Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AmongTheShad0w
Ah Muzen Cab
Level 84
God Stats
107W - 84L
1,646 SR
Queue Stats
130W - 129L
1,552 Elo+
Solo
Persephone
Persephone
Artaniya
Persephone
Level 158
God Stats
128W - 111L
1,434 SR
Queue Stats
345W - 355L
1,506 Elo+
Solo
Kukulkan
Kukulkan
FERLORENZO
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,519 Elo+
Solo
Artio
Artio
Noedle
Artio
Level 59
God Stats
4W - 2L
1,696 SR
Queue Stats
178W - 176L
1,651 Elo+
Solo
Team Averages
Level 102
1,555 SR
1,545 Elo+

VS

Team Averages
Level 86
1,460 SR
1,537 Elo+
Atlas
Atlas
ClimaticChaos
Atlas
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 83L
1,601 Elo+
Solo
Anubis
Anubis
Dao-AG-
Anubis
Level 63
God Stats
15W - 17L
1,329 SR
Queue Stats
115W - 138L
1,378 Elo+
Party 1
Chiron
Chiron
DuCKx8
Chiron
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
106W - 86L
1,751 Elo+
Solo
Nemesis
Nemesis
Kyor49
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 236L
1,549 Elo+
Solo
Zeus
Zeus
TheRealDao
Zeus
Level 63
God Stats
118W - 117L
1,472 SR
Queue Stats
161W - 176L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 2 / 6
11,406
1,141
6,745
9,377
4,049
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
AmongTheShad0w
Ah Muzen Cab
16
3 / 4 / 9
11,239
1,124
14,774
14,071
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Artaniya
Persephone
18
5 / 2 / 8
12,528
1,253
16,980
8,172
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
FERLORENZO
Kukulkan
16
2 / 4 / 4
10,471
1,047
4,076
6,322
2,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Noedle
Artio
17
3 / 0 / 11
11,138
1,114
8,305
11,834
16,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

232

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
11,755
1,176
13,283
20,502
18,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Dao-AG-
Anubis
16
0 / 5 / 5
10,356
1,036
2,512
9,553
4,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
DuCKx8
Chiron
17
4 / 1 / 5
11,643
1,164
13,560
8,602
2,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kyor49
Nemesis
16
2 / 0 / 3
10,466
1,047
5,147
5,779
2,121
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 4
10,789
1,079
11,546
10,247
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
17
Kills
12
12
Deaths
17
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
6
3.5
W
Ah Muzen Cab
AmongTheShad0w
Ah Muzen Cab
3
4
9
1.88
W
Persephone
Artaniya
Persephone
5
2
8
4.5
L
3
6
8
1.17
L
Anubis
Dao-AG-
Anubis
0
5
5
0.5
L
Chiron
DuCKx8
Chiron
4
1
5
6.5
W
Kukulkan
FERLORENZO
Kukulkan
2
4
4
1
L
Nemesis
Kyor49
Nemesis
2
0
3
3.5
W
Artio
Noedle
Artio
3
0
11
8.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,880
Damage
46,048
49,776
Taken
54,683
30,003
Mitigated
30,479
10,573
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,745
1,224
0
384
9,377
4,049
0
3,307
6,070
0
24,091
W
Ah Muzen Cab
AmongTheShad0w
Ah Muzen Cab
14,774
7,378
0
4,154
14,071
4,561
0
9,884
4,187
0
42,124
W
Persephone
Artaniya
Persephone
16,980
164
96
979
8,172
2,294
0
5,065
3,105
42,915
0
L
13,283
4,229
135
784
20,502
18,168
0
8,075
12,427
21,708
0
L
Anubis
Dao-AG-
Anubis
2,512
71
115
1,891
9,553
4,310
0
4,658
4,895
34,071
0
L
Chiron
DuCKx8
Chiron
13,560
4,618
869
1,516
8,602
2,555
0
5,966
2,636
0
37,792
W
Kukulkan
FERLORENZO
Kukulkan
4,076
47
0
136
6,322
2,158
0
2,860
3,462
23,691
0
L
Nemesis
Kyor49
Nemesis
5,147
1,892
0
763
5,779
2,121
0
2,783
2,996
0
16,882
W
Artio
Noedle
Artio
8,305
957
1,892
2,932
11,834
16,941
0
6,224
5,610
9,614
0
L
11,546
981
0
0
10,247
3,325
0
7,879
2,368
19,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,782
Gold Earned
55,009
200
Minions Killed
225
9
Camps Cleared
8
1,020,965
Distance Traveled
941,910
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,406
1,141
36
4
2
205,491
1
W
Ah Muzen Cab
11,239
1,124
56
6
3
199,089
0
W
Persephone
12,528
1,253
57
6
1
207,724
1
L
Atlas
11,755
1,176
30
3
1
199,452
0
L
Anubis
10,356
1,036
87
9
0
165,007
0
L
Chiron
11,643
1,164
60
6
2
176,088
1
W
Kukulkan
10,471
1,047
45
5
2
194,567
1
L
Nemesis
10,466
1,047
26
3
5
228,024
0
W
Artio
11,138
1,114
6
1
1
214,094
2
L
Zeus
10,789
1,079
22
2
0
173,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role