
4
0
200,578
0
W
Sol
6,088
609
87
9
0
202,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role