Player Matchup

Hun Batz
Hun Batz
IGbriell
Hun Batz
Level 55
God Stats
0W - 2L
1,159 SR
Queue Stats
15W - 11L
1,436 Elo+
Party 3
Chang'e
Chang'e
RiyaK11
Chang'e
Level 36
God Stats
25W - 25L
1,587 SR
Queue Stats
54W - 53L
1,401 Elo+
Party 2
Izanami
Izanami
ULTIMAT3S3NPAI
Izanami
Level 86
God Stats
15W - 13L
1,595 SR
Queue Stats
131W - 132L
1,466 Elo+
Party 2
Athena
Athena
Wallie169339
Athena
Level 6
God Stats
1W - 4L
1,386 SR
Queue Stats
8W - 17L
1,332 Elo+
Party 2
Mulan
Mulan
kenmaster08
Mulan
Level 20
God Stats
1W - 1L
1,744 SR
Queue Stats
17W - 16L
1,443 Elo+
Party 3
Team Averages
Level 41
1,495 SR
1,415 Elo+

VS

Team Averages
Level 88
1,601 SR
1,532 Elo+
Artio
Artio
 
Artio
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MOkly_17
Izanami
Level 69
God Stats
6W - 2L
1,687 SR
Queue Stats
90W - 96L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Zabuzu
Gilgamesh
Level 34
God Stats
3W - 1L
1,914 SR
Queue Stats
27W - 29L
1,622 Elo+
Party 1
Vulcan
Vulcan
vlame93
Vulcan
Level 156
God Stats
1W - 1L
1,806 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 1
Bastet
Bastet
xBaryon
Bastet
Level 69
God Stats
2W - 3L
1,099 SR
Queue Stats
57W - 59L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IGbriell
Hun Batz
9
2 / 4 / 0
5,412
541
3,420
6,777
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
RiyaK11
Chang'e
8
0 / 2 / 1
4,098
410
1,395
6,580
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
4,862
486
3,567
4,971
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
7
0 / 1 / 1
4,815
482
3,121
7,080
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,643
464
1,075
6,911
3,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 0 / 5
4,991
499
2,507
6,024
3,109
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MOkly_17
Izanami
10
1 / 1 / 3
5,748
575
3,533
6,227
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Zabuzu
Gilgamesh
10
6 / 1 / 2
6,237
624
4,852
7,050
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
vlame93
Vulcan
10
0 / 1 / 4
5,555
556
5,423
2,883
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
xBaryon
Bastet
11
6 / 0 / 2
6,804
680
4,781
3,565
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
13
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
5
2.5
L
Hun Batz
IGbriell
Hun Batz
2
4
0
0.5
W
Izanami
MOkly_17
Izanami
1
1
3
2.5
L
Chang'e
RiyaK11
Chang'e
0
2
1
0.25
L
1
1
0
1
L
Athena
0
1
1
0.5
W
Gilgamesh
Zabuzu
Gilgamesh
6
1
2
7
L
0
5
0
0
W
Vulcan
vlame93
Vulcan
0
1
4
2
W
Bastet
xBaryon
Bastet
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
21,096
32,319
Taken
25,749
11,617
Mitigated
9,282
11,301
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,507
377
483
2,481
6,024
3,109
145
2,019
3,940
11,331
0
L
Hun Batz
IGbriell
Hun Batz
3,420
1,138
0
2,185
6,777
1,855
0
1,133
5,591
0
23,657
W
Izanami
MOkly_17
Izanami
3,533
2,031
139
2,888
6,227
1,538
0
1,195
5,012
0
38,066
L
Chang'e
RiyaK11
Chang'e
1,395
210
94
3,351
6,580
1,704
0
3,763
2,411
10,307
0
L
3,567
2,146
0
2,409
4,971
1,114
38
741
4,197
0
35,669
L
Athena
3,121
459
86
2,008
7,080
3,233
0
1,229
5,775
10,527
0
W
Gilgamesh
Zabuzu
Gilgamesh
4,852
1,518
0
1,894
7,050
2,294
837
624
6,360
0
28,837
L
1,075
42
0
1,168
6,911
3,711
0
580
6,077
854
14,023
W
Vulcan
vlame93
Vulcan
5,423
1,948
0
307
2,883
894
291
708
2,101
28,617
0
W
Bastet
xBaryon
Bastet
4,781
1,509
0
1,670
3,565
1,447
526
0
3,464
0
29,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
29,335
211
Minions Killed
267
0
Camps Cleared
0
931,568
Distance Traveled
998,299
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,991
499
20
2
0
170,996
0
L
Hun Batz
5,412
541
50
5
0
199,433
3
W
Izanami
5,748
575
78
8
0
168,461
2
L
Chang'e
4,098
410
21
2
0
188,469
4
L
Izanami
4,862
486
80
8
0
169,170
4
L
Athena
4,815
482
19
2
0
199,162
2
W
Gilgamesh
6,237
624
55
6
0
228,552
1
L
Mulan
4,643
464
41
4
0
175,334
1
W
Vulcan
5,555
556
52
5
0
211,412
1
W
Bastet
6,804
680
62
6
0
218,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role