Player Matchup

Kumbhakarna
Kumbhakarna
MarkMarkeres
Kumbhakarna
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 26L
1,441 Elo+
Party 1
Bakasura
Bakasura
NickAdri
Bakasura
Level 124
God Stats
1W - 0L
1,329 SR
Queue Stats
45W - 39L
1,518 Elo+
Party 1
Rama
Rama
Vorotian
Rama
Level 119
God Stats
2W - 0L
1,175 SR
Queue Stats
45W - 32L
1,547 Elo+
Party 1
Team Averages
Level 120
1,335 SR
1,502 Elo+

VS

Team Averages
Level 92
1,503 SR
1,476 Elo+
Sol
Sol
Bryde
Sol
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 173L
1,512 Elo+
Solo
Xing Tian
Xing Tian
benneuh
Xing Tian
Level 156
God Stats
18W - 22L
1,459 SR
Queue Stats
110W - 134L
1,456 Elo+
Solo
Anhur
Anhur
yeehawwaheey
Anhur
Level 35
God Stats
1W - 2L
1,551 SR
Queue Stats
15W - 29L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MarkMarkeres
Kumbhakarna
15
5 / 3 / 11
10,081
775
8,848
11,968
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
NickAdri
Bakasura
16
9 / 5 / 6
11,196
861
12,373
14,362
6,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
15
4 / 3 / 11
10,248
788
14,797
11,220
4,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bryde
Sol
13
4 / 7 / 4
9,099
700
10,650
11,143
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
benneuh
Xing Tian
13
5 / 5 / 4
9,936
764
9,298
19,524
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 6 / 7
9,051
696
8,231
12,641
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
11
11
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
Bryde
Sol
4
7
4
0.86
W
Kumbhakarna
MarkMarkeres
Kumbhakarna
5
3
11
3.5
W
Bakasura
NickAdri
Bakasura
9
5
6
2.4
W
Rama
4
3
11
3.17
L
Xing Tian
benneuh
Xing Tian
5
5
4
1.4
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
28,179
37,550
Taken
43,308
17,616
Mitigated
23,577
6,532
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bryde
Sol
10,650
3,721
0
2,022
11,143
3,336
1,076
2,294
8,738
25,880
2,829
W
Kumbhakarna
MarkMarkeres
Kumbhakarna
8,848
769
0
310
11,968
7,221
254
5,512
6,456
18,640
0
W
Bakasura
NickAdri
Bakasura
12,373
8,955
0
3,309
14,362
6,188
1,041
6,481
7,881
0
24,101
W
Rama
14,797
12,370
0
2,913
11,220
4,207
1,304
6,903
4,317
0
36,645
L
Xing Tian
benneuh
Xing Tian
9,298
696
0
1,505
19,524
15,845
0
3,072
14,503
33,733
0
L
8,231
3,612
14
2,546
12,641
4,396
212
3,931
8,064
0
31,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
28,086
120
Minions Killed
153
3
Camps Cleared
9
739,449
Distance Traveled
646,014
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,099
700
37
3
2
203,958
1
W
Kumbhakarna
10,081
775
30
2
1
253,937
1
W
Bakasura
11,196
861
43
3
1
271,202
3
W
Rama
10,248
788
47
4
1
214,310
4
L
Xing Tian
9,936
764
48
4
1
234,190
6
L
Anhur
9,051
696
68
5
6
207,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role