Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Karodriel
Hachiman
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 170L
1,551 Elo+
Solo
Tiamat
Tiamat
Zyletron
Tiamat
Level 159
God Stats
6W - 5L
1,454 SR
Queue Stats
214W - 192L
1,567 Elo+
Party 3
Ymir
Ymir
翟翟有瑜
Ymir
Level 160
God Stats
5W - 3L
1,731 SR
Queue Stats
621W - 592L
1,596 Elo+
Party 1
Team Averages
Level 150
1,537 SR
1,543 Elo+

VS

Team Averages
Level 113
1,556 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
Son Wumama
Tsukuyomi
Level 69
God Stats
12W - 12L
1,469 SR
Queue Stats
686W - 671L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TibialFour9
Nu Wa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,564 Elo+
Party 2
Freya
Freya
canadiangod
Freya
Level 145
God Stats
2W - 1L
1,545 SR
Queue Stats
23W - 16L
1,619 Elo+
Solo
Atlas
Atlas
scpg27
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
打工是不可能打工的
Ah Muzen Cab
Level 125
God Stats
2W - 1L
1,767 SR
Queue Stats
73W - 78L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
4 / 5 / 4
10,105
722
19,426
15,380
6,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
 
Bellona
15
1 / 5 / 7
8,555
611
8,502
23,299
18,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Karodriel
Hachiman
16
5 / 5 / 1
9,792
699
9,345
11,917
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Zyletron
Tiamat
17
1 / 4 / 3
10,140
724
10,934
11,959
7,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 8
8,599
614
5,393
19,518
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Son Wumama
Tsukuyomi
18
10 / 4 / 11
11,322
809
15,581
16,405
7,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 13
10,957
783
15,312
7,721
3,763
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 15
10,376
741
14,058
12,825
5,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
scpg27
Atlas
17
3 / 3 / 16
11,185
799
7,093
15,300
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 3 / 13
11,078
791
21,925
12,602
6,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
11
Kills
25
25
Deaths
14
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
5
4
1.2
L
Bellona
 
Bellona
1
5
7
0.9
L
Hachiman
Karodriel
Hachiman
5
5
1
1.1
W
Tsukuyomi
Son Wumama
Tsukuyomi
10
4
11
3.88
W
3
2
13
4.75
L
Tiamat
Zyletron
Tiamat
1
4
3
0.63
W
3
2
15
5.25
W
Atlas
scpg27
Atlas
3
3
16
3.67
W
6
3
13
4.17
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
73,969
82,073
Taken
64,853
52,294
Mitigated
42,290
27,577
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,426
2,673
2,028
5,231
15,380
6,092
198
6,662
8,713
0
44,766
L
Bellona
 
Bellona
8,502
1,554
850
6,550
23,299
18,544
20
11,032
12,267
0
16,151
L
Hachiman
Karodriel
Hachiman
9,345
3,034
873
2,602
11,917
4,066
0
4,463
7,454
0
28,124
W
Tsukuyomi
Son Wumama
Tsukuyomi
15,581
3,113
755
4,495
16,405
7,927
737
3,236
13,169
0
21,509
W
15,312
3,883
2,000
1,115
7,721
3,763
1,217
1,453
6,268
38,292
0
L
Tiamat
Zyletron
Tiamat
10,934
150
1,717
2,440
11,959
7,272
240
6,845
5,114
40,018
0
W
14,058
4,661
478
5,536
12,825
5,898
815
5,971
6,854
26,167
0
W
Atlas
scpg27
Atlas
7,093
1,383
745
2,481
15,300
18,576
84
3,735
11,565
16,087
0
W
21,925
5,666
1,064
2,783
12,602
6,126
1,826
1,932
10,670
0
43,534
L
5,393
258
968
4,318
19,518
16,320
26
7,461
12,057
14,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
54,918
219
Minions Killed
178
0
Camps Cleared
0
1,174,318
Distance Traveled
1,346,417
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,105
722
83
6
0
245,325
2
L
Bellona
8,555
611
13
1
0
204,826
1
L
Hachiman
9,792
699
56
4
0
235,820
2
W
Tsukuyomi
11,322
809
6
0
0
296,184
1
W
Nu Wa
10,957
783
60
4
0
233,837
0
L
Tiamat
10,140
724
55
4
0
266,016
5
W
Freya
10,376
741
25
2
0
289,002
1
W
Atlas
11,185
799
18
1
0
270,959
0
W
Ah Muzen Cab
11,078
791
69
5
0
256,435
2
L
Ymir
8,599
614
12
1
0
222,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role