Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
degdegtaktak
Nike
Level 121
God Stats
15W - 11L
1,563 SR
Queue Stats
178W - 151L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
アーナルデシメツケネッガー
Nu Wa
Level 33
God Stats
1W - 0L
1,849 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 1
Team Averages
Level 105
1,637 SR
1,542 Elo+

VS

Team Averages
Level 145
1,502 SR
1,461 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CalmestWind350
Nu Wa
Level 142
God Stats
2W - 5L
1,464 SR
Queue Stats
90W - 139L
1,382 Elo+
Solo
Danzaburou
Danzaburou
MAFPR01
Danzaburou
Level 133
God Stats
16W - 19L
1,543 SR
Queue Stats
100W - 110L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 2 / 3
8,944
745
8,820
9,926
3,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 11
8,620
718
8,548
14,376
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 0 / 4
9,647
804
10,828
3,715
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 4 / 4
7,809
651
7,196
13,375
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 3
7,512
626
8,209
9,531
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MAFPR01
Danzaburou
13
3 / 6 / 0
8,429
702
5,006
9,905
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
4
4
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
3
4.25
L
Cthulhu
 
Cthulhu
0
4
4
0.5
L
1
5
3
0.5
L
Danzaburou
MAFPR01
Danzaburou
3
6
0
0.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,196
Damage
20,411
28,017
Taken
32,811
12,045
Mitigated
17,865
9,056
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,820
976
0
2,688
9,926
3,550
0
5,803
4,123
0
24,681
L
Cthulhu
 
Cthulhu
7,196
311
249
2,652
13,375
12,474
0
6,474
6,698
22,284
0
L
8,209
2,745
326
1,550
9,531
2,580
0
1,415
7,889
24,114
0
L
Danzaburou
MAFPR01
Danzaburou
5,006
2,232
360
1,858
9,905
2,811
0
3,149
6,602
0
24,633
W
8,548
520
152
4,931
14,376
7,186
0
7,778
6,598
0
31,980
W
10,828
1,781
0
1,285
3,715
1,309
189
2,347
1,368
42,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
23,750
155
Minions Killed
123
8
Camps Cleared
3
708,880
Distance Traveled
599,113
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,944
745
32
3
4
235,852
5
L
Cthulhu
7,809
651
31
3
1
220,268
2
L
Nu Wa
7,512
626
42
4
1
181,601
1
L
Danzaburou
8,429
702
50
4
1
197,244
3
W
Nike
8,620
718
51
4
1
238,105
3
W
Nu Wa
9,647
804
72
6
3
234,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role