Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Arkadiy_15
Atlas
Level 62
God Stats
5W - 2L
1,622 SR
Queue Stats
88W - 92L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Barackiel
Aphrodite
Level 77
God Stats
5W - 8L
1,500 SR
Queue Stats
473W - 486L
1,507 Elo+
Solo
Hou Yi
Hou Yi
chris251205
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,563 Elo+
Solo
Zeus
Zeus
jazoooka
Zeus
Level 86
God Stats
131W - 88L
1,581 SR
Queue Stats
269W - 283L
1,523 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,506 Elo+

VS

Team Averages
Level 100
1,439 SR
1,583 Elo+
Kukulkan
Kukulkan
Datoneguy101
Kukulkan
Level 124
God Stats
1W - 2L
1,283 SR
Queue Stats
95W - 76L
1,643 Elo+
Solo
Atlas
Atlas
OuOSonCowkuOuO
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,798 Elo+
Party 1
Chaac
Chaac
Wuera931606
Chaac
Level 57
God Stats
5W - 7L
1,351 SR
Queue Stats
29W - 44L
1,362 Elo+
Solo
Pele
Pele
Zoomstorm38
Pele
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 156L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
agent00nuggets
Cernunnos
Level 109
God Stats
45W - 34L
1,562 SR
Queue Stats
122W - 111L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
8 / 0 / 10
12,851
1,285
19,880
11,538
4,077
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Atlas
18
3 / 0 / 12
12,654
1,265
12,163
17,720
23,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Barackiel
Aphrodite
18
3 / 3 / 15
12,111
1,211
11,611
13,721
9,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
18
4 / 0 / 12
12,534
1,253
13,431
10,816
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
18
4 / 5 / 12
11,674
1,167
17,530
12,492
5,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

238

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Datoneguy101
Kukulkan
17
1 / 2 / 6
11,121
1,112
15,943
9,065
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 5 / 3
11,187
1,119
9,706
21,104
25,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 4 / 5
11,145
1,115
12,936
18,170
10,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 6 / 3
11,339
1,134
12,985
16,952
5,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
agent00nuggets
Cernunnos
16
1 / 5 / 4
10,542
1,054
10,288
14,566
3,821
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
22
Kills
8
8
Deaths
22
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
10
13
W
Atlas
3
0
12
9
W
Aphrodite
Barackiel
Aphrodite
3
3
15
3.5
L
Kukulkan
Datoneguy101
Kukulkan
1
2
6
2
L
1
5
3
0.5
L
1
4
5
0.88
L
4
6
3
0.92
L
Cernunnos
agent00nuggets
Cernunnos
1
5
4
0.6
W
Hou Yi
4
0
12
10
W
Zeus
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,615
Damage
61,858
66,287
Taken
79,857
47,482
Mitigated
49,953
24,938
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,880
5,504
0
2,774
11,538
4,077
0
3,608
7,930
0
35,103
W
Atlas
12,163
4,685
0
1,644
17,720
23,844
0
7,487
10,233
27,011
0
W
Aphrodite
Barackiel
Aphrodite
11,611
2,207
7,356
8,517
13,721
9,893
0
6,138
7,583
34,403
0
L
Kukulkan
Datoneguy101
Kukulkan
15,943
1,063
0
0
9,065
3,359
0
4,511
4,554
35,862
0
L
9,706
1,362
558
759
21,104
25,959
0
11,694
9,410
28,748
0
L
12,936
1,139
0
6,008
18,170
10,944
0
10,039
8,131
0
40,669
L
12,985
2,655
0
279
16,952
5,870
0
8,289
8,663
0
22,244
L
Cernunnos
agent00nuggets
Cernunnos
10,288
5,001
0
1,235
14,566
3,821
0
6,771
7,795
0
22,098
W
Hou Yi
13,431
7,665
0
3,444
10,816
3,748
0
4,143
6,673
0
33,975
W
Zeus
17,530
1,731
247
956
12,492
5,920
0
4,273
8,219
28,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,824
Gold Earned
55,334
200
Minions Killed
216
7
Camps Cleared
4
1,057,363
Distance Traveled
1,060,947
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,851
1,285
39
4
4
240,226
2
W
Atlas
12,654
1,265
21
2
0
233,317
0
W
Aphrodite
12,111
1,211
62
6
1
212,870
2
L
Kukulkan
11,121
1,112
58
6
0
211,269
0
L
Atlas
11,187
1,119
25
3
0
213,552
0
L
Chaac
11,145
1,115
65
7
3
227,530
0
L
Pele
11,339
1,134
38
4
1
222,996
0
L
Cernunnos
10,542
1,054
30
3
0
185,600
0
W
Hou Yi
12,534
1,253
50
5
2
201,366
0
W
Zeus
11,674
1,167
28
3
0
169,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role