Player Matchup

Thor
Thor
FunkyChic
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 2
Apollo
Apollo
OmgLike
Apollo
Level 87
God Stats
8W - 2L
1,748 SR
Queue Stats
12W - 5L
1,545 Elo+
Party 2
Vamana
Vamana
OverLand212
Vamana
Level 17
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RageQuitRQD
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
TheAtikin20013
Sobek
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
12W - 5L
1,545 Elo+
Party 2
Team Averages
Level 68
1,482 SR
1,518 Elo+

VS

Team Averages
Level 73
1,562 SR
1,448 Elo+
Medusa
Medusa
Geraldio
Medusa
Level 148
God Stats
7W - 3L
1,897 SR
Queue Stats
57W - 50L
1,472 Elo+
Solo
Khepri
Khepri
Sarumaniac
Khepri
Level 43
God Stats
5W - 5L
1,866 SR
Queue Stats
250W - 289L
1,418 Elo+
Party 1
Olorun
Olorun
SupremeAINZ
Olorun
Level 61
God Stats
6W - 9L
1,378 SR
Queue Stats
144W - 156L
1,449 Elo+
Party 1
Thor
Thor
TheKhorne
Thor
Level 66
God Stats
6W - 5L
1,432 SR
Queue Stats
427W - 426L
1,481 Elo+
Party 1
Sol
Sol
wardus
Sol
Level 49
God Stats
12W - 14L
1,238 SR
Queue Stats
271W - 275L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 4 / 1
8,966
472
8,926
17,561
5,282
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
OmgLike
Apollo
12
9 / 10 / 3
9,475
499
21,970
21,389
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
12
3 / 4 / 1
8,221
433
4,098
11,594
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
RageQuitRQD
Baron Samedi
11
0 / 7 / 6
6,931
365
6,283
10,452
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 11
8,514
448
6,056
23,501
30,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Geraldio
Medusa
17
6 / 1 / 10
11,010
579
14,615
11,027
4,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Sarumaniac
Khepri
13
3 / 4 / 11
9,441
497
5,929
14,750
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
14
8 / 5 / 10
10,175
536
11,648
11,596
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
14
2 / 4 / 11
9,464
498
6,941
14,611
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sol
wardus
Sol
17
12 / 2 / 10
11,464
603
25,302
16,044
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
16
Kills
31
31
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
3
4
1
0.88
W
Medusa
Geraldio
Medusa
6
1
10
11
L
Apollo
OmgLike
Apollo
9
10
3
1.05
L
Vamana
3
4
1
0.88
L
Baron Samedi
RageQuitRQD
Baron Samedi
0
7
6
0.43
W
Khepri
Sarumaniac
Khepri
3
4
11
2.13
W
Olorun
8
5
10
2.6
L
1
6
11
1.08
W
Thor
2
4
11
1.88
W
Sol
wardus
Sol
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,333
Damage
64,435
84,497
Taken
68,028
49,244
Mitigated
34,722
12,273
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,926
955
0
791
17,561
5,282
0
4,265
13,040
0
54,323
W
Medusa
Geraldio
Medusa
14,615
5,864
0
4,434
11,027
4,673
4,288
2,184
8,747
0
85,823
L
Apollo
OmgLike
Apollo
21,970
12,654
0
3,703
21,389
5,560
906
11,442
9,723
0
56,688
L
Vamana
4,098
1,546
0
2,691
11,594
4,296
892
3,662
7,846
0
25,912
L
Baron Samedi
RageQuitRQD
Baron Samedi
6,283
491
1,758
1,188
10,452
3,758
0
7,307
2,913
21,864
0
W
Khepri
Sarumaniac
Khepri
5,929
723
0
893
14,750
15,031
709
2,513
12,084
16,803
0
W
Olorun
11,648
7,387
633
3,206
11,596
3,389
3,747
1,453
9,612
53,676
2,020
L
6,056
773
0
2,142
23,501
30,348
236
14,711
8,454
14,399
0
W
Thor
6,941
1,326
439
2,606
14,611
5,513
833
2,909
11,617
0
44,615
W
Sol
wardus
Sol
25,302
6,585
39
7,933
16,044
6,116
2,293
2,865
12,933
81,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
51,554
273
Minions Killed
395
0
Camps Cleared
0
1,543,009
Distance Traveled
1,785,067
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,966
472
83
4
0
380,791
6
W
Medusa
11,010
579
118
6
0
349,062
3
L
Apollo
9,475
499
78
4
0
298,490
0
L
Vamana
8,221
433
56
3
0
275,320
0
L
Baron Samedi
6,931
365
39
2
0
247,487
0
W
Khepri
9,441
497
16
1
0
356,988
2
W
Olorun
10,175
536
87
5
0
336,028
2
L
Sobek
8,514
448
17
1
0
340,921
1
W
Thor
9,464
498
71
4
0
372,399
0
W
Sol
11,464
603
103
5
0
370,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role