Player Matchup

Thor
Thor
 
Thor
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BeejNdiP306
Da Ji
Level 125
God Stats
0W - 5L
1,313 SR
Queue Stats
202W - 232L
1,499 Elo+
Solo
Ravana
Ravana
JONY ORTEGA
Ravana
Level 50
God Stats
2W - 1L
1,767 SR
Queue Stats
84W - 56L
1,563 Elo+
Solo
Ullr
Ullr
Kodacub
Ullr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 91L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
frescopowers
Morgan Le Fay
Level 142
God Stats
2W - 6L
1,475 SR
Queue Stats
367W - 374L
1,359 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,453 Elo+

VS

Team Averages
Level 77
1,558 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Broccus
Sol
Level 28
God Stats
4W - 0L
1,790 SR
Queue Stats
73W - 75L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
Terpsauceboss
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 106L
1,468 Elo+
Party 2
Rama
Rama
XDarkWolf05X
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 2 / 4
8,419
842
4,099
6,723
5,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 5
7,078
708
5,880
9,464
3,097
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
15
6 / 7 / 2
9,007
901
7,277
11,444
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Kodacub
Ullr
12
0 / 4 / 1
6,280
628
919
7,043
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
frescopowers
Morgan Le Fay
13
2 / 4 / 0
7,125
713
8,698
8,302
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 11
8,773
877
11,049
7,328
2,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
14
2 / 3 / 17
8,449
845
9,403
4,734
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
16
7 / 3 / 9
9,388
939
7,484
5,534
1,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Terpsauceboss
Danzaburou
13
1 / 2 / 11
8,176
818
2,826
8,398
2,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 2 / 7
9,923
992
6,463
6,255
2,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
23
23
Deaths
13
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
4
2.5
W
Neith
 
Neith
3
3
11
2.83
W
Nu Wa
 
Nu Wa
2
3
17
3.5
L
1
6
5
0.58
W
Sol
7
3
9
3.83
L
Ravana
6
7
2
1
L
Ullr
Kodacub
Ullr
0
4
1
0.13
W
Danzaburou
Terpsauceboss
Danzaburou
1
2
11
3.25
W
10
2
7
6.75
L
Morgan Le Fay
frescopowers
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
37,225
42,976
Taken
32,249
21,076
Mitigated
10,492
8,169
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,099
211
389
808
6,723
5,672
0
2,615
4,108
0
15,174
W
Neith
 
Neith
11,049
2,576
239
1,938
7,328
2,801
492
2,363
4,858
0
21,158
W
Nu Wa
 
Nu Wa
9,403
3,133
411
444
4,734
1,255
1,327
1,332
3,346
18,074
0
L
5,880
376
1,243
1,232
9,464
3,097
0
4,074
5,390
0
10,159
W
Sol
7,484
848
456
879
5,534
1,620
1,248
1,976
3,417
16,084
0
L
Ravana
7,277
1,132
1,466
1,190
11,444
6,375
0
4,451
6,993
0
16,735
L
Ullr
Kodacub
Ullr
919
399
701
296
7,043
2,758
0
3,720
3,323
0
5,380
W
Danzaburou
Terpsauceboss
Danzaburou
2,826
408
1,197
4,004
8,398
2,675
367
1,416
6,809
0
10,586
W
6,463
5,803
214
1,898
6,255
2,141
1,700
1,327
4,835
0
16,038
L
Morgan Le Fay
frescopowers
Morgan Le Fay
8,698
334
210
634
8,302
3,174
0
2,027
6,275
22,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
44,709
81
Minions Killed
96
0
Camps Cleared
0
879,685
Distance Traveled
984,603
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,419
842
18
2
0
192,347
3
W
Neith
8,773
877
33
3
0
195,854
0
W
Nu Wa
8,449
845
6
1
0
190,210
4
L
Da Ji
7,078
708
7
1
0
181,469
2
W
Sol
9,388
939
23
2
0
207,129
1
L
Ravana
9,007
901
16
2
0
177,199
2
L
Ullr
6,280
628
12
1
0
148,953
3
W
Danzaburou
8,176
818
9
1
0
215,272
0
W
Rama
9,923
992
25
3
0
176,138
0
L
Morgan Le Fay
7,125
713
28
3
0
179,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role