Player Matchup

Medusa
Medusa
Necroluna
Medusa
Level 128
God Stats
27W - 18L
1,783 SR
Queue Stats
584W - 515L
1,565 Elo+
Solo
Da Ji
Da Ji
RoohSsjblue172
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,288 Elo+
Party 2
Cabrakan
Cabrakan
VidaLokaParte2XD
Cabrakan
Level 103
God Stats
2W - 3L
1,618 SR
Queue Stats
12W - 27L
1,338 Elo+
Party 2
Team Averages
Level 82
1,633 SR
1,397 Elo+

VS

Team Averages
Level 149
1,853 SR
1,876 Elo+
Hou Yi
Hou Yi
FσxY
Hou Yi
Level 159
God Stats
3W - 1L
1,781 SR
Queue Stats
163W - 39L
1,846 Elo+
Party 1
Anubis
Anubis
IPendragonI
Anubis
Level 160
God Stats
9W - 0L
2,036 SR
Queue Stats
268W - 39L
1,887 Elo+
Party 1
Anhur
Anhur
PietroGordo
Anhur
Level 129
God Stats
2W - 2L
1,742 SR
Queue Stats
174W - 60L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Necroluna
Medusa
7
0 / 3 / 0
4,176
696
2,508
3,525
445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,186
698
1,373
3,714
630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,494
749
28
5,588
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FσxY
Hou Yi
9
2 / 0 / 8
5,733
956
4,088
2,958
885
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
10
2 / 0 / 7
5,672
945
2,329
3,996
1,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 0 / 4
6,279
1,047
4,411
3,188
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
FσxY
Hou Yi
2
0
8
6
W
Anubis
2
0
7
5.5
L
Medusa
Necroluna
Medusa
0
3
0
0
W
6
0
4
8
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,909
Damage
10,828
12,827
Taken
10,142
6,124
Mitigated
3,562
1,092
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
FσxY
Hou Yi
4,088
1,155
0
1,081
2,958
885
776
112
2,846
0
11,571
W
Anubis
2,329
167
0
2,748
3,996
1,559
996
408
3,588
26,377
0
L
Medusa
Necroluna
Medusa
2,508
662
0
766
3,525
445
0
267
3,258
0
11,608
W
4,411
1,895
0
1,569
3,188
1,118
855
100
3,088
0
17,350
L
1,373
182
0
15
3,714
630
0
1,338
2,376
0
4,784
L
28
0
0
311
5,588
5,049
0
724
4,864
3,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,856
Gold Earned
17,684
43
Minions Killed
83
1
Camps Cleared
5
336,961
Distance Traveled
332,737
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,733
956
11
2
1
115,760
0
W
Anubis
5,672
945
51
9
1
103,271
1
L
Medusa
4,176
696
22
4
1
117,938
3
W
Anhur
6,279
1,047
21
4
3
113,706
2
L
Da Ji
4,186
698
9
2
0
120,024
0
L
Cabrakan
4,494
749
12
2
0
98,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role