Player Matchup

Arachne
Arachne
AllDanielSR
Arachne
Level 46
God Stats
3W - 7L
1,315 SR
Queue Stats
106W - 81L
1,473 Elo+
Solo
Artemis
Artemis
ApoMiou27
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,195 Elo+
Party 2
Geb
Geb
Kingfleek185
Geb
Level 48
God Stats
25W - 20L
1,609 SR
Queue Stats
212W - 233L
1,411 Elo+
Party 1
Vulcan
Vulcan
PASOK MONO
Vulcan
Level 27
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 10L
1,203 Elo+
Party 2
Chaac
Chaac
miamilyfer3
Chaac
Level 47
God Stats
15W - 9L
1,706 SR
Queue Stats
172W - 188L
1,386 Elo+
Party 1
Team Averages
Level 42
1,477 SR
1,334 Elo+

VS

Team Averages
Level 82
1,507 SR
1,448 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
G59Marchi
Ra
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
372W - 351L
1,516 Elo+
Party 3
Fenrir
Fenrir
Reavs40k
Fenrir
Level 112
God Stats
19W - 21L
1,384 SR
Queue Stats
173W - 170L
1,424 Elo+
Party 3
Skadi
Skadi
manita696979190
Skadi
Level 6
God Stats
5W - 7L
1,505 SR
Queue Stats
76W - 84L
1,362 Elo+
Party 4
Baron Samedi
Baron Samedi
royal_slayer12
Baron Samedi
Level 44
God Stats
23W - 17L
1,647 SR
Queue Stats
228W - 225L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AllDanielSR
Arachne
8
2 / 6 / 0
5,030
503
3,188
7,838
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ApoMiou27
Artemis
7
0 / 0 / 0
4,300
430
3,929
3,503
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,257
426
2,376
5,783
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
PASOK MONO
Vulcan
10
1 / 4 / 1
5,540
554
5,241
4,755
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
4,898
490
2,929
6,565
2,139

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 0
5,377
538
2,047
5,825
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 0 / 1
6,905
691
5,800
4,640
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Reavs40k
Fenrir
9
5 / 0 / 4
6,050
605
5,433
7,904
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 0
4,812
481
3,742
3,737
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
royal_slayer12
Baron Samedi
10
2 / 3 / 3
5,778
578
1,687
6,249
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Arachne
AllDanielSR
Arachne
2
6
0
0.33
L
Artemis
ApoMiou27
Artemis
0
0
0
0
W
5
0
1
5.5
L
0
0
0
0
L
Vulcan
PASOK MONO
Vulcan
1
4
1
0.38
W
Fenrir
Reavs40k
Fenrir
5
0
4
7
W
0
0
0
0
L
0
2
1
0.25
W
Baron Samedi
royal_slayer12
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,663
Damage
18,709
28,444
Taken
28,355
10,927
Mitigated
11,920
7,392
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,047
593
1,598
3,890
5,825
2,753
0
1,068
4,603
17,147
0
L
Arachne
AllDanielSR
Arachne
3,188
1,737
0
1,818
7,838
2,662
0
2,635
5,203
0
16,455
L
Artemis
ApoMiou27
Artemis
3,929
659
0
1,580
3,503
898
0
944
2,559
0
21,540
W
5,800
870
501
2,728
4,640
1,514
614
53
4,587
45,970
0
L
2,376
188
91
1,718
5,783
3,622
0
1,103
4,680
12,712
0
L
Vulcan
PASOK MONO
Vulcan
5,241
2,705
0
767
4,755
1,606
0
1,122
3,633
31,954
0
W
Fenrir
Reavs40k
Fenrir
5,433
1,223
0
1,659
7,904
4,394
0
3,216
4,526
0
21,825
W
3,742
1,895
0
835
3,737
978
0
1,064
2,583
0
27,855
L
2,929
388
0
1,418
6,565
2,139
0
3,730
2,835
0
26,659
W
Baron Samedi
royal_slayer12
Baron Samedi
1,687
54
420
1,288
6,249
2,281
0
1,661
4,439
28,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
28,922
216
Minions Killed
284
0
Camps Cleared
0
901,739
Distance Traveled
973,662
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,377
538
38
4
0
183,837
1
L
Arachne
5,030
503
33
3
0
193,552
1
L
Artemis
4,300
430
43
4
0
169,422
3
W
Ra
6,905
691
100
10
0
186,086
1
L
Geb
4,257
426
20
2
0
177,018
3
L
Vulcan
5,540
554
66
7
0
175,557
3
W
Fenrir
6,050
605
29
3
0
228,583
2
W
Skadi
4,812
481
62
6
0
199,796
2
L
Chaac
4,898
490
54
5
0
186,190
1
W
Baron Samedi
5,778
578
55
6
0
175,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role