Player Matchup

Anubis
Anubis
Eclipsee
Anubis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,733 Elo+
Party 1
Gilgamesh
Gilgamesh
Infam3
Gilgamesh
Level 141
God Stats
119W - 99L
1,634 SR
Queue Stats
424W - 449L
1,594 Elo+
Solo
Ullr
Ullr
NidzeksProGaming
Ullr
Level 127
God Stats
70W - 82L
1,509 SR
Queue Stats
73W - 85L
1,547 Elo+
Solo
Khepri
Khepri
Sulmedis
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,733 Elo+
Party 1
Chronos
Chronos
Whazzlysnipz
Chronos
Level 145
God Stats
17W - 14L
1,577 SR
Queue Stats
102W - 96L
1,645 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,650 Elo+

VS

Team Averages
Level 109
1,607 SR
1,560 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DANIKING17
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,666 Elo+
Party 2
Sol
Sol
NextQuestion
Sol
Level 106
God Stats
3W - 1L
1,829 SR
Queue Stats
58W - 56L
1,497 Elo+
Solo
Shiva
Shiva
VaroGLZ
Shiva
Level 144
God Stats
4W - 5L
1,706 SR
Queue Stats
154W - 153L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eclipsee
Anubis
18
3 / 9 / 5
11,300
706
19,221
18,859
9,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Infam3
Gilgamesh
18
5 / 7 / 3
11,396
712
11,287
25,324
16,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 4
9,504
594
7,950
10,923
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Sulmedis
Khepri
18
4 / 5 / 3
11,322
708
12,592
23,299
29,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Whazzlysnipz
Chronos
19
1 / 5 / 7
11,267
704
16,749
19,311
7,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 7 / 9
13,114
820
20,536
18,727
7,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
 
Fenrir
19
6 / 4 / 11
12,123
758
10,303
15,508
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 1 / 20
12,161
760
8,488
24,352
31,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
9 / 1 / 12
13,537
846
27,911
12,846
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
VaroGLZ
Shiva
19
2 / 1 / 18
11,678
730
17,911
24,820
27,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
14
Kills
31
31
Deaths
14
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
7
9
2.5
W
Fenrir
 
Fenrir
6
4
11
2.88
W
1
1
20
11
L
Anubis
Eclipsee
Anubis
3
9
5
0.61
L
Gilgamesh
Infam3
Gilgamesh
5
7
3
0.93
W
9
1
12
15
L
1
5
4
0.6
L
Khepri
Sulmedis
Khepri
4
5
3
1.1
W
Shiva
VaroGLZ
Shiva
2
1
18
11
L
Chronos
Whazzlysnipz
Chronos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,799
Damage
85,149
97,716
Taken
96,253
67,788
Mitigated
79,347
11,535
Healing
24,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
20,536
8,418
0
1,416
18,727
7,482
3,990
8,102
10,375
0
61,767
W
Fenrir
 
Fenrir
10,303
2,476
0
3,115
15,508
7,015
1,593
5,692
9,698
0
48,054
W
8,488
1,120
953
6,318
24,352
31,734
330
13,836
10,229
26,637
0
L
Anubis
Eclipsee
Anubis
19,221
1,297
0
4,863
18,859
9,986
96
5,850
12,844
45,200
0
L
Gilgamesh
Infam3
Gilgamesh
11,287
1,380
0
1,004
25,324
16,883
0
10,138
14,907
0
33,380
W
27,911
14,459
0
5,184
12,846
5,837
6,455
5,291
7,359
77,567
0
L
7,950
2,254
0
1,931
10,923
4,199
0
2,455
8,468
0
17,428
L
Khepri
Sulmedis
Khepri
12,592
824
0
949
23,299
29,142
29
10,137
12,743
33,873
0
W
Shiva
VaroGLZ
Shiva
17,911
1,875
3,449
4,250
24,820
27,279
394
14,583
9,238
0
39,632
L
Chronos
Whazzlysnipz
Chronos
16,749
2,371
0
2,788
19,311
7,578
0
7,673
11,470
62,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
62,613
258
Minions Killed
285
0
Camps Cleared
0
1,316,682
Distance Traveled
1,627,644
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,114
820
60
4
0
300,912
1
W
Fenrir
12,123
758
35
2
0
331,631
2
W
Ymir
12,161
760
32
2
0
322,809
0
L
Anubis
11,300
706
59
4
0
250,927
0
L
Gilgamesh
11,396
712
70
4
0
289,933
3
W
Sol
13,537
846
103
6
0
308,970
0
L
Ullr
9,504
594
13
1
0
189,249
1
L
Khepri
11,322
708
28
2
0
292,553
2
W
Shiva
11,678
730
55
3
0
363,322
4
L
Chronos
11,267
704
88
6
0
294,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role