Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ASPrincess
Pele
Level 116
God Stats
12W - 7L
1,717 SR
Queue Stats
387W - 322L
1,730 Elo+
Party 2
Shiva
Shiva
Che3159
Shiva
Level 47
God Stats
3W - 3L
1,886 SR
Queue Stats
24W - 33L
1,298 Elo+
Party 1
Nox
Nox
Ltksolidice
Nox
Level 142
God Stats
43W - 29L
1,901 SR
Queue Stats
274W - 213L
1,799 Elo+
Party 2
Danzaburou
Danzaburou
TiRoux977280
Danzaburou
Level 49
God Stats
11W - 10L
1,555 SR
Queue Stats
34W - 40L
1,408 Elo+
Party 1
Team Averages
Level 81
1,712 SR
1,547 Elo+

VS

Team Averages
Level 27
1,366 SR
1,468 Elo+
Cerberus
Cerberus
Ferrelli
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
Turbo_Gamer_PS
Baba Yaga
Level 27
God Stats
16W - 29L
1,497 SR
Queue Stats
61W - 100L
1,330 Elo+
Solo
Ullr
Ullr
diositopapu2020
Ullr
Level 26
God Stats
0W - 5L
1,124 SR
Queue Stats
8W - 16L
1,407 Elo+
Solo
Discordia
Discordia
joelpr26
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
maddy10
Sun Wukong
Level 48
God Stats
1W - 5L
1,209 SR
Queue Stats
184W - 207L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 0 / 12
8,894
889
12,682
9,391
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 4
9,279
928
5,361
9,195
3,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
Che3159
Shiva
14
7 / 2 / 9
8,364
836
9,101
11,498
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 11
8,489
849
9,087
5,300
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TiRoux977280
Danzaburou
13
0 / 2 / 14
7,558
756
8,648
7,976
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ferrelli
Cerberus
13
1 / 4 / 3
7,264
726
4,558
15,470
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Turbo_Gamer_PS
Baba Yaga
12
0 / 6 / 4
6,529
653
4,627
9,124
2,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 3
7,148
715
4,637
11,485
3,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
joelpr26
Discordia
13
3 / 5 / 1
7,279
728
12,221
6,621
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
maddy10
Sun Wukong
14
0 / 3 / 4
7,495
750
4,065
8,503
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
24
Kills
7
7
Deaths
24
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
12
12
W
6
2
4
4
W
Shiva
Che3159
Shiva
7
2
9
5.75
L
Cerberus
Ferrelli
Cerberus
1
4
3
0.63
W
5
1
11
10.5
W
Danzaburou
TiRoux977280
Danzaburou
0
2
14
3.5
L
Baba Yaga
Turbo_Gamer_PS
Baba Yaga
0
6
4
0.33
L
3
6
3
0.75
L
Discordia
joelpr26
Discordia
3
5
1
0.7
L
Sun Wukong
maddy10
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,879
Damage
30,108
43,360
Taken
51,203
22,048
Mitigated
26,425
9,467
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,682
644
0
1,400
9,391
6,696
0
4,498
4,893
24,556
0
W
5,361
790
0
2,916
9,195
3,550
313
2,190
7,005
0
45,012
W
Shiva
Che3159
Shiva
9,101
2,131
570
2,734
11,498
7,041
706
7,676
3,822
0
15,203
L
Cerberus
Ferrelli
Cerberus
4,558
370
0
965
15,470
11,657
0
6,396
8,891
15,585
0
W
9,087
281
0
0
5,300
2,021
793
2,308
2,992
28,457
0
W
Danzaburou
TiRoux977280
Danzaburou
8,648
2,993
58
1,789
7,976
2,740
705
5,351
2,625
0
24,416
L
Baba Yaga
Turbo_Gamer_PS
Baba Yaga
4,627
579
330
1,921
9,124
2,764
0
2,709
6,263
12,395
0
L
4,637
1,201
0
420
11,485
3,375
0
5,614
5,684
0
16,258
L
Discordia
joelpr26
Discordia
12,221
447
0
0
6,621
2,025
0
3,876
2,721
29,221
0
L
Sun Wukong
maddy10
Sun Wukong
4,065
335
0
2,221
8,503
6,604
0
3,174
5,240
1,093
22,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
35,715
227
Minions Killed
172
0
Camps Cleared
0
1,135,465
Distance Traveled
939,979
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,894
889
29
3
0
237,351
1
W
Pele
9,279
928
91
9
0
249,125
1
W
Shiva
8,364
836
15
2
0
221,340
0
L
Cerberus
7,264
726
34
3
0
190,032
0
W
Nox
8,489
849
47
5
0
229,341
3
W
Danzaburou
7,558
756
45
5
0
198,308
3
L
Baba Yaga
6,529
653
19
2
0
185,363
0
L
Ullr
7,148
715
31
3
0
192,373
2
L
Discordia
7,279
728
41
4
0
175,919
0
L
Sun Wukong
7,495
750
47
5
0
196,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role