Player Matchup

Ao Kuang
Ao Kuang
Explosive Dumps
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,535 Elo+
Solo
Bacchus
Bacchus
Grayhairsgamer
Bacchus
Level 87
God Stats
1W - 3L
1,451 SR
Queue Stats
22W - 32L
1,459 Elo+
Party 2
Nike
Nike
PaiPai7u7
Nike
Level 126
God Stats
6W - 3L
1,807 SR
Queue Stats
116W - 120L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SgTfLmAn86
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,288 SR
Queue Stats
15W - 22L
1,431 Elo+
Party 2
Chang'e
Chang'e
hakuxs1
Chang'e
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
18W - 26L
1,389 Elo+
Solo
Team Averages
Level 55
1,469 SR
1,481 Elo+

VS

Team Averages
Level 89
1,334 SR
1,539 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Vichkata9212
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 104L
1,427 Elo+
Solo
Loki
Loki
chiaki-OFF
Loki
Level 64
God Stats
1W - 3L
1,045 SR
Queue Stats
46W - 57L
1,363 Elo+
Solo
Odin
Odin
twadermelon
Odin
Level 45
God Stats
1W - 2L
1,488 SR
Queue Stats
435W - 320L
1,759 Elo+
Party 1
Hou Yi
Hou Yi
xLips That Grip
Hou Yi
Level 155
God Stats
4W - 8L
1,135 SR
Queue Stats
591W - 444L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
0 / 6 / 1
6,957
632
1,550
10,454
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 5 / 2
7,460
678
2,844
13,031
14,733
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
14
3 / 5 / 0
7,803
709
6,669
11,532
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
SgTfLmAn86
Ah Muzen Cab
14
0 / 3 / 2
7,023
638
4,505
7,099
2,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
hakuxs1
Chang'e
13
0 / 4 / 3
7,092
645
6,980
7,522
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 1 / 9
9,016
820
5,990
3,429
1,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 11
9,087
826
6,517
10,389
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 0 / 12
8,758
796
6,335
5,959
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 11
8,864
806
7,711
10,658
10,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 0 / 9
9,275
843
13,746
7,569
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
4
Kills
22
23
Deaths
4
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
9
9.5
L
Ao Kuang
0
6
1
0.08
L
1
5
2
0.4
L
Nike
3
5
0
0.6
L
Ah Muzen Cab
SgTfLmAn86
Ah Muzen Cab
0
3
2
0.33
W
4
1
11
9.5
W
4
0
12
10
L
Chang'e
hakuxs1
Chang'e
0
4
3
0.38
W
3
2
11
4.25
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
40,299
49,638
Taken
38,004
28,459
Mitigated
28,218
6,003
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,990
1,212
0
496
3,429
1,273
2,016
1,004
2,425
28,631
0
L
Ao Kuang
1,550
434
0
920
10,454
3,306
0
3,266
7,047
11,540
0
L
2,844
331
116
420
13,031
14,733
0
3,357
9,578
10,414
0
L
Nike
6,669
635
0
250
11,532
5,598
0
3,440
7,971
0
20,883
L
Ah Muzen Cab
SgTfLmAn86
Ah Muzen Cab
4,505
1,451
55
1,598
7,099
2,623
0
2,183
4,827
0
15,139
W
6,517
477
1,755
2,941
10,389
8,303
390
3,646
6,743
17,840
0
W
6,335
610
0
1,039
5,959
4,732
195
1,599
4,360
0
18,118
L
Chang'e
hakuxs1
Chang'e
6,980
155
914
1,730
7,522
2,199
0
1,712
5,607
23,054
0
W
7,711
1,659
0
565
10,658
10,276
644
2,464
8,194
5,441
28,846
W
13,746
8,721
0
2,338
7,569
3,634
4,012
2,661
4,908
0
40,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
45,000
134
Minions Killed
236
0
Camps Cleared
0
994,582
Distance Traveled
1,117,298
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,016
820
61
6
0
204,097
0
L
Ao Kuang
6,957
632
25
2
0
172,793
0
L
Bacchus
7,460
678
14
1
0
204,487
3
L
Nike
7,803
709
38
3
0
195,897
3
L
Ah Muzen Cab
7,023
638
26
2
0
204,085
2
W
Ares
9,087
826
19
2
0
215,158
2
W
Loki
8,758
796
34
3
0
274,740
2
L
Chang'e
7,092
645
31
3
0
217,320
2
W
Odin
8,864
806
53
5
0
224,020
1
W
Hou Yi
9,275
843
69
6
0
199,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role