Player Matchup

Eset
Eset
Andromius
Eset
Level 46
God Stats
4W - 3L
1,791 SR
Queue Stats
5W - 8L
1,433 Elo+
Party 3
Cliodhna
Cliodhna
Fênti
Cliodhna
Level 122
God Stats
19W - 9L
1,422 SR
Queue Stats
79W - 53L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
GgProphet
Danzaburou
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ganesha
Ganesha
NeatSaded
Ganesha
Level 46
God Stats
3W - 0L
1,690 SR
Queue Stats
52W - 26L
1,622 Elo+
Party 2
Ravana
Ravana
fervalot
Ravana
Level 68
God Stats
2W - 0L
1,764 SR
Queue Stats
60W - 32L
1,688 Elo+
Party 2
Team Averages
Level 68
1,633 SR
1,578 Elo+

VS

Team Averages
Level 32
1,256 SR
1,253 Elo+
Jing Wei
Jing Wei
AFiF7
Jing Wei
Level 24
God Stats
4W - 7L
1,274 SR
Queue Stats
190W - 268L
1,220 Elo+
Party 1
Bellona
Bellona
CihanBEEY
Bellona
Level 16
God Stats
0W - 5L
1,292 SR
Queue Stats
166W - 205L
1,312 Elo+
Party 1
Loki
Loki
SwordslEMRE
Loki
Level 36
God Stats
5W - 10L
1,274 SR
Queue Stats
190W - 231L
1,339 Elo+
Party 1
Vulcan
Vulcan
SwordslMETİN
Vulcan
Level 42
God Stats
15W - 13L
1,220 SR
Queue Stats
228W - 262L
1,300 Elo+
Party 1
Nike
Nike
swordnoob090
Nike
Level 41
God Stats
1W - 11L
1,219 SR
Queue Stats
41W - 71L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 3 / 11
10,694
509
13,195
10,676
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Fênti
Cliodhna
20
14 / 0 / 3
12,784
609
18,445
18,049
8,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GgProphet
Danzaburou
16
5 / 4 / 7
11,084
528
15,575
12,706
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
NeatSaded
Ganesha
15
0 / 2 / 9
10,205
486
4,501
16,655
17,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
fervalot
Ravana
18
5 / 4 / 3
11,857
565
11,244
16,829
12,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AFiF7
Jing Wei
15
2 / 5 / 3
9,127
435
7,322
14,977
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
CihanBEEY
Bellona
13
4 / 5 / 3
8,542
407
9,236
16,831
12,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 4 / 5
10,116
482
8,172
18,734
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 2
8,809
419
11,720
13,012
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
8,803
419
9,260
17,452
15,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
27
Kills
12
13
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AFiF7
Jing Wei
2
5
3
0.7
W
Eset
3
3
11
2.83
L
Bellona
CihanBEEY
Bellona
4
5
3
1.1
W
Cliodhna
Fênti
Cliodhna
14
0
3
15.5
W
Danzaburou
GgProphet
Danzaburou
5
4
7
2.13
W
Ganesha
NeatSaded
Ganesha
0
2
9
2.25
L
3
4
5
1.38
L
1
7
2
0.29
W
Ravana
fervalot
Ravana
5
4
3
1.63
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,960
Damage
45,710
74,915
Taken
81,006
46,721
Mitigated
41,965
27,001
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AFiF7
Jing Wei
7,322
5,818
257
2,040
14,977
4,500
1,282
2,354
12,555
0
57,514
W
Eset
13,195
840
1,618
3,140
10,676
4,570
1,822
2,011
8,583
53,169
0
L
Bellona
CihanBEEY
Bellona
9,236
1,896
304
3,941
16,831
12,488
0
4,808
11,787
0
32,163
W
Cliodhna
Fênti
Cliodhna
18,445
2,479
0
8,679
18,049
8,212
1,071
2,430
15,301
0
91,506
W
Danzaburou
GgProphet
Danzaburou
15,575
8,522
0
5,578
12,706
4,797
3,468
2,811
9,860
0
61,037
W
Ganesha
NeatSaded
Ganesha
4,501
334
0
2,934
16,655
17,030
301
2,097
14,416
35,688
0
L
8,172
2,225
0
4,789
18,734
5,778
550
3,092
15,510
0
74,554
L
11,720
1,860
0
2,238
13,012
3,502
336
2,726
10,122
50,864
0
W
Ravana
fervalot
Ravana
11,244
3,089
26
5,026
16,829
12,112
2,531
4,212
12,434
0
77,931
L
9,260
1,122
0
830
17,452
15,697
0
3,954
13,336
8,600
36,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,624
Gold Earned
45,397
546
Minions Killed
430
0
Camps Cleared
0
2,058,579
Distance Traveled
2,032,624
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,127
435
87
4
0
393,081
2
W
Eset
10,694
509
106
5
0
409,645
3
L
Bellona
8,542
407
57
3
0
422,839
0
W
Cliodhna
12,784
609
137
7
0
475,105
3
W
Danzaburou
11,084
528
115
5
0
373,967
5
W
Ganesha
10,205
486
34
2
0
407,664
4
L
Loki
10,116
482
113
5
0
442,714
0
L
Vulcan
8,809
419
91
4
0
392,010
3
W
Ravana
11,857
565
154
7
0
392,198
2
L
Nike
8,803
419
82
4
0
381,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role