Player Matchup

Mulan
Mulan
 
Mulan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BBnotalent
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Atlas
Atlas
CynicalDurge
Atlas
Level 61
God Stats
12W - 11L
1,453 SR
Queue Stats
17W - 19L
1,384 Elo+
Solo
Ne Zha
Ne Zha
McTiT22
Ne Zha
Level 49
God Stats
13W - 20L
1,500 SR
Queue Stats
162W - 169L
1,554 Elo+
Solo
Nu Wa
Nu Wa
derpysasquatch11
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,293 Elo+
Party 1
Team Averages
Level 43
1,491 SR
1,405 Elo+

VS

Team Averages
Level 68
1,645 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Punktlig
Freya
Level 64
God Stats
13W - 18L
1,201 SR
Queue Stats
329W - 291L
1,453 Elo+
Party 3
Atlas
Atlas
TTV-DeadRod_
Atlas
Level 124
God Stats
9W - 3L
1,914 SR
Queue Stats
292W - 293L
1,543 Elo+
Party 2
Ravana
Ravana
XxtrigettmadxX
Ravana
Level 28
God Stats
6W - 2L
1,685 SR
Queue Stats
45W - 40L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
hjrams
Nu Wa
Level 43
God Stats
6W - 2L
1,923 SR
Queue Stats
92W - 101L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 4 / 0
4,767
530
3,959
8,156
4,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
BBnotalent
Bacchus
2
0 / 2 / 0
3,336
371
398
3,095
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,258
362
0
362
163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
McTiT22
Ne Zha
7
0 / 4 / 0
4,227
470
1,682
6,045
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
3,319
369
406
1,755
377

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 2
6,788
754
2,315
3,274
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Punktlig
Freya
8
1 / 0 / 1
5,097
566
662
3,006
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 4
5,717
635
1,584
5,856
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 3
6,030
670
3,795
2,827
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
hjrams
Nu Wa
10
3 / 1 / 1
5,891
655
4,011
1,918
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
Bellona
 
Bellona
3
0
2
4
L
Bacchus
BBnotalent
Bacchus
0
2
0
0
L
0
0
0
0
L
Ne Zha
McTiT22
Ne Zha
0
4
0
0
W
Freya
Punktlig
Freya
1
0
1
1.5
W
2
0
4
4
W
3
0
3
4.5
L
0
2
0
0
W
Nu Wa
hjrams
Nu Wa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,445
Damage
12,367
19,413
Taken
16,881
7,522
Mitigated
8,574
3,835
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,959
510
0
2,144
8,156
4,359
0
1,866
6,198
2,411
17,142
W
Bellona
 
Bellona
2,315
1,066
0
1,214
3,274
2,667
498
200
2,946
0
35,805
L
Bacchus
BBnotalent
Bacchus
398
179
0
324
3,095
1,365
0
1,095
1,940
1,885
0
L
0
0
0
12
362
163
0
223
111
209
0
L
Ne Zha
McTiT22
Ne Zha
1,682
206
0
1,235
6,045
1,258
0
1,601
4,340
0
16,293
W
Freya
Punktlig
Freya
662
274
0
1,259
3,006
889
1,547
164
2,842
18,936
0
W
1,584
609
245
2,168
5,856
3,446
309
539
5,248
13,927
0
W
3,795
1,107
0
1,548
2,827
974
358
330
2,495
0
32,294
L
406
212
0
120
1,755
377
0
1,140
567
2,291
0
W
Nu Wa
hjrams
Nu Wa
4,011
1,183
0
194
1,918
598
907
244
1,578
26,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,907
Gold Earned
29,523
78
Minions Killed
296
0
Camps Cleared
0
470,308
Distance Traveled
866,642
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,767
530
38
4
0
137,224
1
W
Bellona
6,788
754
93
10
0
177,718
0
L
Bacchus
3,336
371
5
1
0
87,452
0
L
Atlas
3,258
362
0
0
0
7,489
0
L
Ne Zha
4,227
470
32
4
0
163,081
0
W
Freya
5,097
566
52
6
0
152,478
3
W
Atlas
5,717
635
14
2
0
174,210
3
W
Ravana
6,030
670
81
9
0
194,211
0
L
Nu Wa
3,319
369
3
0
0
75,062
0
W
Nu Wa
5,891
655
56
6
0
168,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role