Player Matchup

Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ESPABILA
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,419 Elo+
Party 1
Chang'e
Chang'e
Juguiro07
Chang'e
Level 43
God Stats
1W - 2L
1,367 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 1
Team Averages
Level 82
1,456 SR
1,445 Elo+

VS

Team Averages
Level 49
1,423 SR
1,548 Elo+
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kandiss
Achilles
Level 42
God Stats
6W - 13L
1,270 SR
Queue Stats
145W - 176L
1,440 Elo+
Solo
Medusa
Medusa
Limeyboy
Medusa
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 4 / 3
6,827
683
2,950
9,330
5,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ESPABILA
Izanami
11
2 / 4 / 3
6,943
694
4,814
7,818
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Juguiro07
Chang'e
10
1 / 5 / 3
6,680
668
4,044
7,390
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 0 / 6
8,045
805
7,985
3,141
815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kandiss
Achilles
12
3 / 3 / 9
7,716
772
4,547
7,360
2,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Limeyboy
Medusa
12
4 / 2 / 8
7,768
777
7,507
7,552
2,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
13
13
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
3
0.88
W
Zeus
 
Zeus
6
0
6
9
L
Izanami
ESPABILA
Izanami
2
4
3
0.88
L
Chang'e
Juguiro07
Chang'e
1
5
3
0.5
W
Achilles
Kandiss
Achilles
3
3
9
2.5
W
Medusa
Limeyboy
Medusa
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,808
Damage
20,039
24,538
Taken
18,053
10,188
Mitigated
6,336
3,063
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,950
584
0
864
9,330
5,439
0
3,425
5,905
0
10,582
W
Zeus
 
Zeus
7,985
685
281
1,131
3,141
815
960
654
2,401
20,462
0
L
Izanami
ESPABILA
Izanami
4,814
2,878
0
608
7,818
2,785
50
2,753
5,065
0
26,440
L
Chang'e
Juguiro07
Chang'e
4,044
0
142
1,449
7,390
1,964
72
2,421
4,969
14,575
0
W
Achilles
Kandiss
Achilles
4,547
1,056
0
681
7,360
2,910
0
1,587
5,651
0
22,466
W
Medusa
Limeyboy
Medusa
7,507
1,766
322
380
7,552
2,611
1,182
1,639
5,761
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,450
Gold Earned
23,529
93
Minions Killed
109
5
Camps Cleared
3
481,241
Distance Traveled
547,913
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,827
683
16
2
0
167,300
1
W
Zeus
8,045
805
33
3
2
164,790
1
L
Izanami
6,943
694
45
5
3
145,985
2
L
Chang'e
6,680
668
32
3
2
167,956
1
W
Achilles
7,716
772
47
5
1
185,761
4
W
Medusa
7,768
777
29
3
0
197,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role