Player Matchup

Bastet
Bastet
CEE BONEZ2
Bastet
Level 145
God Stats
2W - 4L
1,579 SR
Queue Stats
4W - 5L
1,598 Elo+
Party 1
Shiva
Shiva
Goldenvison
Shiva
Level 126
God Stats
0W - 2L
1,233 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Osiris
Osiris
Grapeman115
Osiris
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,483 Elo+
Solo
Sol
Sol
Oakcrawdaddy
Sol
Level 89
God Stats
3W - 11L
1,500 SR
Queue Stats
130W - 155L
1,525 Elo+
Solo
Vulcan
Vulcan
THA cuLt Leader
Vulcan
Level 129
God Stats
6W - 3L
1,543 SR
Queue Stats
6W - 3L
1,668 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,569 Elo+

VS

Team Averages
Level 81
1,514 SR
1,614 Elo+
Chang'e
Chang'e
ATM Status
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Loki
Loki
Claxosaur
Loki
Level 152
God Stats
11W - 2L
1,433 SR
Queue Stats
156W - 63L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
Peson Chen
Kukulkan
Level 95
God Stats
13W - 16L
1,418 SR
Queue Stats
253W - 261L
1,663 Elo+
Solo
Shiva
Shiva
TheRealCuffy
Shiva
Level 129
God Stats
3W - 1L
1,718 SR
Queue Stats
46W - 40L
1,711 Elo+
Party 2
Chaac
Chaac
Zawnbiee
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CEE BONEZ2
Bastet
16
4 / 5 / 5
11,123
1,112
13,810
16,058
5,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 9 / 4
10,250
1,025
11,946
21,065
17,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
16
1 / 5 / 5
10,207
1,021
8,181
20,562
18,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 5 / 3
10,886
1,089
16,724
20,220
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 7
10,361
1,036
14,439
11,318
3,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATM Status
Chang'e
17
2 / 3 / 13
10,921
1,092
11,991
12,529
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
19
16 / 2 / 10
14,182
1,418
24,208
13,845
4,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Peson Chen
Kukulkan
18
3 / 2 / 15
11,468
1,147
12,775
10,615
2,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 1 / 16
11,645
1,165
16,416
14,607
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Zawnbiee
Chaac
18
3 / 1 / 21
11,955
1,196
19,858
17,562
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
9
Kills
29
29
Deaths
9
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ATM Status
Chang'e
2
3
13
2.83
L
Bastet
CEE BONEZ2
Bastet
4
5
5
1.3
W
Loki
16
2
10
10.5
L
1
9
4
0.33
L
Osiris
1
5
5
0.7
L
3
5
3
0.9
W
Kukulkan
Peson Chen
Kukulkan
3
2
15
5.25
L
0
5
7
0.7
W
5
1
16
13
W
Chaac
Zawnbiee
Chaac
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,100
Damage
85,248
89,223
Taken
69,158
50,072
Mitigated
44,889
6,335
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ATM Status
Chang'e
11,991
496
3,104
3,861
12,529
7,815
0
7,162
5,367
29,524
0
L
Bastet
CEE BONEZ2
Bastet
13,810
2,583
312
1,176
16,058
5,285
0
4,069
11,636
0
22,907
W
Loki
24,208
6,441
0
853
13,845
4,739
0
6,104
7,741
0
40,776
L
11,946
2,574
84
428
21,065
17,396
0
8,369
12,168
1,816
18,354
L
Osiris
8,181
1,874
348
350
20,562
18,049
0
8,162
11,817
4,253
10,418
L
16,724
3,720
0
3,071
20,220
5,838
0
4,586
15,254
35,604
0
W
Kukulkan
Peson Chen
Kukulkan
12,775
840
429
1,266
10,615
2,937
0
4,503
6,112
26,926
0
L
14,439
7,685
439
127
11,318
3,504
0
2,629
8,646
51,306
0
W
16,416
1,011
488
3,601
14,607
14,438
0
8,073
6,534
5,662
18,814
W
Chaac
Zawnbiee
Chaac
19,858
2,161
668
8,320
17,562
14,960
0
8,522
9,040
0
43,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
60,171
181
Minions Killed
199
6
Camps Cleared
6
953,567
Distance Traveled
988,456
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,921
1,092
37
4
0
184,448
0
L
Bastet
11,123
1,112
14
1
2
198,347
0
W
Loki
14,182
1,418
32
3
3
217,758
1
L
Shiva
10,250
1,025
8
1
2
175,476
0
L
Osiris
10,207
1,021
20
2
1
203,875
0
L
Sol
10,886
1,089
49
5
0
187,171
0
W
Kukulkan
11,468
1,147
47
5
0
182,715
0
L
Vulcan
10,361
1,036
90
9
1
188,698
0
W
Shiva
11,645
1,165
27
3
1
201,892
0
W
Chaac
11,955
1,196
56
6
2
201,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role