Player Matchup

Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,712 SR
Queue Stats
34W - 33L
1,585 Elo+
Solo
Apollo
Apollo
AxToxicflame
Apollo
Level 117
God Stats
6W - 1L
1,583 SR
Queue Stats
162W - 162L
1,543 Elo+
Solo
Sol
Sol
FonceLune11
Sol
Level 87
God Stats
7W - 1L
1,855 SR
Queue Stats
167W - 150L
1,611 Elo+
Solo
Fenrir
Fenrir
OneMoreBrewSKI
Fenrir
Level 50
God Stats
13W - 16L
1,470 SR
Queue Stats
402W - 386L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
TeaAaronCZ
Baba Yaga
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 118L
1,553 Elo+
Solo
Team Averages
Level 104
1,624 SR
1,561 Elo+

VS

Team Averages
Level 101
1,576 SR
1,509 Elo+
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CaptinSnoopy
Shiva
Level 106
God Stats
4W - 7L
1,557 SR
Queue Stats
138W - 134L
1,518 Elo+
Solo
Ullr
Ullr
ShadowTalion1
Ullr
Level 70
God Stats
18W - 14L
1,644 SR
Queue Stats
352W - 333L
1,543 Elo+
Solo
King Arthur
King Arthur
jhonier1307
King Arthur
Level 119
God Stats
5W - 8L
1,522 SR
Queue Stats
261W - 257L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
x_xJ1M3N3Zx_x
Baron Samedi
Level 101
God Stats
7W - 5L
1,658 SR
Queue Stats
222W - 219L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
7
2 / 1 / 2
4,189
598
2,495
4,295
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
8
4 / 2 / 0
4,846
692
3,672
4,536
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 1 / 2
5,174
739
2,697
4,970
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 4
4,181
597
1,288
4,046
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TeaAaronCZ
Baba Yaga
8
2 / 0 / 0
4,761
680
765
1,270
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
5
0 / 2 / 0
3,398
485
2,443
2,997
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 2
3,811
544
2,259
4,712
2,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
5 / 0 / 0
5,002
715
1,970
1,846
502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
jhonier1307
King Arthur
6
0 / 4 / 2
3,981
569
2,734
6,288
3,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
x_xJ1M3N3Zx_x
Baron Samedi
7
0 / 2 / 1
4,252
607
668
3,089
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
Shiva
2
1
2
3
W
Apollo
4
2
0
2
L
0
2
2
0.5
W
2
1
2
3
W
0
1
4
2
L
5
0
0
5
W
Baba Yaga
TeaAaronCZ
Baba Yaga
2
0
0
2
L
King Arthur
jhonier1307
King Arthur
0
4
2
0.25
L
Baron Samedi
x_xJ1M3N3Zx_x
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
10,074
19,117
Taken
18,932
5,411
Mitigated
7,686
6,888
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,443
782
0
1,184
2,997
520
0
792
2,079
12,060
0
W
Shiva
2,495
633
0
1,528
4,295
1,565
0
877
3,242
0
9,290
W
Apollo
3,672
2,702
0
1,533
4,536
1,281
84
0
4,536
0
21,710
L
2,259
355
10
924
4,712
2,596
0
1,905
2,652
0
13,465
W
2,697
1,584
0
2,209
4,970
1,112
0
1,566
3,404
27,810
0
W
1,288
147
0
1,151
4,046
1,072
0
431
3,563
0
17,577
L
1,970
644
0
198
1,846
502
0
0
1,846
0
17,236
W
Baba Yaga
TeaAaronCZ
Baba Yaga
765
84
0
467
1,270
381
604
171
1,085
23,146
0
L
King Arthur
jhonier1307
King Arthur
2,734
600
0
518
6,288
3,091
0
0
6,288
0
17,445
L
Baron Samedi
x_xJ1M3N3Zx_x
Baron Samedi
668
0
0
658
3,089
977
0
765
2,324
20,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
20,444
206
Minions Killed
176
0
Camps Cleared
0
675,996
Distance Traveled
623,660
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,398
485
22
3
0
92,468
0
W
Shiva
4,189
598
13
2
0
137,572
3
W
Apollo
4,846
692
38
5
0
132,029
0
L
Shiva
3,811
544
22
3
0
133,764
0
W
Sol
5,174
739
65
9
0
132,880
0
W
Fenrir
4,181
597
35
5
0
135,906
0
L
Ullr
5,002
715
49
7
0
153,769
1
W
Baba Yaga
4,761
680
55
8
0
137,609
2
L
King Arthur
3,981
569
33
5
0
125,852
2
L
Baron Samedi
4,252
607
50
7
0
117,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role