Player Matchup

Jing Wei
Jing Wei
BlizardKelly794
Jing Wei
Level 123
God Stats
1W - 1L
1,855 SR
Queue Stats
59W - 52L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DjangoNoChainz
Morgan Le Fay
Level 126
God Stats
1W - 4L
1,497 SR
Queue Stats
11W - 16L
1,479 Elo+
Party 2
Shiva
Shiva
Renato-RRC
Shiva
Level 123
God Stats
20W - 22L
1,282 SR
Queue Stats
204W - 186L
1,455 Elo+
Solo
Bellona
Bellona
XMessatsuX
Bellona
Level 128
God Stats
4W - 7L
1,753 SR
Queue Stats
78W - 81L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
xSleeveNashx
Sylvanus
Level 125
God Stats
3W - 2L
1,468 SR
Queue Stats
33W - 38L
1,490 Elo+
Party 2
Team Averages
Level 125
1,571 SR
1,509 Elo+

VS

Team Averages
Level 84
1,519 SR
1,663 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BoneAppleT
Aphrodite
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 85L
1,779 Elo+
Party 1
Arachne
Arachne
IOnlyPlayHades
Arachne
Level 9
God Stats
14W - 6L
1,676 SR
Queue Stats
93W - 32L
1,829 Elo+
Party 1
Shiva
Shiva
StarsPrime-
Shiva
Level 74
God Stats
5W - 7L
1,417 SR
Queue Stats
84W - 79L
1,523 Elo+
Solo
Apollo
Apollo
nodnarbllikeht
Apollo
Level 79
God Stats
7W - 1L
1,500 SR
Queue Stats
172W - 67L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 2 / 1
6,181
515
4,441
6,702
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DjangoNoChainz
Morgan Le Fay
12
1 / 3 / 0
6,777
565
5,143
7,881
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
11
0 / 0 / 1
6,328
527
2,796
6,486
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
XMessatsuX
Bellona
12
3 / 1 / 0
7,080
590
6,413
9,216
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
xSleeveNashx
Sylvanus
10
1 / 1 / 0
6,279
523
5,602
9,436
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 0 / 3
6,984
582
4,154
6,558
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
BoneAppleT
Aphrodite
11
3 / 0 / 1
7,021
585
4,659
5,562
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 3
7,254
605
4,061
9,617
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 3
5,790
483
4,275
7,901
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 2
7,308
609
6,334
10,925
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
7
7
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
3
2.5
L
Jing Wei
0
2
1
0.25
W
Aphrodite
BoneAppleT
Aphrodite
3
0
1
3.5
L
Morgan Le Fay
DjangoNoChainz
Morgan Le Fay
1
3
0
0.33
W
2
2
3
1.75
L
Shiva
0
0
1
0.5
W
0
1
3
1.5
L
Bellona
XMessatsuX
Bellona
3
1
0
3
W
1
2
2
1
L
Sylvanus
xSleeveNashx
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
23,483
39,721
Taken
40,563
24,762
Mitigated
18,867
17,354
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,154
612
0
1,480
6,558
1,987
1,657
4,013
2,545
47,926
0
L
Jing Wei
4,441
2,957
0
2,173
6,702
2,013
0
1,620
5,042
0
45,545
W
Aphrodite
BoneAppleT
Aphrodite
4,659
871
3,574
4,297
5,562
4,461
177
2,048
3,514
27,060
0
L
Morgan Le Fay
DjangoNoChainz
Morgan Le Fay
5,143
526
0
797
7,881
3,069
70
2,158
5,619
45,009
0
W
4,061
1,999
0
4,646
9,617
4,058
568
1,651
7,966
0
50,109
L
Shiva
2,796
283
0
2,894
6,486
2,648
42
924
5,504
0
39,487
W
4,275
1,045
988
2,355
7,901
4,755
362
2,675
5,226
0
31,201
L
Bellona
XMessatsuX
Bellona
6,413
2,245
0
4,276
9,216
8,998
112
0
9,216
0
37,941
W
6,334
3,175
0
3,219
10,925
3,606
692
358
10,567
0
42,720
L
Sylvanus
xSleeveNashx
Sylvanus
5,602
2,088
1,831
5,383
9,436
8,034
0
3,876
5,527
19,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
34,357
389
Minions Killed
426
0
Camps Cleared
0
1,212,899
Distance Traveled
1,271,082
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,984
582
96
8
0
266,797
3
L
Jing Wei
6,181
515
107
9
0
217,321
4
W
Aphrodite
7,021
585
53
4
0
233,960
6
L
Morgan Le Fay
6,777
565
97
8
0
234,732
3
W
Arachne
7,254
605
105
9
0
300,048
1
L
Shiva
6,328
527
88
7
0
296,586
3
W
Shiva
5,790
483
69
6
0
259,958
3
L
Bellona
7,080
590
79
7
0
244,809
0
W
Apollo
7,308
609
103
9
0
210,319
3
L
Sylvanus
6,279
523
18
2
0
219,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role