Player Matchup

Shiva
Shiva
Che3159
Shiva
Level 46
God Stats
10W - 4L
1,873 SR
Queue Stats
37W - 30L
1,512 Elo+
Party 1
Nike
Nike
LatinoHeatI_
Nike
Level 65
God Stats
4W - 2L
1,762 SR
Queue Stats
7W - 4L
1,586 Elo+
Party 4
Poseidon
Poseidon
Telocolocoo
Poseidon
Level 34
God Stats
2W - 2L
1,456 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 4
Danzaburou
Danzaburou
TiRoux977280
Danzaburou
Level 49
God Stats
31W - 23L
1,546 SR
Queue Stats
41W - 41L
1,502 Elo+
Party 1
Atlas
Atlas
vanawesome
Atlas
Level 97
God Stats
1W - 0L
1,812 SR
Queue Stats
2W - 4L
1,494 Elo+
Solo
Team Averages
Level 58
1,690 SR
1,526 Elo+

VS

Team Averages
Level 77
1,510 SR
1,448 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EONxGhoulz
Cernunnos
Level 39
God Stats
15W - 10L
1,500 SR
Queue Stats
109W - 147L
1,370 Elo+
Party 2
Awilix
Awilix
JONASH67
Awilix
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 169L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
Kelantodd_08
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 197L
1,497 Elo+
Party 3
Ra
Ra
ghost-hype21
Ra
Level 43
God Stats
6W - 9L
1,550 SR
Queue Stats
60W - 105L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Che3159
Shiva
9
3 / 2 / 4
5,843
584
4,131
7,189
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 3
6,516
652
5,841
5,997
2,036
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Telocolocoo
Poseidon
11
1 / 0 / 3
6,088
609
1,483
1,464
307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TiRoux977280
Danzaburou
10
2 / 0 / 2
6,099
610
3,449
4,529
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
9
2 / 0 / 2
5,474
547
2,419
6,826
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 1
4,621
462
2,282
6,089
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
EONxGhoulz
Cernunnos
8
0 / 1 / 1
4,663
466
3,296
3,888
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
JONASH67
Awilix
7
0 / 4 / 0
4,365
437
1,280
5,410
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Kelantodd_08
Guan Yu
9
1 / 4 / 1
5,152
515
4,466
7,989
5,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 1
5,522
552
1,288
3,838
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Shiva
Che3159
Shiva
3
2
4
2.5
L
Cernunnos
EONxGhoulz
Cernunnos
0
1
1
0.5
L
Awilix
JONASH67
Awilix
0
4
0
0
L
Guan Yu
Kelantodd_08
Guan Yu
1
4
1
0.38
W
4
0
3
5.5
W
Poseidon
Telocolocoo
Poseidon
1
0
3
2.5
W
Danzaburou
TiRoux977280
Danzaburou
2
0
2
3
L
1
2
1
0.75
W
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
12,612
26,005
Taken
27,214
11,427
Mitigated
11,981
7,595
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,282
199
195
2,551
6,089
2,724
0
991
5,053
13,752
0
W
Shiva
Che3159
Shiva
4,131
773
0
1,071
7,189
3,584
148
1,423
5,614
0
22,763
L
Cernunnos
EONxGhoulz
Cernunnos
3,296
2,159
0
2,012
3,888
825
0
1,080
2,808
0
20,953
L
Awilix
JONASH67
Awilix
1,280
438
0
784
5,410
1,536
0
784
4,569
0
14,319
L
Guan Yu
Kelantodd_08
Guan Yu
4,466
342
50
2,062
7,989
5,829
0
0
7,805
2,466
22,230
W
5,841
774
0
1,451
5,997
2,036
0
1,014
4,971
0
36,018
W
Poseidon
Telocolocoo
Poseidon
1,483
186
0
448
1,464
307
0
23
1,401
37,155
0
W
Danzaburou
TiRoux977280
Danzaburou
3,449
1,656
159
1,870
4,529
1,366
996
1,286
3,243
0
38,935
L
1,288
92
163
1,180
3,838
1,067
0
1,047
2,742
28,561
0
W
Atlas
2,419
934
368
2,228
6,826
4,134
56
674
6,152
15,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
24,323
308
Minions Killed
221
0
Camps Cleared
0
1,022,632
Distance Traveled
973,708
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,621
462
17
2
0
192,204
3
W
Shiva
5,843
584
50
5
0
199,595
0
L
Cernunnos
4,663
466
49
5
0
189,611
1
L
Awilix
4,365
437
28
3
0
210,357
0
L
Guan Yu
5,152
515
64
6
0
165,647
2
W
Nike
6,516
652
70
7
0
223,813
2
W
Poseidon
6,088
609
82
8
0
219,830
2
W
Danzaburou
6,099
610
89
9
0
189,772
3
L
Ra
5,522
552
63
6
0
215,889
3
W
Atlas
5,474
547
17
2
0
189,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role