Player Matchup

Charybdis
Charybdis
MamaSqueak
Charybdis
Level 127
God Stats
4W - 6L
1,703 SR
Queue Stats
181W - 194L
1,499 Elo+
Party 2
Tiamat
Tiamat
PBandShellie
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 81L
1,397 Elo+
Party 1
Hun Batz
Hun Batz
Streunami
Hun Batz
Level 95
God Stats
3W - 2L
1,620 SR
Queue Stats
96W - 85L
1,365 Elo+
Party 1
Cerberus
Cerberus
TerraFlare897
Cerberus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,369 Elo+
Party 2
Camazotz
Camazotz
xxThorinxx
Camazotz
Level 120
God Stats
2W - 5L
1,377 SR
Queue Stats
137W - 126L
1,468 Elo+
Solo
Team Averages
Level 107
1,540 SR
1,420 Elo+

VS

Team Averages
Level 99
1,539 SR
1,398 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Anaera-
Ah Muzen Cab
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,338 Elo+
Solo
Freya
Freya
ErnestoIslas
Freya
Level 129
God Stats
8W - 5L
1,163 SR
Queue Stats
746W - 805L
1,374 Elo+
Solo
Eset
Eset
Shelbey901Dr
Eset
Level 98
God Stats
7W - 1L
2,033 SR
Queue Stats
168W - 168L
1,385 Elo+
Solo
Bastet
Bastet
darkboy
Bastet
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 238L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MamaSqueak
Charybdis
19
7 / 5 / 7
10,826
833
17,203
12,336
4,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
1 / 9 / 8
8,557
658
6,929
15,466
7,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Streunami
Hun Batz
16
5 / 7 / 9
10,372
798
12,759
15,181
16,769
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TerraFlare897
Cerberus
16
4 / 7 / 7
9,780
752
10,514
23,799
24,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
xxThorinxx
Camazotz
18
3 / 3 / 10
10,031
772
9,279
16,774
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 5 / 17
10,461
805
8,001
20,053
20,724
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Anaera-
Ah Muzen Cab
18
10 / 4 / 16
11,350
873
20,391
15,894
7,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 12
11,334
872
14,705
11,847
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 18
10,475
806
13,609
13,676
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
darkboy
Bastet
18
6 / 3 / 11
10,749
827
15,233
12,884
5,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
20
Kills
31
31
Deaths
20
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
5
17
2.3
W
Ah Muzen Cab
Anaera-
Ah Muzen Cab
10
4
16
4.5
W
8
2
12
7
L
Charybdis
MamaSqueak
Charybdis
7
5
7
2.1
L
Tiamat
1
9
8
0.56
W
4
6
18
2.17
L
Hun Batz
Streunami
Hun Batz
5
7
9
1.36
L
Cerberus
TerraFlare897
Cerberus
4
7
7
1.07
W
Bastet
darkboy
Bastet
6
3
11
3.83
L
Camazotz
xxThorinxx
Camazotz
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,684
Damage
71,939
83,556
Taken
74,354
59,646
Mitigated
45,477
26,568
Healing
27,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,001
1,784
560
5,086
20,053
20,724
362
2,816
17,237
83
19,574
W
Ah Muzen Cab
Anaera-
Ah Muzen Cab
20,391
5,169
831
5,172
15,894
7,090
1,326
3,215
12,679
0
33,568
W
14,705
4,971
256
3,644
11,847
6,145
1,676
4,015
7,832
34,201
3,079
L
Charybdis
MamaSqueak
Charybdis
17,203
6,103
1,285
1,921
12,336
4,966
0
3,900
8,436
0
33,135
L
Tiamat
6,929
1,166
950
2,335
15,466
7,156
0
6,163
9,303
15,011
0
W
13,609
707
3,717
3,943
13,676
5,988
1,418
3,476
10,200
23,264
0
L
Hun Batz
Streunami
Hun Batz
12,759
3,150
2,185
1,389
15,181
16,769
0
4,925
10,256
0
22,338
L
Cerberus
TerraFlare897
Cerberus
10,514
745
882
4,847
23,799
24,492
0
7,115
16,684
23,030
0
W
Bastet
darkboy
Bastet
15,233
4,314
1,171
3,424
12,884
5,530
1,075
3,921
8,963
0
27,457
L
Camazotz
xxThorinxx
Camazotz
9,279
2,454
1,038
9,736
16,774
6,263
128
4,608
12,166
0
22,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
54,369
161
Minions Killed
130
0
Camps Cleared
0
1,157,025
Distance Traveled
1,186,388
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,461
805
23
2
0
201,743
0
W
Ah Muzen Cab
11,350
873
21
2
0
245,407
0
W
Freya
11,334
872
34
3
0
238,015
0
L
Charybdis
10,826
833
44
3
0
217,279
0
L
Tiamat
8,557
658
14
1
0
199,291
0
W
Eset
10,475
806
24
2
0
223,068
2
L
Hun Batz
10,372
798
18
1
0
243,697
1
L
Cerberus
9,780
752
47
4
0
224,875
0
W
Bastet
10,749
827
28
2
0
278,155
2
L
Camazotz
10,031
772
38
3
0
271,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role