Player Matchup

Ganesha
Ganesha
Nastish
Ganesha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,772 Elo+
Solo
Bastet
Bastet
aseremon
Bastet
Level 84
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 14L
1,422 Elo+
Solo
Hel
Hel
poar
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,547 Elo+
Solo
Team Averages
Level 104
1,435 SR
1,580 Elo+

VS

Team Averages
Level 101
1,664 SR
1,575 Elo+
Hachiman
Hachiman
 
Hachiman
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FERLORENZO
Sobek
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,626 Elo+
Solo
Zeus
Zeus
whitewolfua
Zeus
Level 126
God Stats
2W - 2L
1,991 SR
Queue Stats
9W - 11L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Nastish
Ganesha
15
2 / 3 / 9
9,997
769
8,671
13,243
13,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
aseremon
Bastet
15
6 / 5 / 4
10,389
799
11,685
15,856
5,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
poar
Hel
14
4 / 4 / 5
9,938
764
9,601
8,273
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 5 / 4
9,880
760
10,598
12,051
4,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
0 / 2 / 10
9,109
701
3,642
15,349
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 5 / 5
10,200
785
13,881
10,278
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
12
12
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
5
4
1.6
L
Sobek
0
2
10
2.5
W
Ganesha
Nastish
Ganesha
2
3
9
2.17
W
Bastet
aseremon
Bastet
6
5
4
1.6
W
Hel
poar
Hel
4
4
5
1.63
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
28,121
37,372
Taken
37,678
21,408
Mitigated
27,933
9,853
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,598
5,758
0
1,225
12,051
4,632
715
4,693
7,358
0
37,768
L
Sobek
3,642
58
19
5,609
15,349
19,978
390
8,581
6,768
7,654
0
W
Ganesha
Nastish
Ganesha
8,671
756
0
0
13,243
13,512
446
5,353
7,890
31,919
0
W
Bastet
aseremon
Bastet
11,685
4,458
0
2,169
15,856
5,319
1,156
7,967
7,889
0
31,058
W
Hel
poar
Hel
9,601
630
4,649
3,035
8,273
2,577
609
4,700
3,573
29,204
0
L
13,881
2,538
0
1,821
10,278
3,323
946
5,476
4,802
48,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
29,189
126
Minions Killed
135
7
Camps Cleared
5
686,525
Distance Traveled
605,300
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,880
760
51
4
1
185,112
2
L
Sobek
9,109
701
7
1
1
234,224
4
W
Ganesha
9,997
769
13
1
0
229,169
3
W
Bastet
10,389
799
65
5
5
232,452
3
W
Hel
9,938
764
48
4
2
224,904
3
L
Zeus
10,200
785
77
6
3
185,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role