Player Matchup

Vamana
Vamana
Basti9410
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 73L
1,458 Elo+
Party 3
Hera
Hera
LFG DasTuch
Hera
Level 20
God Stats
3W - 4L
1,556 SR
Queue Stats
258W - 304L
1,207 Elo+
Party 3
Yemoja
Yemoja
Majonezz_
Yemoja
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
Wurstfinger187
Cliodhna
Level 31
God Stats
19W - 23L
1,452 SR
Queue Stats
72W - 112L
1,207 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dennisdennis1212
Ah Muzen Cab
Level 48
God Stats
1W - 3L
1,715 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 1
Team Averages
Level 36
1,545 SR
1,401 Elo+

VS

Team Averages
Level 98
1,570 SR
1,473 Elo+
Osiris
Osiris
Codaxel
Osiris
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 94L
1,566 Elo+
Party 4
Nu Wa
Nu Wa
GIGI FR
Nu Wa
Level 160
God Stats
48W - 33L
1,805 SR
Queue Stats
945W - 921L
1,527 Elo+
Party 4
Fenrir
Fenrir
per caso online
Fenrir
Level 48
God Stats
4W - 3L
1,505 SR
Queue Stats
138W - 162L
1,368 Elo+
Party 2
Charybdis
Charybdis
supersimo07
Charybdis
Level 49
God Stats
42W - 26L
1,542 SR
Queue Stats
137W - 163L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x75x01
Tsukuyomi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Basti9410
Vamana
8
0 / 4 / 1
4,896
408
2,342
9,790
5,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 1
5,427
452
1,700
5,353
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Majonezz_
Yemoja
9
0 / 2 / 1
5,144
429
2,072
6,799
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
11
1 / 4 / 0
6,056
505
4,576
9,601
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
dennisdennis1212
Ah Muzen Cab
9
1 / 3 / 0
5,287
441
1,937
5,947
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Codaxel
Osiris
13
3 / 1 / 4
7,398
617
8,547
8,835
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
GIGI FR
Nu Wa
13
1 / 0 / 4
7,152
596
6,869
3,220
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 5
6,454
538
3,305
6,056
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
supersimo07
Charybdis
11
3 / 0 / 3
6,954
580
4,179
4,396
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
x75x01
Tsukuyomi
12
8 / 0 / 1
7,180
598
6,008
6,365
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
17
17
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
Basti9410
Vamana
0
4
1
0.13
W
Osiris
Codaxel
Osiris
3
1
4
5
W
Nu Wa
GIGI FR
Nu Wa
1
0
4
3
L
0
4
1
0.13
L
Yemoja
Majonezz_
Yemoja
0
2
1
0.25
L
Cliodhna
1
4
0
0.25
L
Ah Muzen Cab
dennisdennis1212
Ah Muzen Cab
1
3
0
0.33
W
2
1
5
4.5
W
Charybdis
supersimo07
Charybdis
3
0
3
4.5
W
Tsukuyomi
x75x01
Tsukuyomi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,627
Damage
28,908
37,490
Taken
28,872
14,893
Mitigated
12,639
6,692
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Basti9410
Vamana
2,342
1,396
0
1,715
9,790
5,246
0
169
9,597
0
17,301
W
Osiris
Codaxel
Osiris
8,547
3,461
0
4,431
8,835
5,472
0
0
8,835
0
42,312
W
Nu Wa
GIGI FR
Nu Wa
6,869
2,424
0
1,075
3,220
987
946
1,289
1,915
48,372
0
L
1,700
821
0
52
5,353
1,183
96
2,514
2,669
30,386
0
L
Yemoja
Majonezz_
Yemoja
2,072
403
1,205
1,320
6,799
4,048
0
1,760
4,939
14,166
0
L
Cliodhna
4,576
815
0
540
9,601
3,039
0
1,050
8,487
0
39,684
L
Ah Muzen Cab
dennisdennis1212
Ah Muzen Cab
1,937
438
280
1,580
5,947
1,377
0
930
4,929
0
23,456
W
3,305
606
0
2,057
6,056
2,903
291
957
5,087
0
15,015
W
Charybdis
supersimo07
Charybdis
4,179
1,635
0
2,456
4,396
1,231
2,367
777
3,619
0
44,544
W
Tsukuyomi
x75x01
Tsukuyomi
6,008
1,748
0
2,762
6,365
2,046
0
685
5,644
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
35,138
230
Minions Killed
344
0
Camps Cleared
0
1,052,644
Distance Traveled
1,136,841
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,896
408
25
2
0
204,665
3
W
Osiris
7,398
617
87
7
0
223,880
1
W
Nu Wa
7,152
596
90
8
0
218,617
4
L
Hera
5,427
452
52
4
0
200,948
1
L
Yemoja
5,144
429
21
2
0
203,263
2
L
Cliodhna
6,056
505
88
7
0
254,870
1
L
Ah Muzen Cab
5,287
441
44
4
0
188,898
2
W
Fenrir
6,454
538
35
3
0
232,409
1
W
Charybdis
6,954
580
77
6
0
186,266
6
W
Tsukuyomi
7,180
598
55
5
0
275,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role