Player Matchup

Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ITSTHEONEEYEDGOD
Bellona
Level 27
God Stats
33W - 41L
1,304 SR
Queue Stats
98W - 154L
1,300 Elo+
Party 1
Zeus
Zeus
KimRocs
Zeus
Level 23
God Stats
45W - 29L
1,500 SR
Queue Stats
278W - 297L
1,379 Elo+
Solo
King Arthur
King Arthur
XERROCANE
King Arthur
Level 26
God Stats
37W - 50L
1,421 SR
Queue Stats
85W - 141L
1,308 Elo+
Party 1
Pele
Pele
valdoninho
Pele
Level 36
God Stats
2W - 1L
1,115 SR
Queue Stats
16W - 28L
1,334 Elo+
Solo
Team Averages
Level 30
1,368 SR
1,364 Elo+

VS

Team Averages
Level 26
1,526 SR
1,396 Elo+
Izanami
Izanami
ArabeIIa
Izanami
Level 26
God Stats
14W - 15L
1,478 SR
Queue Stats
14W - 15L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Laffiiyy
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,423 Elo+
Party 2
Bacchus
Bacchus
Painball
Bacchus
Level 52
God Stats
46W - 21L
1,570 SR
Queue Stats
76W - 86L
1,323 Elo+
Solo
Achilles
Achilles
SłodkiCatBoyUwU
Achilles
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
13W - 14L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
alexmartin726
Kukulkan
Level 17
God Stats
1W - 4L
1,351 SR
Queue Stats
22W - 44L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 1 / 1
8,945
895
5,660
6,052
2,598
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 6
8,422
842
9,271
6,674
5,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
KimRocs
Zeus
14
2 / 1 / 7
7,713
771
11,700
4,482
1,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XERROCANE
King Arthur
13
0 / 2 / 7
7,234
723
3,337
7,020
3,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 1 / 5
8,013
801
6,850
8,303
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArabeIIa
Izanami
12
1 / 3 / 1
7,150
715
4,413
9,245
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Laffiiyy
Jing Wei
11
0 / 9 / 0
6,279
628
2,876
10,655
3,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Painball
Bacchus
11
0 / 2 / 1
6,605
661
1,970
5,883
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 3 / 2
7,429
743
8,103
11,306
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
alexmartin726
Kukulkan
14
2 / 2 / 0
7,223
722
4,947
7,192
2,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
6
6
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
1
6.5
L
Izanami
ArabeIIa
Izanami
1
3
1
0.5
W
7
1
6
10
W
Zeus
KimRocs
Zeus
2
1
7
5.5
L
Jing Wei
Laffiiyy
Jing Wei
0
9
0
0
L
Bacchus
Painball
Bacchus
0
2
1
0.25
L
3
3
2
1.33
W
King Arthur
XERROCANE
King Arthur
0
2
7
1.75
L
Kukulkan
alexmartin726
Kukulkan
2
2
0
1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
22,309
32,531
Taken
44,281
17,319
Mitigated
22,062
3,454
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,660
2,120
0
548
6,052
2,598
3,631
395
5,524
0
35,992
L
Izanami
ArabeIIa
Izanami
4,413
3,054
373
1,479
9,245
2,965
598
1,630
7,615
0
24,968
W
9,271
3,745
0
435
6,674
5,833
960
1,464
5,050
0
17,010
W
Zeus
KimRocs
Zeus
11,700
1,406
0
882
4,482
1,770
248
2,035
2,314
32,650
0
L
Jing Wei
Laffiiyy
Jing Wei
2,876
1,976
0
145
10,655
3,307
0
1,713
8,942
0
12,422
L
Bacchus
Painball
Bacchus
1,970
137
93
1,154
5,883
4,135
0
2,352
3,531
5,396
0
L
8,103
1,470
189
3,743
11,306
9,017
147
2,874
8,432
0
15,362
W
King Arthur
XERROCANE
King Arthur
3,337
421
0
323
7,020
3,867
121
1,280
5,495
0
9,634
L
Kukulkan
alexmartin726
Kukulkan
4,947
341
0
568
7,192
2,638
40
3,131
4,061
20,024
0
W
6,850
1,511
0
1,266
8,303
3,251
0
1,743
6,439
0
28,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
34,686
201
Minions Killed
124
0
Camps Cleared
0
1,031,496
Distance Traveled
874,411
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,945
895
77
8
0
193,857
0
L
Izanami
7,150
715
45
5
0
165,934
1
W
Bellona
8,422
842
21
2
0
213,578
2
W
Zeus
7,713
771
51
5
0
211,924
1
L
Jing Wei
6,279
628
16
2
0
175,759
0
L
Bacchus
6,605
661
6
1
0
139,902
1
L
Achilles
7,429
743
21
2
0
211,249
3
W
King Arthur
7,234
723
21
2
0
175,562
0
L
Kukulkan
7,223
722
36
4
0
181,567
0
W
Pele
8,013
801
31
3
0
236,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role