Player Matchup

Ne Zha
Ne Zha
Silver I
Cagalhoa
Ne Zha
Silver I
Level 104
God Stats
8W - 7L
1,500 SR
Queue Stats
114W - 111L
1,633 MMR
Solo
Ares
Ares
Gold I
Darnte1st
Ares
Gold I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,706 MMR
Solo
Izanami
Izanami
Gold I
FFCCTASE
Izanami
Gold I
Level 148
God Stats
8W - 1L
1,992 SR
Queue Stats
45W - 26L
1,824 MMR
Party 2
Da Ji
Da Ji
Gold III
Starpy8
Da Ji
Gold III
Level 143
God Stats
2W - 2L
1,577 SR
Queue Stats
71W - 72L
1,615 MMR
Party 2
Agni
Agni
Gold III
Xuanillo
Agni
Gold III
Level 148
God Stats
11W - 10L
1,550 SR
Queue Stats
114W - 114L
1,751 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,624 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,656 SR
1,630 MMR
Kali
Kali
Platinum II
 
Kali
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
GoldNecklace
Rama
Platinum I
Level 126
God Stats
17W - 17L
1,716 SR
Queue Stats
259W - 243L
1,934 MMR
Party 1
Hades
Hades
Gold II
player5782469
Hades
Gold II
Level 102
God Stats
15W - 8L
1,729 SR
Queue Stats
291W - 328L
1,600 MMR
Solo
Mulan
Mulan
Gold II
xzKyuuby
Mulan
Gold II
Level 157
God Stats
17W - 13L
1,838 SR
Queue Stats
420W - 415L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cagalhoa
Ne Zha
19
0 / 4 / 1
10,416
496
6,867
18,304
11,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
13
1 / 4 / 6
8,990
428
7,739
16,639
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
FFCCTASE
Izanami
19
5 / 2 / 3
11,504
548
17,414
13,606
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Starpy8
Da Ji
17
4 / 5 / 2
10,342
492
5,678
15,213
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
15
3 / 6 / 5
9,641
459
9,835
9,740
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CamazotzGebAtlasCliodhna

VS

Bans
SolThothAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
7 / 3 / 6
13,925
663
9,947
16,206
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cabrakan
 
Cabrakan
17
2 / 2 / 10
11,955
569
5,747
18,489
27,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 2
14,012
667
14,295
13,395
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 4 / 4
12,899
614
11,593
19,106
9,960
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
xzKyuuby
Mulan
19
1 / 1 / 6
13,326
635
11,589
18,691
13,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
21
21
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
3
6
3.33
W
Cabrakan
 
Cabrakan
2
2
10
3.5
L
Ne Zha
Cagalhoa
Ne Zha
0
4
1
0.13
L
Ares
1
4
6
1
L
Izanami
FFCCTASE
Izanami
5
2
3
3.25
W
7
3
2
2.67
L
Da Ji
Starpy8
Da Ji
4
5
2
1
L
Agni
3
6
5
0.92
W
4
4
4
1.5
W
Mulan
xzKyuuby
Mulan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
53,171
73,502
Taken
85,887
37,841
Mitigated
60,782
16,732
Healing
31,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,947
5,661
0
5,449
16,206
6,612
2,410
4,044
11,936
0
107,023
W
Cabrakan
 
Cabrakan
5,747
932
0
4,277
18,489
27,327
102
5,143
13,346
23,832
5,924
L
Ne Zha
Cagalhoa
Ne Zha
6,867
2,056
0
5,063
18,304
11,268
0
1,541
16,763
0
85,690
L
Ares
7,739
584
173
2,447
16,639
13,461
0
8,043
8,596
32,942
0
L
Izanami
FFCCTASE
Izanami
17,414
11,137
0
4,212
13,606
4,211
1,240
2,063
11,543
0
104,222
W
14,295
9,226
0
6,233
13,395
3,821
5,456
1,944
11,451
0
116,022
L
Da Ji
Starpy8
Da Ji
5,678
1,353
0
4,309
15,213
5,449
0
1,816
13,397
0
58,187
L
Agni
9,835
639
0
528
9,740
3,452
0
4,838
4,902
56,022
0
W
11,593
704
447
6,962
19,106
9,960
1,318
5,774
13,332
94,957
0
W
Mulan
xzKyuuby
Mulan
11,589
1,808
0
7,902
18,691
13,062
708
1,403
15,924
10,520
88,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
66,117
606
Minions Killed
719
0
Camps Cleared
0
1,916,238
Distance Traveled
2,019,967
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,925
663
156
7
0
476,880
4
W
Cabrakan
11,955
569
36
2
0
398,417
12
L
Ne Zha
10,416
496
169
8
0
420,428
6
L
Ares
8,990
428
51
2
0
339,265
6
L
Izanami
11,504
548
191
9
0
397,162
6
W
Rama
14,012
667
178
8
0
382,674
4
L
Da Ji
10,342
492
100
5
0
393,565
5
L
Agni
9,641
459
95
5
0
365,818
9
W
Hades
12,899
614
165
8
0
392,859
6
W
Mulan
13,326
635
184
9
0
369,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role