Player Matchup

Hercules
Hercules
AlbanezSV
Hercules
Level 43
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 64L
1,344 Elo+
Party 1
Scylla
Scylla
DJP089
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 48L
1,300 Elo+
Party 1
Bastet
Bastet
MrLpz
Bastet
Level 89
God Stats
6W - 4L
1,682 SR
Queue Stats
38W - 27L
1,574 Elo+
Party 1
Artemis
Artemis
REDFORZA088
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
TRSTEX
Cthulhu
Level 25
God Stats
3W - 3L
1,488 SR
Queue Stats
14W - 10L
1,381 Elo+
Party 1
Team Averages
Level 42
1,491 SR
1,389 Elo+

VS

Team Averages
Level 47
1,530 SR
1,499 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BABYxDRIVER
Bellona
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 31L
1,500 Elo+
Party 2
Izanami
Izanami
ItsTwiggs
Izanami
Level 56
God Stats
32W - 23L
1,520 SR
Queue Stats
119W - 120L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
Slamelamel
Cthulhu
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 25L
1,504 Elo+
Party 2
Scylla
Scylla
alexschaneman
Scylla
Level 66
God Stats
3W - 3L
1,629 SR
Queue Stats
57W - 66L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlbanezSV
Hercules
11
2 / 0 / 0
6,347
635
1,568
6,027
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
DJP089
Scylla
9
0 / 2 / 2
5,081
508
2,861
3,352
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
MrLpz
Bastet
10
5 / 0 / 0
6,106
611
3,707
5,420
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
REDFORZA088
Artemis
10
2 / 2 / 3
5,662
566
3,601
5,495
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TRSTEX
Cthulhu
9
3 / 1 / 5
6,024
602
2,719
7,150
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 1 / 1
4,907
491
1,542
4,710
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
BABYxDRIVER
Bellona
10
0 / 1 / 0
5,486
549
2,162
3,992
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ItsTwiggs
Izanami
8
2 / 5 / 1
4,952
495
4,268
5,550
1,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Slamelamel
Cthulhu
8
1 / 2 / 1
5,032
503
3,181
5,763
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,294
529
2,634
5,388
1,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Hercules
AlbanezSV
Hercules
2
0
0
2
L
Bellona
BABYxDRIVER
Bellona
0
1
0
0
W
Scylla
DJP089
Scylla
0
2
2
0.5
L
Izanami
ItsTwiggs
Izanami
2
5
1
0.5
W
Bastet
MrLpz
Bastet
5
0
0
5
W
Artemis
REDFORZA088
Artemis
2
2
3
1.75
L
Cthulhu
Slamelamel
Cthulhu
1
2
1
0.75
W
Cthulhu
TRSTEX
Cthulhu
3
1
5
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,456
Damage
13,787
27,444
Taken
25,403
11,063
Mitigated
8,454
9,142
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,542
412
0
2,303
4,710
1,160
0
339
4,341
0
21,768
W
Hercules
AlbanezSV
Hercules
1,568
213
0
2,690
6,027
2,957
0
0
6,027
0
28,221
L
Bellona
BABYxDRIVER
Bellona
2,162
738
0
1,642
3,992
2,085
0
0
3,860
0
24,185
W
Scylla
DJP089
Scylla
2,861
194
0
0
3,352
904
784
1,754
1,598
18,612
0
L
Izanami
ItsTwiggs
Izanami
4,268
3,197
0
411
5,550
1,186
0
1,905
3,575
0
22,971
W
Bastet
MrLpz
Bastet
3,707
1,267
0
1,704
5,420
1,622
0
657
4,763
0
32,676
W
Artemis
REDFORZA088
Artemis
3,601
1,457
0
1,728
5,495
1,345
0
1,204
4,291
0
29,693
L
Cthulhu
Slamelamel
Cthulhu
3,181
246
0
1,186
5,763
2,618
0
1,541
4,142
12,984
0
W
Cthulhu
TRSTEX
Cthulhu
2,719
226
69
2,951
7,150
4,235
27
2,200
4,950
16,066
0
L
2,634
215
0
1,504
5,388
1,405
0
1,447
3,744
22,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
25,671
264
Minions Killed
223
0
Camps Cleared
0
1,013,227
Distance Traveled
880,373
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,907
491
54
5
0
175,532
1
W
Hercules
6,347
635
75
8
0
209,908
0
L
Bellona
5,486
549
61
6
0
193,941
4
W
Scylla
5,081
508
48
5
0
169,163
0
L
Izanami
4,952
495
55
6
0
160,177
2
W
Bastet
6,106
611
59
6
0
244,732
2
W
Artemis
5,662
566
67
7
0
166,272
2
L
Cthulhu
5,032
503
10
1
0
195,081
0
W
Cthulhu
6,024
602
15
2
0
223,152
1
L
Scylla
5,294
529
43
4
0
155,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role