Player Matchup

Chaac
Chaac
Damocles16
Chaac
Level 82
God Stats
118W - 101L
1,616 SR
Queue Stats
613W - 611L
1,458 Elo+
Party 1
Zeus
Zeus
Ebir228
Zeus
Level 69
God Stats
134W - 109L
1,526 SR
Queue Stats
231W - 226L
1,436 Elo+
Party 1
Izanami
Izanami
Nóress
Izanami
Level 88
God Stats
11W - 8L
1,529 SR
Queue Stats
87W - 92L
1,519 Elo+
Solo
Bacchus
Bacchus
Trikes
Bacchus
Level 147
God Stats
3W - 3L
1,338 SR
Queue Stats
107W - 121L
1,482 Elo+
Solo
Arachne
Arachne
晨曦下的意淫
Arachne
Level 104
God Stats
17W - 10L
1,561 SR
Queue Stats
775W - 759L
1,509 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,481 Elo+

VS

Team Averages
Level 106
1,520 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Baliky
Gilgamesh
Level 78
God Stats
8W - 8L
1,500 SR
Queue Stats
121W - 115L
1,476 Elo+
Solo
Janus
Janus
DamnOwis
Janus
Level 65
God Stats
3W - 8L
1,365 SR
Queue Stats
67W - 74L
1,506 Elo+
Solo
Sobek
Sobek
KRONOS99
Sobek
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Martinou5
Anhur
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 77L
1,506 Elo+
Solo
Set
Set
Vechinela
Set
Level 127
God Stats
0W - 1L
1,734 SR
Queue Stats
384W - 420L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
4 / 0 / 1
6,324
632
5,438
7,344
5,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
Ebir228
Zeus
10
5 / 2 / 1
6,459
646
6,891
4,297
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nóress
Izanami
9
2 / 2 / 0
5,794
579
2,840
5,587
851
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Trikes
Bacchus
9
0 / 3 / 5
5,492
549
3,223
7,313
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 1 / 2
6,582
658
5,389
5,820
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baliky
Gilgamesh
9
0 / 5 / 1
5,161
516
5,859
9,319
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
DamnOwis
Janus
9
2 / 3 / 0
5,471
547
2,070
3,678
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
KRONOS99
Sobek
8
2 / 3 / 5
5,852
585
3,467
9,567
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Martinou5
Anhur
10
4 / 2 / 1
6,341
634
5,875
5,391
1,453
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,051
505
1,460
7,698
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
16
Kills
8
8
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baliky
Gilgamesh
0
5
1
0.1
L
Janus
DamnOwis
Janus
2
3
0
0.67
W
Chaac
4
0
1
4.5
W
Zeus
Ebir228
Zeus
5
2
1
2.75
L
Sobek
KRONOS99
Sobek
2
3
5
1.5
L
Anhur
Martinou5
Anhur
4
2
1
2.25
W
Izanami
Nóress
Izanami
2
2
0
1
W
Bacchus
Trikes
Bacchus
0
3
5
0.83
L
0
3
2
0.33
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
18,731
30,361
Taken
35,653
13,964
Mitigated
15,945
10,124
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baliky
Gilgamesh
5,859
2,429
0
2,158
9,319
4,929
0
1,574
7,745
0
24,759
L
Janus
DamnOwis
Janus
2,070
132
0
420
3,678
1,106
174
1,544
2,134
21,493
0
W
Chaac
5,438
1,643
0
3,995
7,344
5,701
596
648
6,634
4,666
23,846
W
Zeus
Ebir228
Zeus
6,891
839
32
282
4,297
1,252
328
1,841
2,316
33,733
0
L
Sobek
KRONOS99
Sobek
3,467
606
0
4,066
9,567
5,995
0
4,288
5,279
13,344
0
L
Anhur
Martinou5
Anhur
5,875
3,173
0
1,400
5,391
1,453
0
1,315
4,076
0
35,352
W
Izanami
Nóress
Izanami
2,840
1,531
0
1,806
5,587
851
0
942
4,645
0
27,833
W
Bacchus
Trikes
Bacchus
3,223
430
58
1,883
7,313
3,977
0
1,721
5,592
14,409
0
L
1,460
648
0
346
7,698
2,462
0
2,194
5,504
0
27,833
W
5,389
3,937
0
2,068
5,820
2,183
0
179
5,637
0
38,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
27,876
280
Minions Killed
239
0
Camps Cleared
0
1,015,581
Distance Traveled
939,161
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,161
516
48
5
0
195,785
2
L
Janus
5,471
547
46
5
0
146,373
0
W
Chaac
6,324
632
62
6
0
207,876
1
W
Zeus
6,459
646
59
6
0
198,557
1
L
Sobek
5,852
585
16
2
0
188,930
2
L
Anhur
6,341
634
69
7
0
181,886
0
W
Izanami
5,794
579
65
7
0
179,021
3
W
Bacchus
5,492
549
17
2
0
212,461
1
L
Set
5,051
505
60
6
0
226,187
3
W
Arachne
6,582
658
77
8
0
217,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role