Player Matchup

Zeus
Zeus
MetalJypsy
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,082 Elo+
Solo
Shiva
Shiva
alphamafu69
Shiva
Level 28
God Stats
4W - 6L
1,311 SR
Queue Stats
226W - 263L
1,295 Elo+
Party 1
Charybdis
Charybdis
whitecobra04
Charybdis
Level 67
God Stats
11W - 24L
1,385 SR
Queue Stats
161W - 200L
1,375 Elo+
Party 1
Team Averages
Level 74
1,399 SR
1,251 Elo+

VS

Team Averages
Level 38
1,469 SR
1,415 Elo+
Medusa
Medusa
Act Harsh
Medusa
Level 62
God Stats
49W - 21L
1,734 SR
Queue Stats
79W - 61L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
ItssJusst_Rob13
Gilgamesh
Level 35
God Stats
1W - 2L
1,208 SR
Queue Stats
20W - 33L
1,277 Elo+
Solo
Zeus
Zeus
itzRickyxx15743
Zeus
Level 18
God Stats
13W - 10L
1,464 SR
Queue Stats
69W - 52L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 6 / 3
13,850
866
19,579
13,418
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 5 / 14
12,661
791
14,538
19,951
17,913
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
whitecobra04
Charybdis
14
1 / 4 / 10
10,745
672
6,869
11,439
3,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Act Harsh
Medusa
17
5 / 4 / 9
12,777
799
10,313
15,624
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ItssJusst_Rob13
Gilgamesh
15
3 / 9 / 8
10,652
666
8,725
25,222
22,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 7 / 3
12,499
781
17,833
11,512
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
20
Kills
15
15
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Act Harsh
Medusa
5
4
9
2.38
W
Gilgamesh
ItssJusst_Rob13
Gilgamesh
3
9
8
0.78
L
15
6
3
2.75
L
4
5
14
2.2
W
7
7
3
1.21
L
Charybdis
whitecobra04
Charybdis
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,986
Damage
36,871
44,808
Taken
52,358
26,226
Mitigated
31,306
11,592
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Act Harsh
Medusa
10,313
3,644
0
1,319
15,624
5,383
1,854
7,142
8,482
0
55,155
W
Gilgamesh
ItssJusst_Rob13
Gilgamesh
8,725
1,286
54
3,569
25,222
22,314
363
7,443
17,600
0
23,283
L
19,579
1,710
0
3,088
13,418
4,658
1,324
3,674
9,556
64,117
0
L
14,538
1,826
535
4,705
19,951
17,913
489
10,228
9,062
0
36,598
W
17,833
2,420
0
1,230
11,512
3,609
740
5,795
5,717
52,181
0
L
Charybdis
whitecobra04
Charybdis
6,869
2,413
322
2,942
11,439
3,655
574
4,703
6,621
0
29,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
35,928
177
Minions Killed
162
9
Camps Cleared
6
816,487
Distance Traveled
792,682
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,777
799
73
5
4
290,957
3
W
Gilgamesh
10,652
666
17
1
0
276,869
1
L
Zeus
13,850
866
82
5
5
251,894
7
L
Shiva
12,661
791
39
2
1
306,070
4
W
Zeus
12,499
781
72
5
2
224,856
3
L
Charybdis
10,745
672
56
4
3
258,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role