Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DetsukaJ
Thanatos
Level 108
God Stats
70W - 85L
1,347 SR
Queue Stats
410W - 453L
1,322 Elo+
Solo
Eset
Eset
EFFORTLES5
Eset
Level 78
God Stats
4W - 3L
1,516 SR
Queue Stats
78W - 88L
1,414 Elo+
Solo
Jormungandr
Jormungandr
FlashBoy09
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 138L
1,409 Elo+
Solo
Chaac
Chaac
lFirelx
Chaac
Level 68
God Stats
6W - 6L
1,573 SR
Queue Stats
80W - 84L
1,450 Elo+
Solo
Team Averages
Level 106
1,487 SR
1,419 Elo+

VS

Team Averages
Level 64
1,527 SR
1,353 Elo+
Neith
Neith
ALEJANDROCORZO
Neith
Level 53
God Stats
5W - 19L
1,272 SR
Queue Stats
8W - 32L
1,162 Elo+
Party 1
Vulcan
Vulcan
Califrino
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 160L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
Seralith
Erlang Shen
Level 48
God Stats
13W - 11L
1,961 SR
Queue Stats
308W - 164L
1,745 Elo+
Solo
Danzaburou
Danzaburou
THE_jesuuschrist
Danzaburou
Level 45
God Stats
20W - 14L
1,475 SR
Queue Stats
89W - 104L
1,313 Elo+
Solo
Kukulkan
Kukulkan
luoyisti
Kukulkan
Level 52
God Stats
3W - 6L
1,426 SR
Queue Stats
12W - 46L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 5 / 5
11,264
536
14,137
19,293
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
DetsukaJ
Thanatos
19
5 / 4 / 2
11,504
548
10,527
18,449
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 1
10,747
512
5,865
10,330
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
FlashBoy09
Jormungandr
17
3 / 2 / 4
11,317
539
10,277
17,353
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
lFirelx
Chaac
18
2 / 2 / 3
11,178
532
8,738
12,158
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,171
437
7,021
11,491
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Califrino
Vulcan
9
2 / 2 / 0
7,119
339
4,672
5,092
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Seralith
Erlang Shen
20
8 / 5 / 1
13,171
627
24,815
29,273
32,001
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
THE_jesuuschrist
Danzaburou
9
1 / 5 / 0
7,311
348
3,394
8,548
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
luoyisti
Kukulkan
16
2 / 4 / 2
10,002
476
5,628
9,155
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
21
Kills
15
15
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
5
5
1.7
L
2
5
1
0.5
L
Vulcan
Califrino
Vulcan
2
2
0
1
W
Thanatos
DetsukaJ
Thanatos
5
4
2
1.5
W
5
2
1
2.75
W
Jormungandr
FlashBoy09
Jormungandr
3
2
4
2.5
L
Erlang Shen
Seralith
Erlang Shen
8
5
1
1.7
L
Danzaburou
THE_jesuuschrist
Danzaburou
1
5
0
0.2
W
Chaac
lFirelx
Chaac
2
2
3
1.75
L
Kukulkan
luoyisti
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
45,530
77,583
Taken
63,559
46,090
Mitigated
43,568
37,142
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,137
8,531
435
9,596
19,293
7,446
3,204
2,781
16,512
0
61,208
L
7,021
2,514
0
930
11,491
5,032
891
1,867
9,539
0
45,827
L
Vulcan
Califrino
Vulcan
4,672
1,196
0
740
5,092
1,499
0
2,196
2,896
24,349
0
W
Thanatos
DetsukaJ
Thanatos
10,527
3,757
133
15,427
18,449
7,308
0
1,417
17,032
0
80,713
W
5,865
522
195
2,886
10,330
4,052
2,260
1,983
8,347
60,218
0
W
Jormungandr
FlashBoy09
Jormungandr
10,277
2,344
352
2,359
17,353
19,636
398
4,119
11,609
48,331
4,195
L
Erlang Shen
Seralith
Erlang Shen
24,815
15,752
0
13,265
29,273
32,001
68
5,408
23,308
0
115,426
L
Danzaburou
THE_jesuuschrist
Danzaburou
3,394
2,016
0
1,321
8,548
2,111
334
2,604
5,770
0
23,220
W
Chaac
lFirelx
Chaac
8,738
2,246
0
5,759
12,158
7,648
728
0
12,158
0
77,634
L
Kukulkan
luoyisti
Kukulkan
5,628
920
0
593
9,155
2,925
420
3,771
5,384
45,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
46,774
562
Minions Killed
461
0
Camps Cleared
0
1,986,843
Distance Traveled
1,521,331
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,264
536
122
6
0
351,469
5
L
Neith
9,171
437
93
4
0
379,197
0
L
Vulcan
7,119
339
38
2
0
175,871
1
W
Thanatos
11,504
548
139
7
0
424,756
2
W
Eset
10,747
512
99
5
0
357,568
4
W
Jormungandr
11,317
539
73
3
0
429,792
6
L
Erlang Shen
13,171
627
203
10
0
356,552
3
L
Danzaburou
7,311
348
45
2
0
202,526
0
W
Chaac
11,178
532
129
6
0
423,258
2
L
Kukulkan
10,002
476
82
4
0
407,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role