Player Matchup

Ganesha
Ganesha
Diamond II
Iaffey
Ganesha
Diamond II
Level 160
God Stats
2W - 0L
1,687 SR
Queue Stats
177W - 146L
2,292 MMR
Party 1
Ao Kuang
Ao Kuang
Grandmaster
Kaiyia
Ao Kuang
Grandmaster
Level 101
God Stats
4W - 0L
1,943 SR
Queue Stats
100W - 49L
2,852 MMR
Party 2
Agni
Agni
Masters
Mkаy
Agni
Masters
Level 73
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 126L
2,847 MMR
Party 2
Hachiman
Hachiman
Diamond I
TheŁucKyDuTch
Hachiman
Diamond I
Level 89
God Stats
4W - 4L
1,402 SR
Queue Stats
285W - 267L
2,426 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
Vidаr
Sun Wukong
Diamond I
Level 160
God Stats
2W - 2L
1,539 SR
Queue Stats
186W - 162L
2,579 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,614 SR
2,599 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,742 SR
2,364 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond III
C13_ByAndre
Nu Wa
Diamond III
Level 148
God Stats
6W - 4L
1,789 SR
Queue Stats
231W - 225L
2,326 MMR
Solo
Ares
Ares
Diamond II
Lingý
Ares
Diamond II
Level 152
God Stats
4W - 8L
1,772 SR
Queue Stats
215W - 181L
2,477 MMR
Solo
Fenrir
Fenrir
Masters
MrEMan9
Fenrir
Masters
Level 147
God Stats
9W - 8L
1,842 SR
Queue Stats
90W - 55L
2,781 MMR
Solo
Ullr
Ullr
Masters
Zeгef
Ullr
Masters
Level 145
God Stats
20W - 14L
1,809 SR
Queue Stats
292W - 298L
2,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Iaffey
Ganesha
18
1 / 1 / 19
12,396
563
6,912
16,845
20,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Kaiyia
Ao Kuang
20
16 / 1 / 9
14,719
669
22,151
16,710
6,679
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
Mkаy
Agni
20
5 / 3 / 7
13,086
595
14,102
11,095
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
19
2 / 7 / 7
12,270
558
9,372
19,973
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Vidаr
Sun Wukong
20
3 / 1 / 11
13,530
615
13,163
19,530
17,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AthenaBellonaKhepri

VS

Bans
MedusaCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
4 / 4 / 2
11,306
514
10,277
17,488
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 8 / 2
10,546
479
12,567
13,235
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Lingý
Ares
18
4 / 6 / 1
11,150
507
13,427
21,481
23,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MrEMan9
Fenrir
13
1 / 4 / 3
9,119
415
4,560
17,618
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Zeгef
Ullr
20
2 / 5 / 4
12,045
548
13,327
15,738
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
27
Kills
13
13
Deaths
27
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
2
1.25
L
2
8
2
0.38
W
Ganesha
Iaffey
Ganesha
1
1
19
10.5
W
Ao Kuang
Kaiyia
Ao Kuang
16
1
9
20.5
L
Ares
Lingý
Ares
4
6
1
0.75
W
Agni
Mkаy
Agni
5
3
7
2.83
L
Fenrir
MrEMan9
Fenrir
1
4
3
0.63
W
Hachiman
2
7
7
0.79
W
Sun Wukong
Vidаr
Sun Wukong
3
1
11
8.5
L
Ullr
Zeгef
Ullr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,700
Damage
54,158
84,153
Taken
85,560
55,251
Mitigated
55,439
26,279
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,277
5,141
0
1,537
17,488
6,934
0
6,964
10,524
0
96,422
L
12,567
1,970
0
597
13,235
4,655
7
8,225
5,010
82,211
0
W
Ganesha
Iaffey
Ganesha
6,912
849
0
5,107
16,845
20,328
957
4,522
10,979
37,537
5,594
W
Ao Kuang
Kaiyia
Ao Kuang
22,151
4,823
0
8,340
16,710
6,679
1,898
5,885
10,825
124,365
0
L
Ares
Lingý
Ares
13,427
1,171
0
1,561
21,481
23,144
0
11,057
10,424
72,939
0
W
Agni
Mkаy
Agni
14,102
1,149
246
2,094
11,095
4,067
1,027
4,815
6,280
106,491
0
L
Fenrir
MrEMan9
Fenrir
4,560
1,488
0
2,625
17,618
15,260
0
9,973
7,645
59
26,995
W
Hachiman
9,372
6,180
0
7,915
19,973
6,695
658
1,997
17,976
0
98,784
W
Sun Wukong
Vidаr
Sun Wukong
13,163
4,023
0
2,577
19,530
17,482
1,094
9,474
10,056
0
96,489
L
Ullr
Zeгef
Ullr
13,327
3,718
0
1,884
15,738
5,446
116
6,375
9,363
0
115,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,001
Gold Earned
54,166
721
Minions Killed
685
0
Camps Cleared
0
2,305,196
Distance Traveled
2,191,450
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,306
514
153
7
0
509,052
2
L
Nu Wa
10,546
479
165
8
0
379,077
9
W
Ganesha
12,396
563
15
1
0
473,670
8
W
Ao Kuang
14,719
669
157
7
0
519,503
7
L
Ares
11,150
507
128
6
0
404,904
6
W
Agni
13,086
595
202
9
0
448,473
4
L
Fenrir
9,119
415
40
2
0
456,257
7
W
Hachiman
12,270
558
146
7
0
406,998
2
W
Sun Wukong
13,530
615
201
9
0
456,552
6
L
Ullr
12,045
548
199
9
0
442,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role