Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Almigthy_M
Heimdallr
Level 68
God Stats
18W - 19L
1,524 SR
Queue Stats
73W - 82L
1,328 Elo+
Solo
Geb
Geb
Garyo555
Geb
Level 60
God Stats
4W - 4L
1,637 SR
Queue Stats
39W - 59L
1,359 Elo+
Solo
Shiva
Shiva
Just_Rabbit06
Shiva
Level 84
God Stats
19W - 16L
1,742 SR
Queue Stats
109W - 136L
1,479 Elo+
Solo
Team Averages
Level 95
1,580 SR
1,433 Elo+

VS

Team Averages
Level 92
1,598 SR
1,483 Elo+
Atlas
Atlas
MaikC57
Atlas
Level 69
God Stats
2W - 3L
1,479 SR
Queue Stats
62W - 56L
1,487 Elo+
Solo
Shiva
Shiva
Midas Touch7152
Shiva
Level 114
God Stats
7W - 6L
1,798 SR
Queue Stats
143W - 164L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
RegimeChange
Baba Yaga
Level 145
God Stats
19W - 14L
1,574 SR
Queue Stats
50W - 57L
1,347 Elo+
Solo
Anubis
Anubis
Saphiria
Anubis
Level 88
God Stats
103W - 66L
1,637 SR
Queue Stats
126W - 102L
1,528 Elo+
Solo
Skadi
Skadi
youdunno 01
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 6 / 9
10,572
556
10,546
12,289
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
 
Anubis
17
2 / 1 / 0
10,513
553
8,642
12,125
5,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Almigthy_M
Heimdallr
16
5 / 5 / 5
9,998
526
8,305
14,656
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 8
9,211
485
3,945
15,621
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
9 / 4 / 6
10,781
567
14,603
18,418
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MaikC57
Atlas
16
1 / 1 / 1
9,673
509
11,203
15,062
15,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

4
0 / 2 / 0
5,738
302
1,085
2,466
658
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baba Yaga
RegimeChange
Baba Yaga
15
5 / 5 / 6
9,261
487
9,982
14,366
7,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Saphiria
Anubis
17
12 / 10 / 0
10,916
575
19,362
18,802
8,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 7 / 4
8,912
469
10,973
12,250
3,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
25
Kills
21
21
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
6
9
1.92
W
Anubis
 
Anubis
2
1
0
2
W
Heimdallr
Almigthy_M
Heimdallr
5
5
5
1.5
W
2
5
8
1.2
W
9
4
6
3
L
Atlas
MaikC57
Atlas
1
1
1
1.5
L
0
2
0
0
L
Baba Yaga
RegimeChange
Baba Yaga
5
5
6
1.6
L
Anubis
Saphiria
Anubis
12
10
0
1.2
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,041
Damage
52,605
73,109
Taken
62,946
30,819
Mitigated
34,734
21,126
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,546
882
0
2,186
12,289
4,385
1,134
7,538
4,751
47,346
0
W
Anubis
 
Anubis
8,642
717
0
8,373
12,125
5,770
176
9,101
3,024
78,623
0
W
Heimdallr
Almigthy_M
Heimdallr
8,305
1,475
304
3,606
14,656
4,850
0
5,741
8,915
0
61,558
W
3,945
607
0
1,018
15,621
10,600
54
6,882
8,739
21,626
0
W
14,603
3,318
154
5,485
18,418
5,214
0
11,285
7,133
0
72,924
L
Atlas
MaikC57
Atlas
11,203
2,917
0
4,576
15,062
15,717
0
8,290
6,724
66,396
0
L
1,085
620
0
250
2,466
658
0
524
1,836
0
9,097
L
Baba Yaga
RegimeChange
Baba Yaga
9,982
361
0
1,972
14,366
7,187
83
4,009
10,207
46,184
0
L
Anubis
Saphiria
Anubis
19,362
974
0
6,433
18,802
8,126
0
6,105
12,183
59,396
0
L
10,973
4,148
192
1,303
12,250
3,046
728
3,277
8,863
0
59,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,075
Gold Earned
44,500
478
Minions Killed
385
0
Camps Cleared
0
1,676,011
Distance Traveled
1,588,326
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,572
556
94
5
0
295,501
4
W
Anubis
10,513
553
159
8
0
286,544
1
W
Heimdallr
9,998
526
92
5
0
339,369
7
W
Geb
9,211
485
27
1
0
380,926
10
W
Shiva
10,781
567
106
6
0
373,671
2
L
Atlas
9,673
509
130
7
0
347,619
0
L
Shiva
5,738
302
21
1
0
93,947
1
L
Baba Yaga
9,261
487
68
4
0
436,301
7
L
Anubis
10,916
575
81
4
0
311,870
0
L
Skadi
8,912
469
85
4
0
398,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role