Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ApianDoughnut43
Pele
Level 122
God Stats
9W - 4L
1,500 SR
Queue Stats
236W - 258L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Arsh223
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,477 Elo+
Solo
Tiamat
Tiamat
PolarisF3
Tiamat
Level 84
God Stats
131W - 110L
1,617 SR
Queue Stats
275W - 252L
1,584 Elo+
Solo
Team Averages
Level 98
1,523 SR
1,508 Elo+

VS

Team Averages
Level 82
1,519 SR
1,451 Elo+
Bastet
Bastet
Direwolf40312
Bastet
Level 159
God Stats
25W - 15L
1,893 SR
Queue Stats
806W - 871L
1,536 Elo+
Solo
Shiva
Shiva
HeikoXI
Shiva
Level 100
God Stats
1W - 3L
1,420 SR
Queue Stats
94W - 99L
1,422 Elo+
Solo
Heimdallr
Heimdallr
KingChopppa
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 2
Geb
Geb
TERTGANG
Geb
Level 49
God Stats
1W - 2L
1,254 SR
Queue Stats
35W - 41L
1,398 Elo+
Party 2
Poseidon
Poseidon
buenatulabro
Poseidon
Level 79
God Stats
5W - 3L
1,530 SR
Queue Stats
23W - 24L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 1 / 8
9,126
537
9,487
13,046
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
 
Cerberus
14
4 / 1 / 7
8,992
529
6,575
14,639
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 1 / 5
10,151
597
3,994
9,337
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Arsh223
Heimdallr
16
3 / 1 / 5
10,127
596
15,138
12,460
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
PolarisF3
Tiamat
18
10 / 0 / 1
11,233
661
7,148
5,416
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,075
475
5,550
10,448
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
HeikoXI
Shiva
10
0 / 3 / 0
6,576
387
5,145
11,875
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
KingChopppa
Heimdallr
11
2 / 6 / 0
7,059
415
9,833
12,127
2,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 2
6,946
409
3,613
16,065
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
buenatulabro
Poseidon
14
0 / 4 / 0
7,884
464
4,687
9,161
2,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
24
Kills
4
4
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
8
6
W
Cerberus
 
Cerberus
4
1
7
7.5
W
5
1
5
7.5
W
Heimdallr
Arsh223
Heimdallr
3
1
5
5.5
L
2
4
0
0.5
L
Shiva
HeikoXI
Shiva
0
3
0
0
L
Heimdallr
KingChopppa
Heimdallr
2
6
0
0.33
W
Tiamat
PolarisF3
Tiamat
10
0
1
10.5
L
0
7
2
0.14
L
Poseidon
buenatulabro
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
28,828
54,898
Taken
59,676
32,048
Mitigated
20,808
22,347
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,487
3,587
203
5,316
13,046
3,898
2,601
2,648
10,398
0
70,671
W
Cerberus
 
Cerberus
6,575
552
0
3,072
14,639
18,035
1,127
2,475
12,164
32,988
0
W
3,994
876
0
4,797
9,337
3,171
0
338
8,900
0
72,567
W
Heimdallr
Arsh223
Heimdallr
15,138
5,549
0
6,135
12,460
4,534
3,400
2,339
9,619
0
62,951
L
5,550
714
0
3,886
10,448
2,368
0
2,181
8,168
0
43,388
L
Shiva
HeikoXI
Shiva
5,145
1,050
0
3,761
11,875
5,684
375
294
11,581
0
26,593
L
Heimdallr
KingChopppa
Heimdallr
9,833
5,130
326
2,388
12,127
2,943
1,054
3,856
8,237
0
43,692
W
Tiamat
PolarisF3
Tiamat
7,148
866
0
2,824
5,416
2,410
418
500
4,916
76,526
0
L
3,613
914
849
2,104
16,065
7,701
0
4,284
11,715
17,332
0
L
Poseidon
buenatulabro
Poseidon
4,687
644
0
0
9,161
2,112
0
2,822
6,249
61,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
36,540
574
Minions Killed
365
0
Camps Cleared
0
1,708,709
Distance Traveled
1,450,686
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,126
537
114
7
0
376,092
0
W
Cerberus
8,992
529
49
3
0
317,035
1
W
Pele
10,151
597
118
7
0
379,868
4
W
Heimdallr
10,127
596
124
7
0
293,822
2
L
Bastet
8,075
475
76
4
0
342,753
4
L
Shiva
6,576
387
56
3
0
246,148
2
L
Heimdallr
7,059
415
89
5
0
282,217
3
W
Tiamat
11,233
661
169
10
0
341,892
1
L
Geb
6,946
409
21
1
0
295,343
0
L
Poseidon
7,884
464
123
7
0
284,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role