Player Matchup

Nike
Nike
 
Nike
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrazyCowTheDoker
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,409 Elo+
Party 1
Neith
Neith
JiaJiaXInXin
Neith
Level 23
God Stats
22W - 42L
1,269 SR
Queue Stats
244W - 291L
1,428 Elo+
Solo
Camazotz
Camazotz
Vladip
Camazotz
Level 23
God Stats
1W - 5L
1,546 SR
Queue Stats
11W - 26L
1,436 Elo+
Party 1
Team Averages
Level 42
1,463 SR
1,455 Elo+

VS

Team Averages
Level 99
1,433 SR
1,468 Elo+
Ne Zha
Ne Zha
ChuleCr
Ne Zha
Level 119
God Stats
13W - 10L
1,422 SR
Queue Stats
100W - 90L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
MR GREEDY 190
Zhong Kui
Level 107
God Stats
32W - 31L
1,473 SR
Queue Stats
45W - 40L
1,447 Elo+
Solo
Izanami
Izanami
Princess_C_nasse
Izanami
Level 153
God Stats
7W - 14L
1,373 SR
Queue Stats
145W - 161L
1,520 Elo+
Party 2
Cerberus
Cerberus
Rayli-Tm
Cerberus
Level 87
God Stats
7W - 12L
1,395 SR
Queue Stats
134W - 170L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
Xplosiff94
Kukulkan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 43L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
7 / 5 / 4
11,520
823
10,402
15,090
4,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
 
Nu Wa
18
2 / 6 / 11
10,699
764
18,500
13,202
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 4
9,195
657
8,667
14,878
4,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 3
11,055
790
10,185
14,844
4,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Vladip
Camazotz
17
5 / 7 / 3
11,078
791
10,321
23,258
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChuleCr
Ne Zha
19
8 / 6 / 4
11,885
849
10,724
13,902
6,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
MR GREEDY 190
Zhong Kui
20
11 / 1 / 16
12,715
908
22,328
11,816
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
10 / 5 / 11
12,665
905
17,749
18,709
8,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Rayli-Tm
Cerberus
18
2 / 3 / 24
11,285
806
9,588
20,096
24,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Xplosiff94
Kukulkan
16
1 / 4 / 8
10,030
716
6,128
10,811
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
18
Kills
32
32
Deaths
19
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
7
5
4
1.8
L
Nu Wa
 
Nu Wa
2
6
11
1.25
W
Ne Zha
ChuleCr
Ne Zha
8
6
4
1.67
L
1
10
4
0.3
L
3
4
3
1.13
W
Zhong Kui
MR GREEDY 190
Zhong Kui
11
1
16
19
W
10
5
11
3.1
W
Cerberus
Rayli-Tm
Cerberus
2
3
24
4.67
L
Camazotz
Vladip
Camazotz
5
7
3
0.93
W
Kukulkan
Xplosiff94
Kukulkan
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
66,517
81,272
Taken
75,334
32,154
Mitigated
51,740
14,198
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,402
1,263
370
444
15,090
4,519
581
9,851
5,086
0
24,554
L
Nu Wa
 
Nu Wa
18,500
4,208
0
1,694
13,202
3,594
0
4,722
8,345
42,727
0
W
Ne Zha
ChuleCr
Ne Zha
10,724
1,639
0
788
13,902
6,413
2,817
5,106
8,733
0
38,566
L
8,667
920
602
1,179
14,878
4,719
616
7,896
6,936
26,999
0
L
10,185
3,407
156
4,245
14,844
4,867
99
7,006
7,838
0
41,360
W
Zhong Kui
MR GREEDY 190
Zhong Kui
22,328
945
736
3,881
11,816
9,381
947
3,322
8,215
50,584
0
W
17,749
9,871
0
6,571
18,709
8,159
7,487
5,442
13,003
0
72,994
W
Cerberus
Rayli-Tm
Cerberus
9,588
514
866
5,044
20,096
24,787
290
6,517
13,340
30,605
0
L
Camazotz
Vladip
Camazotz
10,321
2,720
267
5,241
23,258
14,455
596
8,119
14,987
0
37,118
W
Kukulkan
Xplosiff94
Kukulkan
6,128
318
401
1,624
10,811
3,000
708
6,780
3,998
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
58,580
253
Minions Killed
312
0
Camps Cleared
0
1,295,223
Distance Traveled
1,462,789
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,520
823
29
2
0
254,296
4
L
Nu Wa
10,699
764
47
3
0
249,545
2
W
Ne Zha
11,885
849
51
4
0
308,557
1
L
Ra
9,195
657
47
3
0
247,468
0
L
Neith
11,055
790
82
6
0
268,254
3
W
Zhong Kui
12,715
908
66
5
0
303,990
0
W
Izanami
12,665
905
91
7
0
244,944
2
W
Cerberus
11,285
806
67
5
0
307,617
3
L
Camazotz
11,078
791
48
3
0
275,660
1
W
Kukulkan
10,030
716
37
3
0
297,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role