Player Matchup

Hun Batz
Hun Batz
BananaCopp
Hun Batz
Level 160
God Stats
1W - 1L
1,343 SR
Queue Stats
27W - 27L
1,766 Elo+
Solo
Jing Wei
Jing Wei
DeathShroud8
Jing Wei
Level 158
God Stats
102W - 70L
1,548 SR
Queue Stats
1,200W - 1,152L
1,554 Elo+
Party 2
Shiva
Shiva
IKE ARTURO IKE
Shiva
Level 158
God Stats
1W - 3L
1,712 SR
Queue Stats
43W - 52L
1,575 Elo+
Solo
Merlin
Merlin
Kairumi
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 158L
1,565 Elo+
Solo
Skadi
Skadi
Leondex
Skadi
Level 138
God Stats
8W - 4L
1,963 SR
Queue Stats
245W - 233L
1,650 Elo+
Party 2
Team Averages
Level 154
1,613 SR
1,622 Elo+

VS

Team Averages
Level 153
1,679 SR
1,674 Elo+
Morgan Le Fay
Morgan Le Fay
Acipere
Morgan Le Fay
Level 160
God Stats
15W - 10L
1,924 SR
Queue Stats
146W - 118L
1,743 Elo+
Party 1
Sylvanus
Sylvanus
GirthGirls
Sylvanus
Level 156
God Stats
3W - 1L
1,785 SR
Queue Stats
31W - 29L
1,603 Elo+
Party 1
Odin
Odin
Lazydrink
Odin
Level 142
God Stats
2W - 4L
1,687 SR
Queue Stats
407W - 366L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
Pill
Danzaburou
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 150L
1,774 Elo+
Party 1
Chang'e
Chang'e
lucho141
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BananaCopp
Hun Batz
20
6 / 8 / 8
13,950
734
24,699
20,199
5,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
DeathShroud8
Jing Wei
20
4 / 4 / 10
13,004
684
16,049
18,560
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 9 / 7
13,073
688
19,028
24,131
15,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Kairumi
Merlin
20
4 / 5 / 8
13,125
691
21,440
14,502
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Leondex
Skadi
17
0 / 10 / 9
11,364
598
9,831
21,630
9,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acipere
Morgan Le Fay
20
11 / 5 / 16
15,294
805
23,466
22,226
18,106
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
GirthGirls
Sylvanus
20
4 / 2 / 22
14,531
765
10,069
26,638
40,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
20
8 / 3 / 19
14,636
770
16,910
24,695
27,930
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Pill
Danzaburou
20
7 / 3 / 19
15,083
794
21,981
23,198
9,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
lucho141
Chang'e
20
6 / 6 / 16
14,016
738
16,330
22,279
8,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
128
19
Kills
36
36
Deaths
19
42
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Acipere
Morgan Le Fay
11
5
16
3.8
L
Hun Batz
BananaCopp
Hun Batz
6
8
8
1.25
L
Jing Wei
DeathShroud8
Jing Wei
4
4
10
2.25
W
Sylvanus
GirthGirls
Sylvanus
4
2
22
7.5
L
5
9
7
0.94
L
Merlin
Kairumi
Merlin
4
5
8
1.6
W
Odin
8
3
19
5.83
L
Skadi
Leondex
Skadi
0
10
9
0.45
W
Danzaburou
Pill
Danzaburou
7
3
19
5.5
W
Chang'e
lucho141
Chang'e
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,047
Damage
88,756
99,022
Taken
119,036
40,931
Mitigated
104,591
8,780
Healing
50,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Acipere
Morgan Le Fay
23,466
1,197
0
3,252
22,226
18,106
2,240
3,675
18,246
71,135
0
L
Hun Batz
BananaCopp
Hun Batz
24,699
3,937
0
662
20,199
5,585
668
10,913
9,207
0
73,157
L
Jing Wei
DeathShroud8
Jing Wei
16,049
11,166
0
4,811
18,560
6,164
626
6,997
11,413
0
46,328
W
Sylvanus
GirthGirls
Sylvanus
10,069
797
8,917
9,465
26,638
40,470
749
5,544
20,894
19,686
0
L
19,028
2,350
21
1,441
24,131
15,869
509
12,953
10,890
0
37,987
L
Merlin
Kairumi
Merlin
21,440
532
0
621
14,502
3,912
407
6,591
7,842
63,791
0
W
Odin
16,910
4,685
0
2,113
24,695
27,930
1,482
3,124
21,396
0
53,066
L
Skadi
Leondex
Skadi
9,831
4,088
0
1,224
21,630
9,401
258
12,182
9,199
0
25,585
W
Danzaburou
Pill
Danzaburou
21,981
9,174
0
8,503
23,198
9,407
7,424
5,034
17,922
0
80,133
W
Chang'e
lucho141
Chang'e
16,330
336
11,348
7,174
22,279
8,678
1,276
4,063
18,061
46,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,516
Gold Earned
73,560
357
Minions Killed
313
0
Camps Cleared
0
1,744,851
Distance Traveled
1,955,368
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,294
805
82
4
0
377,645
1
L
Hun Batz
13,950
734
90
5
0
353,255
3
L
Jing Wei
13,004
684
96
5
0
375,322
4
W
Sylvanus
14,531
765
17
1
0
382,550
2
L
Shiva
13,073
688
48
3
0
350,939
3
L
Merlin
13,125
691
78
4
0
363,147
0
W
Odin
14,636
770
67
4
0
408,866
6
L
Skadi
11,364
598
45
2
0
302,188
1
W
Danzaburou
15,083
794
78
4
0
388,905
3
W
Chang'e
14,016
738
69
4
0
397,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role