Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
Just zAce11z
Morgan Le Fay
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,468 SR
1,458 MMR
Bastet
Bastet
Silver II
arboledajuan140_
Bastet
Silver II
Level 127
God Stats
1W - 0L
1,468 SR
Queue Stats
28W - 22L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Just zAce11z
Morgan Le Fay
14
1 / 7 / 1
8,672
788
5,615
14,793
4,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
King ArthurLokiAo KuangMedusaHe Bo

VS

Bans
Ah Muzen CabSkadiYmirFenrirHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 0
11,171
1,016
12,935
13,323
6,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
7
7
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Just zAce11z
Morgan Le Fay
1
7
1
0.21
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,615
Damage
12,935
14,793
Taken
13,323
4,854
Mitigated
6,546
2,947
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Just zAce11z
Morgan Le Fay
5,615
982
0
2,947
14,793
4,854
315
390
14,403
33,458
0
W
12,935
3,313
0
6,224
13,323
6,546
1,339
5,667
7,254
0
55,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,672
Gold Earned
11,171
63
Minions Killed
98
4
Camps Cleared
6
191,805
Distance Traveled
226,521
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,672
788
63
6
4
191,805
1
W
Bastet
11,171
1,016
98
9
6
226,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role