Player Matchup

Chaac
Chaac
 
Chaac
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BoatsNHxes
Thanatos
Level 123
God Stats
6W - 4L
1,855 SR
Queue Stats
203W - 200L
1,471 Elo+
Solo
Anubis
Anubis
Cm838272
Anubis
Level 57
God Stats
18W - 20L
1,354 SR
Queue Stats
80W - 104L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Meek Fill
Danzaburou
Level 68
God Stats
25W - 10L
1,569 SR
Queue Stats
78W - 83L
1,472 Elo+
Party 2
Bellona
Bellona
Wonton Coop
Bellona
Level 89
God Stats
44W - 46L
1,468 SR
Queue Stats
157W - 170L
1,515 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,464 Elo+

VS

Team Averages
Level 90
1,381 SR
1,475 Elo+
Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KING_DRE_HOE
Sol
Level 108
God Stats
7W - 5L
1,303 SR
Queue Stats
148W - 160L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Rosebud Raid
Amaterasu
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,606 Elo+
Solo
Ares
Ares
acgcoly
Ares
Level 29
God Stats
1W - 5L
1,310 SR
Queue Stats
110W - 164L
1,277 Elo+
Party 1
Ra
Ra
x1zoldyck1x
Ra
Level 116
God Stats
14W - 23L
1,291 SR
Queue Stats
132W - 127L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 4
5,784
578
3,665
6,269
3,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
BoatsNHxes
Thanatos
11
3 / 1 / 0
6,146
615
1,926
5,743
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Cm838272
Anubis
12
5 / 0 / 0
6,637
664
4,442
4,990
2,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Meek Fill
Danzaburou
10
6 / 1 / 1
6,563
656
6,789
4,395
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Wonton Coop
Bellona
12
4 / 1 / 2
7,166
717
7,094
5,529
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 6 / 0
4,371
437
1,994
6,555
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
4,835
484
2,443
6,949
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Rosebud Raid
Amaterasu
9
1 / 4 / 0
5,152
515
2,041
9,088
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
acgcoly
Ares
4
0 / 3 / 1
3,966
397
301
5,417
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
4,790
479
3,123
5,127
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
20
Kills
2
3
Deaths
20
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
Medusa
 
Medusa
0
6
0
0
W
Thanatos
BoatsNHxes
Thanatos
3
1
0
3
W
Anubis
Cm838272
Anubis
5
0
0
5
L
1
3
0
0.33
W
Danzaburou
Meek Fill
Danzaburou
6
1
1
6.5
L
Amaterasu
Rosebud Raid
Amaterasu
1
4
0
0.25
W
Bellona
Wonton Coop
Bellona
4
1
2
5
L
Ares
acgcoly
Ares
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
9,902
26,926
Taken
33,136
12,370
Mitigated
13,910
17,281
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,665
269
0
3,367
6,269
3,051
607
1,176
5,093
0
19,966
L
Medusa
 
Medusa
1,994
744
0
728
6,555
1,504
396
511
6,044
0
19,735
W
Thanatos
BoatsNHxes
Thanatos
1,926
204
0
7,367
5,743
1,737
0
377
5,235
0
29,494
W
Anubis
Cm838272
Anubis
4,442
212
0
2,961
4,990
2,178
476
2,422
2,266
34,730
0
L
2,443
1,009
0
2,767
6,949
2,174
0
0
6,949
18,211
4,899
W
Danzaburou
Meek Fill
Danzaburou
6,789
3,327
0
1,208
4,395
1,147
2,615
1,142
3,253
0
29,543
L
Amaterasu
Rosebud Raid
Amaterasu
2,041
414
0
2,879
9,088
7,309
0
273
8,815
0
22,067
W
Bellona
Wonton Coop
Bellona
7,094
1,976
0
2,378
5,529
4,257
406
0
5,235
2,310
33,236
L
Ares
acgcoly
Ares
301
31
76
549
5,417
1,797
0
0
5,417
4,692
0
L
3,123
125
0
697
5,127
1,126
129
4,009
1,118
20,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
23,114
297
Minions Killed
184
0
Camps Cleared
0
1,036,389
Distance Traveled
783,127
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,784
578
32
3
0
231,252
0
L
Medusa
4,371
437
37
4
0
147,987
2
W
Thanatos
6,146
615
59
6
0
241,677
4
W
Anubis
6,637
664
73
7
0
165,468
0
L
Sol
4,835
484
49
5
0
159,161
0
W
Danzaburou
6,563
656
59
6
0
187,797
3
L
Amaterasu
5,152
515
54
5
0
170,179
0
W
Bellona
7,166
717
74
7
0
210,195
0
L
Ares
3,966
397
9
1
0
118,059
0
L
Ra
4,790
479
35
4
0
187,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role