Player Matchup

Nox
Nox
Ender-Craft77
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,181 Elo+
Party 2
Horus
Horus
WizyNewsFR
Horus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,092 Elo+
Party 2
Neith
Neith
davidgomezgon445
Neith
Level 62
God Stats
1W - 2L
1,273 SR
Queue Stats
3W - 8L
1,235 Elo+
Solo
Team Averages
Level 40
1,424 SR
1,169 Elo+

VS

Team Averages
Level 65
1,500 SR
1,218 Elo+
Achilles
Achilles
chi20ma03lu
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 71L
1,230 Elo+
Party 1
King Arthur
King Arthur
edufonther000
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
hcaro5878
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,370
721
10,652
7,179
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
15
7 / 0 / 5
9,784
753
12,306
8,298
10,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 4 / 7
8,864
682
15,170
11,430
4,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
chi20ma03lu
Achilles
13
4 / 5 / 0
8,506
654
8,438
15,850
13,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
edufonther000
King Arthur
13
0 / 3 / 4
8,165
628
5,774
21,090
11,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
hcaro5878
Baron Samedi
13
1 / 5 / 1
8,190
630
9,194
9,607
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Horus
7
0
5
9.5
L
Achilles
chi20ma03lu
Achilles
4
5
0
0.8
W
3
4
7
1.63
L
King Arthur
edufonther000
King Arthur
0
3
4
0.67
L
Baron Samedi
hcaro5878
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,128
Damage
23,406
26,907
Taken
46,547
16,879
Mitigated
27,833
11,204
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,652
1,936
301
1,235
7,179
2,756
0
2,419
4,760
37,172
0
W
Horus
12,306
5,545
3,049
4,619
8,298
10,011
0
3,654
4,644
0
24,246
L
Achilles
chi20ma03lu
Achilles
8,438
1,793
731
2,319
15,850
13,191
0
3,382
12,167
0
23,761
W
15,170
5,408
0
2,000
11,430
4,112
40
3,650
7,780
0
32,449
L
King Arthur
edufonther000
King Arthur
5,774
1,017
373
7,140
21,090
11,629
0
4,435
16,166
0
18,945
L
Baron Samedi
hcaro5878
Baron Samedi
9,194
365
2,567
2,478
9,607
3,013
0
3,426
6,087
35,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
24,861
129
Minions Killed
119
7
Camps Cleared
4
722,883
Distance Traveled
694,149
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,370
721
69
5
1
240,377
1
W
Horus
9,784
753
23
2
4
256,441
4
L
Achilles
8,506
654
32
2
2
221,726
0
W
Neith
8,864
682
37
3
2
226,065
1
L
King Arthur
8,165
628
29
2
0
244,910
1
L
Baron Samedi
8,190
630
58
4
2
227,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role