Player Matchup

Izanami
Izanami
ElJappo__
Izanami
Level 105
God Stats
13W - 10L
1,559 SR
Queue Stats
91W - 81L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
Murgatronz
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,657 Elo+
Party 3
Chang'e
Chang'e
TheMacleod
Chang'e
Level 126
God Stats
1W - 1L
1,276 SR
Queue Stats
31W - 27L
1,629 Elo+
Party 3
Terra
Terra
WesselBeujmus
Terra
Level 88
God Stats
18W - 13L
1,642 SR
Queue Stats
20W - 15L
1,597 Elo+
Party 1
Camazotz
Camazotz
xzSH13LDSxz
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,643 Elo+
Party 3
Team Averages
Level 108
1,495 SR
1,631 Elo+

VS

Team Averages
Level 117
1,515 SR
1,484 Elo+
Xbalanque
Xbalanque
Official_Dester
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,508 Elo+
Party 2
Fafnir
Fafnir
PIL0-_-15
Fafnir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 36L
1,545 Elo+
Party 2
Ares
Ares
jzt1n-
Ares
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 68L
1,431 Elo+
Party 2
Pele
Pele
xLFC1892x_
Pele
Level 119
God Stats
9W - 12L
1,754 SR
Queue Stats
106W - 120L
1,528 Elo+
Party 2
Janus
Janus
xXTakuKoliXx
Janus
Level 106
God Stats
10W - 10L
1,323 SR
Queue Stats
235W - 253L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElJappo__
Izanami
20
3 / 3 / 3
13,572
543
14,874
17,048
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Murgatronz
Cthulhu
19
1 / 2 / 11
13,401
536
11,304
16,357
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TheMacleod
Chang'e
20
7 / 4 / 6
14,727
589
18,668
20,416
6,893
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 0 / 12
13,011
520
10,474
26,263
32,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
xzSH13LDSxz
Camazotz
20
9 / 3 / 5
14,081
563
11,427
21,861
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Official_Dester
Xbalanque
18
5 / 5 / 3
11,844
474
28,400
21,207
5,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
PIL0-_-15
Fafnir
15
0 / 6 / 2
9,384
375
6,557
22,838
26,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
jzt1n-
Ares
20
4 / 7 / 2
12,425
497
16,120
29,104
14,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
7,500
300
761
2,732
1,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 4 / 3
12,931
517
10,317
14,334
3,304
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
11
12
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElJappo__
Izanami
3
3
3
1.5
W
Cthulhu
Murgatronz
Cthulhu
1
2
11
3.25
L
Xbalanque
Official_Dester
Xbalanque
5
5
3
1.3
L
Fafnir
PIL0-_-15
Fafnir
0
6
2
0.17
W
Chang'e
TheMacleod
Chang'e
7
4
6
2.5
W
2
0
12
8
L
Ares
jzt1n-
Ares
4
7
2
0.71
L
0
0
1
0.5
L
2
4
3
0.88
W
Camazotz
xzSH13LDSxz
Camazotz
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,747
Damage
62,155
101,945
Taken
90,215
69,879
Mitigated
50,605
49,437
Healing
17,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElJappo__
Izanami
14,874
9,059
0
7,489
17,048
6,468
6,934
2,332
14,646
0
132,623
W
Cthulhu
Murgatronz
Cthulhu
11,304
316
356
1,334
16,357
15,834
1,194
4,889
10,976
82,809
0
L
Xbalanque
Official_Dester
Xbalanque
28,400
14,155
0
6,161
21,207
5,677
3,611
8,538
12,310
0
113,654
L
Fafnir
PIL0-_-15
Fafnir
6,557
1,527
246
5,077
22,838
26,322
571
7,385
14,393
25,435
0
W
Chang'e
TheMacleod
Chang'e
18,668
1,886
4,419
10,321
20,416
6,893
6,829
8,868
11,307
116,765
0
W
10,474
898
2,468
10,190
26,263
32,928
1,093
8,635
17,060
39,460
0
L
Ares
jzt1n-
Ares
16,120
989
0
2,765
29,104
14,253
0
14,897
13,904
89,976
1,037
L
761
233
0
1,655
2,732
1,049
0
1,285
1,249
0
13,550
L
10,317
382
0
1,996
14,334
3,304
0
7,423
6,811
102,980
0
W
Camazotz
xzSH13LDSxz
Camazotz
11,427
2,163
0
12,860
21,861
7,756
1,608
6,147
15,633
0
89,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,792
Gold Earned
54,084
747
Minions Killed
567
0
Camps Cleared
0
2,525,638
Distance Traveled
1,834,122
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,572
543
200
8
0
431,996
6
W
Cthulhu
13,401
536
160
6
0
494,506
0
L
Xbalanque
11,844
474
185
7
0
438,413
5
L
Fafnir
9,384
375
32
1
0
425,244
0
W
Chang'e
14,727
589
217
9
0
457,832
1
W
Terra
13,011
520
46
2
0
547,237
3
L
Ares
12,425
497
128
5
0
437,792
5
L
Pele
7,500
300
29
1
0
87,600
0
L
Janus
12,931
517
193
8
0
445,073
4
W
Camazotz
14,081
563
124
5
0
594,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role