Player Matchup

Da Ji
Da Ji
ANARUE
Da Ji
Level 15
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 42L
1,103 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dellegon
Tsukuyomi
Level 155
God Stats
13W - 10L
1,672 SR
Queue Stats
445W - 342L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Dobryny
Nu Wa
Level 14
God Stats
2W - 3L
1,549 SR
Queue Stats
14W - 33L
1,338 Elo+
Solo
Loki
Loki
Mitchy Boy42
Loki
Level 78
God Stats
6W - 12L
1,020 SR
Queue Stats
327W - 392L
1,424 Elo+
Party 1
Pele
Pele
SniffiWanKenobi
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 50L
1,326 Elo+
Party 1
Team Averages
Level 58
1,409 SR
1,355 Elo+

VS

Team Averages
Level 94
1,546 SR
1,504 Elo+
Mercury
Mercury
Acsension0
Mercury
Level 67
God Stats
24W - 18L
1,446 SR
Queue Stats
99W - 128L
1,430 Elo+
Solo
Aphrodite
Aphrodite
ITz-Antagonist
Aphrodite
Level 88
God Stats
8W - 7L
1,921 SR
Queue Stats
229W - 202L
1,617 Elo+
Party 2
Shiva
Shiva
IsssTragic
Shiva
Level 146
God Stats
41W - 39L
1,490 SR
Queue Stats
463W - 453L
1,546 Elo+
Party 2
Hachiman
Hachiman
MalohaOha
Hachiman
Level 22
God Stats
7W - 11L
1,297 SR
Queue Stats
94W - 123L
1,360 Elo+
Solo
Fafnir
Fafnir
Treyjan
Fafnir
Level 147
God Stats
6W - 14L
1,576 SR
Queue Stats
643W - 560L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ANARUE
Da Ji
17
1 / 14 / 4
10,976
610
6,294
21,230
6,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Dellegon
Tsukuyomi
20
6 / 4 / 3
13,381
743
21,048
20,036
31,401
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Dobryny
Nu Wa
18
3 / 12 / 5
11,656
648
20,505
19,898
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 2
12,205
678
15,960
20,668
7,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 9 / 3
10,211
567
6,570
18,838
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acsension0
Mercury
20
8 / 9 / 17
13,194
733
10,609
18,463
7,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
ITz-Antagonist
Aphrodite
20
6 / 3 / 24
13,450
747
20,029
21,690
16,096
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
20
15 / 2 / 17
14,929
829
29,291
27,066
15,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MalohaOha
Hachiman
20
2 / 1 / 20
13,074
726
7,052
11,131
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Treyjan
Fafnir
20
14 / 0 / 23
16,026
890
16,491
20,674
37,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
146
15
Kills
45
45
Deaths
15
17
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ANARUE
Da Ji
1
14
4
0.21
W
Mercury
Acsension0
Mercury
8
9
17
1.83
L
Tsukuyomi
Dellegon
Tsukuyomi
6
4
3
1.88
L
Nu Wa
Dobryny
Nu Wa
3
12
5
0.46
W
Aphrodite
ITz-Antagonist
Aphrodite
6
3
24
6
W
Shiva
15
2
17
11.75
W
Hachiman
MalohaOha
Hachiman
2
1
20
12
L
5
6
2
1
L
0
9
3
0.17
W
Fafnir
Treyjan
Fafnir
14
0
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,377
Damage
83,472
100,670
Taken
99,024
58,219
Mitigated
81,924
5,717
Healing
42,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ANARUE
Da Ji
6,294
753
128
518
21,230
6,965
39
8,037
13,193
0
13,823
W
Mercury
Acsension0
Mercury
10,609
7,241
339
978
18,463
7,530
1,804
4,558
13,541
0
37,796
L
Tsukuyomi
Dellegon
Tsukuyomi
21,048
3,430
0
3,684
20,036
31,401
19
6,722
13,314
0
66,815
L
Nu Wa
Dobryny
Nu Wa
20,505
5,043
0
451
19,898
6,104
7
8,136
11,762
40,522
0
W
Aphrodite
ITz-Antagonist
Aphrodite
20,029
1,283
6,534
12,959
21,690
16,096
2,571
4,017
17,673
52,620
0
W
Shiva
29,291
3,056
909
9,872
27,066
15,807
2,359
5,124
21,741
0
75,563
W
Hachiman
MalohaOha
Hachiman
7,052
2,971
177
2,667
11,131
4,860
3,371
2,702
8,429
0
40,239
L
15,960
810
0
0
20,668
7,962
0
6,502
14,166
0
55,786
L
6,570
885
0
936
18,838
5,787
0
7,123
11,715
0
29,098
W
Fafnir
Treyjan
Fafnir
16,491
4,436
0
8,445
20,674
37,631
2,273
4,104
16,410
51,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,429
Gold Earned
70,673
246
Minions Killed
324
0
Camps Cleared
0
1,469,199
Distance Traveled
1,843,561
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,976
610
21
1
0
288,951
2
W
Mercury
13,194
733
42
2
0
362,267
2
L
Tsukuyomi
13,381
743
95
5
0
315,705
1
L
Nu Wa
11,656
648
30
2
0
242,232
0
W
Aphrodite
13,450
747
70
4
0
352,080
4
W
Shiva
14,929
829
89
5
0
416,201
6
W
Hachiman
13,074
726
71
4
0
358,425
0
L
Loki
12,205
678
63
4
0
331,769
3
L
Pele
10,211
567
37
2
0
290,542
0
W
Fafnir
16,026
890
52
3
0
354,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role