Player Matchup

Arachne
Arachne
Kingfleek185
Arachne
Level 47
God Stats
4W - 2L
1,511 SR
Queue Stats
212W - 233L
1,398 Elo+
Party 1
Shiva
Shiva
PapiiSenseiixDBD
Shiva
Level 80
God Stats
12W - 13L
1,526 SR
Queue Stats
167W - 176L
1,490 Elo+
Solo
Neith
Neith
Shadowquinn
Neith
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,622 Elo+
Solo
Sol
Sol
V A P O R LVI
Sol
Level 69
God Stats
15W - 14L
1,551 SR
Queue Stats
288W - 268L
1,420 Elo+
Solo
Ymir
Ymir
miamilyfer3
Ymir
Level 47
God Stats
16W - 10L
1,496 SR
Queue Stats
172W - 188L
1,370 Elo+
Party 1
Team Averages
Level 61
1,517 SR
1,460 Elo+

VS

Team Averages
Level 90
1,588 SR
1,451 Elo+
Cabrakan
Cabrakan
DragonEyesx
Cabrakan
Level 46
God Stats
5W - 2L
1,596 SR
Queue Stats
54W - 47L
1,469 Elo+
Party 2
Arachne
Arachne
ITKJethro
Arachne
Level 107
God Stats
14W - 14L
1,676 SR
Queue Stats
210W - 208L
1,462 Elo+
Solo
Nox
Nox
Inordinationem
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,497 Elo+
Solo
Osiris
Osiris
Syren08
Osiris
Level 114
God Stats
1W - 5L
1,500 SR
Queue Stats
137W - 149L
1,373 Elo+
Solo
Chiron
Chiron
Zach_Lam
Chiron
Level 66
God Stats
1W - 3L
1,669 SR
Queue Stats
70W - 63L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kingfleek185
Arachne
6
3 / 0 / 1
4,146
829
1,868
3,421
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 1
4,350
870
1,424
2,824
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 4
3,646
729
2,574
1,958
380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
5 / 0 / 0
4,897
979
2,909
2,199
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 1 / 3
3,556
711
1,313
4,062
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DragonEyesx
Cabrakan
5
0 / 1 / 1
3,501
700
1,328
3,922
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ITKJethro
Arachne
6
0 / 4 / 0
3,437
687
969
4,794
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
2,668
534
124
573
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Syren08
Osiris
7
0 / 1 / 0
3,904
781
679
3,392
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Zach_Lam
Chiron
5
1 / 3 / 0
3,302
660
3,447
3,910
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DragonEyesx
Cabrakan
0
1
1
0.5
L
Arachne
ITKJethro
Arachne
0
4
0
0
L
0
1
0
0
W
Arachne
Kingfleek185
Arachne
3
0
1
3.5
W
2
0
1
2.5
W
0
0
4
2
L
Osiris
Syren08
Osiris
0
1
0
0
W
5
0
0
5
L
Chiron
Zach_Lam
Chiron
1
3
0
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,088
Damage
6,547
14,464
Taken
16,591
4,551
Mitigated
6,292
5,920
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DragonEyesx
Cabrakan
1,328
223
136
1,380
3,922
1,871
0
1,108
2,814
4,084
0
L
Arachne
ITKJethro
Arachne
969
634
0
352
4,794
1,657
0
856
3,938
0
13,656
L
124
0
0
10
573
163
0
349
224
2,078
0
W
Arachne
Kingfleek185
Arachne
1,868
1,492
0
877
3,421
912
0
476
2,945
0
13,961
W
1,424
887
0
1,650
2,824
902
0
0
2,824
0
17,527
W
2,574
875
0
1,054
1,958
380
0
127
1,831
0
16,484
L
Osiris
Syren08
Osiris
679
305
0
1,839
3,392
1,869
0
0
3,392
0
17,854
W
2,909
1,445
0
823
2,199
683
1,760
155
2,044
18,707
2,370
L
Chiron
Zach_Lam
Chiron
3,447
1,640
386
1,152
3,910
732
0
1,455
2,455
0
15,688
W
1,313
665
188
1,328
4,062
1,674
0
694
3,368
3,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,595
Gold Earned
16,812
163
Minions Killed
122
0
Camps Cleared
0
525,115
Distance Traveled
457,079
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,501
700
6
1
0
99,952
2
L
Arachne
3,437
687
32
6
0
127,991
0
L
Nox
2,668
534
5
1
0
28,460
0
W
Arachne
4,146
829
31
6
0
113,349
0
W
Shiva
4,350
870
47
9
0
110,195
3
W
Neith
3,646
729
29
6
0
103,797
1
L
Osiris
3,904
781
52
10
0
109,582
2
W
Sol
4,897
979
48
10
0
106,060
0
L
Chiron
3,302
660
27
5
0
91,094
1
W
Ymir
3,556
711
8
2
0
91,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role