Player Matchup

Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Blackbox3
Baron Samedi
Level 127
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Kukulkan
Kukulkan
MeawNahDam
Kukulkan
Level 34
God Stats
169W - 169L
1,543 SR
Queue Stats
327W - 349L
1,566 Elo+
Solo
Bacchus
Bacchus
Puton23
Bacchus
Level 46
God Stats
3W - 3L
1,625 SR
Queue Stats
163W - 170L
1,371 Elo+
Solo
Izanami
Izanami
SnkyBaguette
Izanami
Level 64
God Stats
2W - 4L
1,429 SR
Queue Stats
9W - 13L
1,528 Elo+
Solo
Team Averages
Level 62
1,491 SR
1,489 Elo+

VS

Team Averages
Level 83
1,456 SR
1,660 Elo+
Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ConsoleGM
Tyr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 6L
2,038 Elo+
Party 1
Cabrakan
Cabrakan
RJparty226
Cabrakan
Level 149
God Stats
5W - 3L
1,488 SR
Queue Stats
183W - 100L
1,807 Elo+
Party 1
Ah Puch
Ah Puch
Yamioy
Ah Puch
Level 63
God Stats
8W - 3L
1,507 SR
Queue Stats
228W - 219L
1,496 Elo+
Solo
Chiron
Chiron
tenonder
Chiron
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
133W - 101L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 5 / 6
10,382
944
5,728
20,201
20,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Blackbox3
Baron Samedi
17
7 / 8 / 5
13,372
1,216
11,545
20,325
14,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MeawNahDam
Kukulkan
18
3 / 9 / 5
12,392
1,127
18,815
15,175
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Puton23
Bacchus
17
2 / 6 / 10
11,925
1,084
13,887
26,520
49,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SnkyBaguette
Izanami
17
2 / 9 / 6
11,298
1,027
14,234
24,714
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

41

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
19 / 2 / 13
15,912
1,447
30,222
13,584
6,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 18
12,980
1,180
16,954
21,156
21,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
RJparty226
Cabrakan
19
2 / 3 / 30
13,978
1,271
19,280
24,601
45,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Yamioy
Ah Puch
19
4 / 4 / 16
12,298
1,118
18,851
10,368
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
tenonder
Chiron
19
6 / 1 / 14
13,129
1,194
17,458
9,848
4,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
128
14
Kills
37
37
Deaths
14
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
6
0.6
W
Set
 
Set
19
2
13
12.75
L
Baron Samedi
Blackbox3
Baron Samedi
7
8
5
1.19
W
6
4
18
3.75
L
Kukulkan
MeawNahDam
Kukulkan
3
9
5
0.61
L
Bacchus
Puton23
Bacchus
2
6
10
1.17
W
Cabrakan
RJparty226
Cabrakan
2
3
30
5.67
L
Izanami
SnkyBaguette
Izanami
2
9
6
0.56
W
Ah Puch
Yamioy
Ah Puch
4
4
16
3
W
Chiron
tenonder
Chiron
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,209
Damage
102,765
106,935
Taken
79,557
100,066
Mitigated
81,895
8,535
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,728
1,023
0
63
20,201
20,684
0
8,603
11,516
0
9,422
W
Set
 
Set
30,222
11,194
0
3,457
13,584
6,767
0
7,660
5,804
0
68,513
L
Baron Samedi
Blackbox3
Baron Samedi
11,545
505
3,456
2,768
20,325
14,768
0
9,999
10,159
35,329
0
W
16,954
2,108
0
3,385
21,156
21,653
0
9,341
11,702
0
27,572
L
Kukulkan
MeawNahDam
Kukulkan
18,815
972
0
103
15,175
5,720
0
5,053
10,044
51,102
0
L
Bacchus
Puton23
Bacchus
13,887
1,890
0
0
26,520
49,280
0
7,841
18,310
19,804
0
W
Cabrakan
RJparty226
Cabrakan
19,280
2,668
2,504
2,289
24,601
45,362
0
12,050
12,296
24,004
0
L
Izanami
SnkyBaguette
Izanami
14,234
9,377
0
2,145
24,714
9,614
0
6,635
17,917
0
34,553
W
Ah Puch
Yamioy
Ah Puch
18,851
1,090
0
660
10,368
4,024
0
6,961
3,287
32,752
0
W
Chiron
tenonder
Chiron
17,458
6,193
1,407
3,008
9,848
4,089
0
7,523
2,221
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
68,297
209
Minions Killed
214
4
Camps Cleared
10
933,614
Distance Traveled
1,073,408
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,382
944
6
1
0
188,881
1
W
Set
15,912
1,447
88
8
4
229,591
1
L
Baron Samedi
13,372
1,216
67
6
1
175,936
0
W
Tyr
12,980
1,180
20
2
2
221,769
1
L
Kukulkan
12,392
1,127
78
7
0
196,860
1
L
Bacchus
11,925
1,084
15
1
1
201,961
1
W
Cabrakan
13,978
1,271
6
1
1
212,140
4
L
Izanami
11,298
1,027
43
4
2
169,976
1
W
Ah Puch
12,298
1,118
31
3
1
184,805
0
W
Chiron
13,129
1,194
69
6
2
225,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role