Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AkiraWusky
Tiamat
Level 139
God Stats
26W - 15L
1,499 SR
Queue Stats
97W - 98L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
BigRob45
Danzaburou
Level 80
God Stats
108W - 63L
1,925 SR
Queue Stats
395W - 260L
1,682 Elo+
Party 1
Bellona
Bellona
Meik67890
Bellona
Level 37
God Stats
7W - 3L
1,448 SR
Queue Stats
18W - 11L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Time2Kill_T2D
Sun Wukong
Level 27
God Stats
4W - 0L
1,445 SR
Queue Stats
137W - 112L
1,549 Elo+
Party 1
Team Averages
Level 88
1,564 SR
1,575 Elo+

VS

Team Averages
Level 40
1,432 SR
1,435 Elo+
Achilles
Achilles
CRY_Carlos_69
Achilles
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
114W - 131L
1,472 Elo+
Party 3
Thanatos
Thanatos
CRY_Ivan
Thanatos
Level 63
God Stats
10W - 14L
1,676 SR
Queue Stats
53W - 55L
1,465 Elo+
Party 3
Anubis
Anubis
ChaeVae
Anubis
Level 45
God Stats
2W - 13L
1,251 SR
Queue Stats
42W - 59L
1,466 Elo+
Solo
Cthulhu
Cthulhu
PG_Rodrigo25
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SnowWallker
Heimdallr
Level 31
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 4 / 21
10,482
617
8,313
18,102
21,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
AkiraWusky
Tiamat
20
13 / 2 / 5
12,040
708
20,533
8,898
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BigRob45
Danzaburou
17
21 / 2 / 7
12,201
718
26,574
13,922
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Meik67890
Bellona
14
3 / 3 / 5
8,822
519
7,570
9,985
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Time2Kill_T2D
Sun Wukong
13
1 / 1 / 3
8,439
496
4,544
9,331
11,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRY_Carlos_69
Achilles
12
1 / 5 / 0
7,383
434
7,936
16,965
9,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
CRY_Ivan
Thanatos
11
2 / 6 / 2
8,049
473
3,538
11,638
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ChaeVae
Anubis
13
3 / 9 / 3
8,218
483
8,654
17,400
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
PG_Rodrigo25
Cthulhu
10
1 / 11 / 3
7,035
414
4,536
17,032
10,662
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
SnowWallker
Heimdallr
13
4 / 12 / 2
8,544
503
6,621
16,415
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
43
Kills
11
12
Deaths
43
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
4
21
3.88
W
Tiamat
AkiraWusky
Tiamat
13
2
5
7.75
W
Danzaburou
BigRob45
Danzaburou
21
2
7
12.25
L
Achilles
CRY_Carlos_69
Achilles
1
5
0
0.2
L
Thanatos
CRY_Ivan
Thanatos
2
6
2
0.5
L
Anubis
ChaeVae
Anubis
3
9
3
0.5
W
Bellona
Meik67890
Bellona
3
3
5
1.83
L
Cthulhu
PG_Rodrigo25
Cthulhu
1
11
3
0.23
L
Heimdallr
SnowWallker
Heimdallr
4
12
2
0.42
W
Sun Wukong
Time2Kill_T2D
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,534
Damage
31,285
60,238
Taken
79,450
49,925
Mitigated
31,067
19,750
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,313
2,359
377
5,533
18,102
21,995
602
4,307
13,616
28,066
0
W
Tiamat
AkiraWusky
Tiamat
20,533
3,314
0
2,589
8,898
5,668
884
2,818
6,024
92,498
1,194
W
Danzaburou
BigRob45
Danzaburou
26,574
15,982
0
7,926
13,922
5,139
2,631
3,999
9,851
0
77,070
L
Achilles
CRY_Carlos_69
Achilles
7,936
1,116
0
3,776
16,965
9,414
0
3,616
13,259
2,390
32,286
L
Thanatos
CRY_Ivan
Thanatos
3,538
727
0
5,415
11,638
2,691
0
3,695
7,819
0
29,072
L
Anubis
ChaeVae
Anubis
8,654
390
0
4,667
17,400
5,679
0
10,274
6,825
41,139
0
W
Bellona
Meik67890
Bellona
7,570
175
0
2,399
9,985
5,538
1,578
2,312
7,578
0
43,563
L
Cthulhu
PG_Rodrigo25
Cthulhu
4,536
610
0
398
17,032
10,662
0
5,038
11,944
17,467
0
L
Heimdallr
SnowWallker
Heimdallr
6,621
4,761
0
1,790
16,415
2,621
0
5,442
10,927
0
32,344
W
Sun Wukong
Time2Kill_T2D
Sun Wukong
4,544
1,092
0
926
9,331
11,585
1,661
941
7,939
0
34,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
39,229
442
Minions Killed
291
0
Camps Cleared
0
1,756,456
Distance Traveled
1,445,958
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,482
617
29
2
0
384,303
0
W
Tiamat
12,040
708
159
9
0
356,954
10
W
Danzaburou
12,201
718
113
7
0
306,675
0
L
Achilles
7,383
434
68
4
0
318,164
4
L
Thanatos
8,049
473
65
4
0
301,274
1
L
Anubis
8,218
483
82
5
0
274,042
3
W
Bellona
8,822
519
80
5
0
389,407
5
L
Cthulhu
7,035
414
24
1
0
280,842
0
L
Heimdallr
8,544
503
52
3
0
271,636
0
W
Sun Wukong
8,439
496
61
4
0
319,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role