Player Matchup

Tsukuyomi
Tsukuyomi
RaiZatoX
Tsukuyomi
Level 47
God Stats
5W - 6L
1,528 SR
Queue Stats
41W - 68L
1,187 Elo+
Party 2
Ra
Ra
Stoppablestoney
Ra
Level 44
God Stats
3W - 4L
1,271 SR
Queue Stats
358W - 406L
1,234 Elo+
Solo
Apollo
Apollo
cocoraiders1970
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
rockettdg
Cthulhu
Level 17
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 13L
1,026 Elo+
Party 2
Amaterasu
Amaterasu
sacha26290
Amaterasu
Level 24
God Stats
2W - 2L
1,538 SR
Queue Stats
4W - 23L
1,136 Elo+
Party 2
Team Averages
Level 32
1,417 SR
1,149 Elo+

VS

Team Averages
Level 73
1,451 SR
1,339 Elo+
Vamana
Vamana
PH bananaPUL
Vamana
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 98L
1,318 Elo+
Solo
Hera
Hera
SrChunguito
Hera
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 146L
1,289 Elo+
Party 3
Charybdis
Charybdis
The_King_Titan67
Charybdis
Level 79
God Stats
17W - 12L
1,257 SR
Queue Stats
46W - 38L
1,392 Elo+
Party 1
Yemoja
Yemoja
corentin160403
Yemoja
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,399 Elo+
Party 1
Nemesis
Nemesis
xX_Panochin_Xx
Nemesis
Level 88
God Stats
25W - 19L
1,497 SR
Queue Stats
146W - 166L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RaiZatoX
Tsukuyomi
11
1 / 8 / 3
7,657
383
10,560
17,360
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 6 / 2
9,150
458
9,587
12,215
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 2
7,124
356
4,738
13,064
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
rockettdg
Cthulhu
11
1 / 12 / 1
7,079
354
4,984
20,164
12,956
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
sacha26290
Amaterasu
13
0 / 2 / 0
8,101
405
5,534
20,077
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
2 / 0 / 6
11,495
575
17,019
13,308
9,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 4
10,872
544
11,151
8,316
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
17
15 / 1 / 9
12,076
604
16,004
13,851
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 20
10,955
548
6,070
15,851
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 1 / 8
11,902
595
13,650
13,448
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
5
Kills
35
35
Deaths
5
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
0
6
5
L
Tsukuyomi
RaiZatoX
Tsukuyomi
1
8
3
0.31
W
4
3
4
2
L
3
6
2
0.67
W
Charybdis
15
1
9
19.5
L
0
7
2
0.14
W
2
0
20
12
L
Cthulhu
rockettdg
Cthulhu
1
12
1
0.13
L
Amaterasu
sacha26290
Amaterasu
0
2
0
0
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
63,894
82,880
Taken
64,774
38,605
Mitigated
41,390
14,050
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
17,019
9,112
239
6,818
13,308
9,073
654
245
12,538
0
79,575
L
Tsukuyomi
RaiZatoX
Tsukuyomi
10,560
2,282
0
3,428
17,360
5,117
0
4,755
12,605
0
35,152
W
11,151
2,293
0
572
8,316
2,937
1,304
2,350
5,763
72,101
0
L
9,587
168
1,033
2,794
12,215
4,317
0
5,278
6,937
55,661
0
W
Charybdis
16,004
8,733
0
5,485
13,851
5,254
8,434
3,454
10,051
0
70,811
L
4,738
1,643
0
1,892
13,064
3,568
523
3,326
9,738
0
33,297
W
6,070
812
2,914
3,897
15,851
18,253
1,579
5,045
10,531
25,321
0
L
Cthulhu
rockettdg
Cthulhu
4,984
685
128
0
20,164
12,956
285
2,952
17,212
27,251
0
L
Amaterasu
sacha26290
Amaterasu
5,534
1,843
0
4,775
20,077
12,647
760
910
19,167
0
44,264
W
13,650
7,380
0
2,114
13,448
5,873
1,679
2,834
10,377
0
76,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
57,300
347
Minions Killed
517
0
Camps Cleared
0
1,746,496
Distance Traveled
1,984,656
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,495
575
156
8
0
400,437
0
L
Tsukuyomi
7,657
383
43
2
0
356,248
1
W
Hera
10,872
544
118
6
0
371,655
2
L
Ra
9,150
458
124
6
0
337,887
4
W
Charybdis
12,076
604
111
6
0
365,144
3
L
Apollo
7,124
356
69
3
0
324,593
2
W
Yemoja
10,955
548
32
2
0
384,289
0
L
Cthulhu
7,079
354
38
2
0
352,903
0
L
Amaterasu
8,101
405
73
4
0
374,865
0
W
Nemesis
11,902
595
100
5
0
463,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role