Player Matchup

Shiva
Shiva
Cupid dash
Shiva
Level 27
God Stats
1W - 0L
1,690 SR
Queue Stats
25W - 3L
1,974 Elo+
Party 2
Poseidon
Poseidon
Grabba Diugh
Poseidon
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nimrodize
Ah Muzen Cab
Level 127
God Stats
5W - 0L
2,005 SR
Queue Stats
34W - 15L
1,772 Elo+
Party 2
Team Averages
Level 56
1,732 SR
1,709 Elo+

VS

Team Averages
Level 134
1,406 SR
1,526 Elo+
Anubis
Anubis
DragonUchiha
Anubis
Level 105
God Stats
0W - 3L
1,461 SR
Queue Stats
24W - 27L
1,479 Elo+
Solo
Chaac
Chaac
Martaah
Chaac
Level 143
God Stats
2W - 7L
1,256 SR
Queue Stats
201W - 204L
1,553 Elo+
Party 1
Da Ji
Da Ji
Sir-mono-
Da Ji
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 6 / 8
11,795
786
9,988
16,937
16,086
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Grabba Diugh
Poseidon
16
4 / 4 / 6
11,265
751
11,941
8,658
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Nimrodize
Ah Muzen Cab
17
4 / 5 / 6
11,273
752
16,063
10,692
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 3 / 6
10,520
701
9,162
11,013
4,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Martaah
Chaac
16
6 / 3 / 9
11,315
754
12,182
22,330
17,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Sir-mono-
Da Ji
14
3 / 5 / 11
10,138
676
8,675
11,347
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
11
Kills
15
15
Deaths
11
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
6
8
1.17
L
Anubis
6
3
6
3
W
Poseidon
Grabba Diugh
Poseidon
4
4
6
1.75
L
Chaac
Martaah
Chaac
6
3
9
3.5
W
Ah Muzen Cab
Nimrodize
Ah Muzen Cab
4
5
6
1.4
L
Da Ji
Sir-mono-
Da Ji
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
30,019
36,287
Taken
44,690
22,046
Mitigated
26,892
3,080
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
9,988
1,446
86
582
16,937
16,086
84
6,381
10,556
0
22,979
L
Anubis
9,162
104
0
3,808
11,013
4,769
723
1,965
9,048
40,990
0
W
Poseidon
Grabba Diugh
Poseidon
11,941
1,505
0
843
8,658
2,653
494
422
8,236
40,697
0
L
Chaac
Martaah
Chaac
12,182
1,739
0
7,615
22,330
17,430
568
8,142
14,188
0
41,141
W
Ah Muzen Cab
Nimrodize
Ah Muzen Cab
16,063
5,379
0
1,569
10,692
3,307
1,327
2,683
8,009
0
63,182
L
Da Ji
Sir-mono-
Da Ji
8,675
1,426
0
1,600
11,347
4,693
174
2,064
9,283
0
18,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
31,973
189
Minions Killed
187
7
Camps Cleared
7
838,654
Distance Traveled
824,300
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,795
786
32
2
1
291,371
1
L
Anubis
10,520
701
83
6
1
254,344
4
W
Poseidon
11,265
751
69
5
1
263,876
0
L
Chaac
11,315
754
75
5
2
303,497
3
W
Ah Muzen Cab
11,273
752
88
6
5
283,407
0
L
Da Ji
10,138
676
29
2
4
266,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role