Player Matchup

Hercules
Hercules
Gold IV
AvengerDav
Hercules
Gold IV
Level 159
God Stats
7W - 2L
1,678 SR
Queue Stats
402W - 415L
1,434 MMR
Solo
Bacchus
Bacchus
Gold III
FluffyFreddo
Bacchus
Gold III
Level 146
God Stats
10W - 9L
1,552 SR
Queue Stats
310W - 287L
1,422 MMR
Solo
Thoth
Thoth
Gold II
PistaletovNach
Thoth
Gold II
Level 130
God Stats
57W - 38L
1,714 SR
Queue Stats
535W - 545L
1,422 MMR
Solo
Charybdis
Charybdis
Gold IV
Schneil
Charybdis
Gold IV
Level 82
God Stats
7W - 5L
1,745 SR
Queue Stats
31W - 31L
1,432 MMR
Solo
Arachne
Arachne
Gold IV
gieceka
Arachne
Gold IV
Level 126
God Stats
24W - 26L
1,431 SR
Queue Stats
245W - 244L
1,445 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,624 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,546 SR
1,431 MMR
Poseidon
Poseidon
Silver I
Blema
Poseidon
Silver I
Level 153
God Stats
4W - 7L
1,736 SR
Queue Stats
142W - 145L
1,593 MMR
Party 2
Aphrodite
Aphrodite
Gold V
FrostFM
Aphrodite
Gold V
Level 159
God Stats
62W - 41L
1,637 SR
Queue Stats
484W - 500L
1,378 MMR
Party 1
Tyr
Tyr
Gold IV
Halil1
Tyr
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,426 MMR
Solo
Chiron
Chiron
Gold IV
IskanderFM
Chiron
Gold IV
Level 125
God Stats
37W - 28L
1,601 SR
Queue Stats
155W - 157L
1,466 MMR
Party 1
Mercury
Mercury
Silver III
Verjak
Mercury
Silver III
Level 145
God Stats
2W - 2L
1,257 SR
Queue Stats
66W - 79L
1,292 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvengerDav
Hercules
19
4 / 2 / 11
13,426
610
14,842
32,825
38,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bacchus
FluffyFreddo
Bacchus
16
5 / 3 / 10
12,326
560
12,659
18,667
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 9
14,139
643
23,900
13,167
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Schneil
Charybdis
20
2 / 0 / 7
14,611
664
14,241
19,827
8,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
gieceka
Arachne
20
7 / 4 / 10
13,993
636
13,132
23,919
12,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaAtlasSolNeith

VS

Bans
CliodhnaIzanamiBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blema
Poseidon
17
7 / 7 / 1
11,333
515
12,741
14,369
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
FrostFM
Aphrodite
16
1 / 3 / 5
8,940
406
9,591
16,828
16,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Halil1
Tyr
14
2 / 7 / 4
9,776
444
17,954
26,482
20,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
IskanderFM
Chiron
18
0 / 4 / 2
10,390
472
10,799
16,199
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Verjak
Mercury
17
3 / 5 / 3
10,588
481
5,977
21,665
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
26
Kills
13
13
Deaths
26
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
AvengerDav
Hercules
4
2
11
4.75
L
Poseidon
Blema
Poseidon
7
7
1
1.07
W
Bacchus
FluffyFreddo
Bacchus
5
3
10
3.33
L
Aphrodite
FrostFM
Aphrodite
1
3
5
1.17
L
Tyr
Halil1
Tyr
2
7
4
0.57
L
Chiron
IskanderFM
Chiron
0
4
2
0.25
W
8
4
9
3.13
W
Charybdis
Schneil
Charybdis
2
0
7
5.5
L
Mercury
Verjak
Mercury
3
5
3
0.9
W
Arachne
gieceka
Arachne
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,774
Damage
57,062
108,405
Taken
95,543
85,716
Mitigated
50,332
55,321
Healing
25,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AvengerDav
Hercules
14,842
5,067
0
18,420
32,825
38,060
789
5,552
27,273
345
72,284
L
Poseidon
Blema
Poseidon
12,741
1,310
0
2,051
14,369
2,758
0
9,365
4,842
78,772
0
W
Bacchus
FluffyFreddo
Bacchus
12,659
1,329
0
4,087
18,667
22,697
951
4,611
14,056
39,009
3,018
L
Aphrodite
FrostFM
Aphrodite
9,591
688
3,906
5,516
16,828
16,546
195
6,508
10,213
33,297
0
L
Tyr
Halil1
Tyr
17,954
2,751
181
5,951
26,482
20,422
0
4,039
22,443
0
63,780
L
Chiron
IskanderFM
Chiron
10,799
3,706
519
3,219
16,199
3,200
3,121
5,946
10,179
0
93,709
W
23,900
575
361
2,621
13,167
3,688
2,528
5,449
7,718
106,014
0
W
Charybdis
Schneil
Charybdis
14,241
7,259
0
14,949
19,827
8,739
7,117
2,151
17,176
0
155,463
L
Mercury
Verjak
Mercury
5,977
1,675
0
3,851
21,665
7,406
0
9,820
11,845
0
59,868
W
Arachne
gieceka
Arachne
13,132
7,371
0
14,883
23,919
12,532
516
5,588
18,189
0
129,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,495
Gold Earned
51,027
758
Minions Killed
598
0
Camps Cleared
0
2,147,233
Distance Traveled
2,196,832
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,426
610
142
6
0
408,638
2
L
Poseidon
11,333
515
167
8
0
407,309
2
W
Bacchus
12,326
560
47
2
0
412,830
5
L
Aphrodite
8,940
406
44
2
0
437,752
3
L
Tyr
9,776
444
120
5
0
430,530
8
L
Chiron
10,390
472
165
8
0
446,625
9
W
Thoth
14,139
643
163
7
0
425,751
5
W
Charybdis
14,611
664
238
11
0
398,382
7
L
Mercury
10,588
481
102
5
0
474,616
4
W
Arachne
13,993
636
168
8
0
501,632
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role