Player Matchup

Cerberus
Cerberus
ApoMiou27
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,226 Elo+
Party 1
Ymir
Ymir
Demente_ricard
Ymir
Level 69
God Stats
17W - 27L
1,489 SR
Queue Stats
47W - 73L
1,405 Elo+
Party 3
Ravana
Ravana
HarleDavinson_12
Ravana
Level 84
God Stats
6W - 2L
1,729 SR
Queue Stats
53W - 55L
1,406 Elo+
Party 1
Scylla
Scylla
Mickey120489
Scylla
Level 76
God Stats
4W - 3L
1,726 SR
Queue Stats
52W - 65L
1,417 Elo+
Party 3
Izanami
Izanami
PASOK MONO
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,253 Elo+
Party 1
Team Averages
Level 60
1,589 SR
1,341 Elo+

VS

Team Averages
Level 63
1,469 SR
1,365 Elo+
Ymir
Ymir
Black_Flames_4k
Ymir
Level 45
God Stats
11W - 19L
1,380 SR
Queue Stats
360W - 362L
1,413 Elo+
Party 2
Neith
Neith
PANCHAM543
Neith
Level 105
God Stats
5W - 5L
1,135 SR
Queue Stats
185W - 203L
1,395 Elo+
Solo
Nemesis
Nemesis
RuthlessRedd
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 19L
1,150 Elo+
Solo
Kukulkan
Kukulkan
WhataWeeb27
Kukulkan
Level 63
God Stats
3W - 4L
1,784 SR
Queue Stats
399W - 385L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
tired_zac
Jing Wei
Level 69
God Stats
4W - 4L
1,545 SR
Queue Stats
131W - 138L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ApoMiou27
Cerberus
12
0 / 7 / 7
8,191
372
4,877
22,888
23,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 2
10,389
472
4,132
21,048
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 8
10,628
483
6,824
15,379
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
2 / 8 / 1
9,004
409
9,067
14,939
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PASOK MONO
Izanami
16
5 / 5 / 2
10,017
455
12,460
14,677
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
11,360
516
5,429
16,923
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
18
8 / 1 / 6
12,288
559
21,709
8,216
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
RuthlessRedd
Nemesis
18
1 / 3 / 7
11,491
522
7,581
16,607
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
WhataWeeb27
Kukulkan
19
5 / 2 / 5
12,324
560
14,869
8,522
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
tired_zac
Jing Wei
19
10 / 4 / 7
12,175
553
19,318
15,583
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
12
Kills
27
27
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ApoMiou27
Cerberus
0
7
7
0.5
W
3
2
11
4.25
L
2
5
2
0.6
L
3
2
8
3.5
L
Scylla
2
8
1
0.31
W
Neith
8
1
6
11
L
Izanami
PASOK MONO
Izanami
5
5
2
1.2
W
Nemesis
RuthlessRedd
Nemesis
1
3
7
1.5
W
Kukulkan
WhataWeeb27
Kukulkan
5
2
5
3.75
W
Jing Wei
tired_zac
Jing Wei
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
68,906
88,931
Taken
65,851
55,004
Mitigated
36,515
22,915
Healing
21,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ApoMiou27
Cerberus
4,877
249
0
3,393
22,888
23,307
0
7,645
15,243
24,156
0
W
5,429
1,452
594
2,894
16,923
16,302
721
2,143
14,458
46,270
2,967
L
4,132
754
280
3,146
21,048
14,498
0
2,239
18,809
48,426
0
L
6,824
1,720
740
8,797
15,379
7,693
0
3,581
11,798
0
83,790
L
Scylla
9,067
1,136
0
3,183
14,939
4,608
368
3,884
11,055
41,278
0
W
Neith
21,709
8,256
0
4,206
8,216
5,314
1,732
3,097
4,981
0
77,471
L
Izanami
PASOK MONO
Izanami
12,460
7,867
0
3,376
14,677
4,898
1,656
2,915
11,762
0
74,184
W
Nemesis
RuthlessRedd
Nemesis
7,581
2,565
0
5,941
16,607
6,424
494
3,167
13,326
0
81,026
W
Kukulkan
WhataWeeb27
Kukulkan
14,869
389
0
500
8,522
3,471
1,259
4,090
4,240
97,196
0
W
Jing Wei
tired_zac
Jing Wei
19,318
16,887
572
6,775
15,583
5,004
1,913
5,001
10,306
0
86,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
59,638
496
Minions Killed
629
0
Camps Cleared
0
1,893,934
Distance Traveled
2,099,780
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,191
372
52
2
0
360,727
7
W
Ymir
11,360
516
82
4
0
433,077
5
L
Ymir
10,389
472
100
5
0
355,679
7
L
Ravana
10,628
483
112
5
0
459,765
5
L
Scylla
9,004
409
93
4
0
352,195
4
W
Neith
12,288
559
135
6
0
370,665
5
L
Izanami
10,017
455
139
6
0
365,568
5
W
Nemesis
11,491
522
138
6
0
451,144
0
W
Kukulkan
12,324
560
159
7
0
444,631
3
W
Jing Wei
12,175
553
115
5
0
400,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role