Player Matchup

Skadi
Skadi
Gold V
Ackestrom
Skadi
Gold V
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
168W - 163L
1,581 MMR
Solo
Khepri
Khepri
Bronze IV
BALL3STER
Khepri
Bronze IV
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 132L
1,547 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Dhavijk
Tsukuyomi
Gold IV
Level 149
God Stats
0W - 1L
1,824 SR
Queue Stats
68W - 66L
1,595 MMR
Solo
Ra
Ra
Silver II
SchwestaEwa69
Ra
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,548 MMR
Solo
Hercules
Hercules
Gold III
galwallabadalla
Hercules
Gold III
Level 104
God Stats
14W - 20L
1,713 SR
Queue Stats
440W - 437L
1,579 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,607 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,470 SR
1,554 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
DaRkFlAnDeS
Janus
Gold V
Level 89
God Stats
8W - 4L
1,310 SR
Queue Stats
75W - 69L
1,408 MMR
Party 2
Thanatos
Thanatos
Silver I
JDavidPT
Thanatos
Silver I
Level 38
God Stats
2W - 5L
1,540 SR
Queue Stats
6W - 10L
1,597 MMR
Solo
Cupid
Cupid
Silver I
QoQa
Cupid
Silver I
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 9L
1,581 MMR
Party 1
Tyr
Tyr
Gold I
elriser
Tyr
Gold I
Level 81
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 37L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ackestrom
Skadi
17
1 / 6 / 1
10,344
544
7,831
10,941
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
BALL3STER
Khepri
11
0 / 6 / 3
7,583
399
4,337
14,966
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Dhavijk
Tsukuyomi
17
5 / 6 / 2
10,201
537
12,933
17,446
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 7 / 4
9,865
519
6,974
13,786
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
16
3 / 7 / 2
10,082
531
12,180
22,316
23,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CliodhnaBastetSetGeb

VS

Bans
ThothDa JiCharybdisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 4 / 18
11,598
610
10,505
19,515
25,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 2 / 7
12,286
647
12,110
7,477
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JDavidPT
Thanatos
18
6 / 1 / 8
11,420
601
14,529
13,214
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
QoQa
Cupid
20
8 / 1 / 6
13,642
718
11,231
13,507
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
18
6 / 3 / 12
11,632
612
14,459
21,366
14,786
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
32
32
Deaths
11
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
4
18
3.75
L
Skadi
Ackestrom
Skadi
1
6
1
0.25
L
Khepri
BALL3STER
Khepri
0
6
3
0.25
W
6
2
7
4.75
L
Tsukuyomi
Dhavijk
Tsukuyomi
5
6
2
1
W
Thanatos
JDavidPT
Thanatos
6
1
8
10
W
Cupid
QoQa
Cupid
8
1
6
11
L
1
7
4
0.43
W
Tyr
6
3
12
4
L
Hercules
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
62,834
79,455
Taken
75,079
47,585
Mitigated
52,894
22,354
Healing
45,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,505
1,833
364
4,204
19,515
25,646
175
2,311
16,943
41,352
7,357
L
Skadi
Ackestrom
Skadi
7,831
3,708
0
2,370
10,941
3,031
2,483
801
10,140
0
78,741
L
Khepri
BALL3STER
Khepri
4,337
761
0
803
14,966
11,263
0
4,887
10,079
18,538
0
W
12,110
633
0
1,542
7,477
2,392
294
1,931
5,371
84,136
0
L
Tsukuyomi
Dhavijk
Tsukuyomi
12,933
3,330
0
5,569
17,446
5,727
0
6,206
11,240
0
76,190
W
Thanatos
JDavidPT
Thanatos
14,529
3,002
0
18,359
13,214
4,885
0
3,727
9,281
0
86,838
W
Cupid
QoQa
Cupid
11,231
6,719
1,016
9,681
13,507
5,185
3,132
992
12,515
0
115,164
L
6,974
339
802
3,468
13,786
4,045
0
5,074
8,712
69,822
0
W
Tyr
14,459
1,912
0
10,717
21,366
14,786
475
3,043
17,375
0
53,589
L
Hercules
12,180
3,880
0
9,342
22,316
23,519
0
5,296
17,020
0
58,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
60,578
577
Minions Killed
598
0
Camps Cleared
0
1,862,707
Distance Traveled
1,993,058
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,598
610
56
3
0
363,138
8
L
Skadi
10,344
544
156
8
0
370,991
4
L
Khepri
7,583
399
19
1
0
386,311
7
W
Janus
12,286
647
164
9
0
391,980
4
L
Tsukuyomi
10,201
537
125
7
0
400,544
6
W
Thanatos
11,420
601
109
6
0
429,474
5
W
Cupid
13,642
718
189
10
0
368,104
6
L
Ra
9,865
519
145
8
0
362,233
5
W
Tyr
11,632
612
80
4
0
440,362
1
L
Hercules
10,082
531
132
7
0
342,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role